Player Matchup

Cthulhu
Cthulhu
NauryJr
Cthulhu
Level 7
God Stats
0W - 1L
1,532 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Rama
Rama
NotMightyOwl
Rama
Level 140
God Stats
6W - 12L
1,530 SR
Queue Stats
67W - 63L
1,586 Elo+
Party 1
Artio
Artio
xRogueIV
Artio
Level 5
God Stats
2W - 1L
1,539 SR
Queue Stats
2W - 1L
1,691 Elo+
Party 1
Team Averages
Level 51
1,534 SR
1,592 Elo+

VS

Team Averages
Level 65
1,445 SR
1,424 Elo+
Khepri
Khepri
 
Khepri
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
HaruBabalu
Skadi
Level 10
God Stats
10W - 5L
1,500 SR
Queue Stats
47W - 33L
1,403 Elo+
Party 2
Nox
Nox
Y33H4W
Nox
Level 39
God Stats
3W - 1L
1,334 SR
Queue Stats
28W - 37L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NauryJr
Cthulhu
11
1 / 5 / 1
7,622
586
7,470
14,634
12,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
3 / 8 / 1
8,404
646
9,034
11,270
4,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
xRogueIV
Artio
11
0 / 4 / 4
7,679
591
4,122
14,840
9,361
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
4 / 2 / 12
9,859
758
5,252
13,083
12,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
14
10 / 1 / 7
10,141
780
21,140
7,364
3,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nox
Y33H4W
Nox
13
3 / 1 / 13
9,160
705
6,113
4,720
1,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
4
Kills
17
17
Deaths
4
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
4
2
12
5
W
Skadi
10
1
7
13.5
L
Cthulhu
NauryJr
Cthulhu
1
5
1
0.3
L
3
8
1
0.44
W
Nox
Y33H4W
Nox
3
1
13
9.5
L
Artio
xRogueIV
Artio
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,626
Damage
32,505
40,744
Taken
25,167
26,626
Mitigated
17,814
6,692
Healing
4,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
5,252
648
0
2,766
13,083
12,715
67
3,920
8,729
15,578
0
W
Skadi
21,140
10,806
0
178
7,364
3,104
1,119
4,467
2,689
0
42,037
L
Cthulhu
NauryJr
Cthulhu
7,470
584
399
1,779
14,634
12,593
0
4,212
10,422
22,574
0
L
9,034
5,991
0
851
11,270
4,672
0
4,874
6,396
0
34,197
W
Nox
Y33H4W
Nox
6,113
575
0
1,256
4,720
1,995
971
2,733
1,860
23,801
0
L
Artio
xRogueIV
Artio
4,122
591
717
2,946
14,840
9,361
0
3,042
11,798
10,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,705
Gold Earned
29,160
103
Minions Killed
117
5
Camps Cleared
4
589,991
Distance Traveled
696,377
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,859
758
13
1
1
224,414
1
W
Skadi
10,141
780
56
4
1
208,522
2
L
Cthulhu
7,622
586
46
4
0
200,759
5
L
Rama
8,404
646
47
4
3
166,481
3
W
Nox
9,160
705
48
4
2
263,441
4
L
Artio
7,679
591
10
1
2
222,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role