Player Matchup

Hel
Hel
Chacal198831
Hel
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
184W - 207L
1,234 Elo+
Solo
Kukulkan
Kukulkan
Jheayy25
Kukulkan
Level 27
God Stats
32W - 56L
1,436 SR
Queue Stats
57W - 83L
1,397 Elo+
Party 2
Cthulhu
Cthulhu
MR_J_707
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,295 Elo+
Solo
Scylla
Scylla
ThatBoiSepia
Scylla
Level 26
God Stats
2W - 4L
1,278 SR
Queue Stats
60W - 67L
1,355 Elo+
Solo
Fenrir
Fenrir
Thetrue2511
Fenrir
Level 29
God Stats
9W - 20L
1,331 SR
Queue Stats
82W - 95L
1,408 Elo+
Party 2
Team Averages
Level 21
1,409 SR
1,338 Elo+

VS

Team Averages
Level 14
1,434 SR
1,307 Elo+
Sol
Sol
Bengalcat07
Sol
Level 17
God Stats
67W - 58L
1,481 SR
Queue Stats
119W - 131L
1,360 Elo+
Party 1
Olorun
Olorun
BigMac25721
Olorun
Level 4
God Stats
45W - 28L
1,500 SR
Queue Stats
51W - 36L
1,232 Elo+
Party 1
Ares
Ares
Swizziex3
Ares
Level 34
God Stats
8W - 6L
1,427 SR
Queue Stats
227W - 214L
1,394 Elo+
Party 1
Neith
Neith
XXnoblerpflockXX
Neith
Level 7
God Stats
7W - 8L
1,366 SR
Queue Stats
10W - 18L
1,210 Elo+
Party 1
Pele
Pele
XxFrEaKyKxX
Pele
Level 9
God Stats
15W - 18L
1,394 SR
Queue Stats
38W - 40L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 0
8,701
870
3,883
13,786
4,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
Jheayy25
Kukulkan
16
3 / 8 / 3
10,421
1,042
13,782
15,163
6,070
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
MR_J_707
Cthulhu
15
0 / 4 / 4
8,584
858
3,972
6,977
5,241
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
15
2 / 9 / 3
9,727
973
16,628
15,784
5,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
16
5 / 6 / 3
10,786
1,079
10,466
19,158
7,434
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

50

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 2 / 10
12,675
1,268
19,013
12,138
5,150
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Olorun
18
0 / 1 / 21
10,431
1,043
7,238
4,961
2,094
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
18
9 / 3 / 16
11,568
1,157
15,112
15,367
14,876
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 2 / 9
10,130
1,013
6,936
10,214
4,122
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
10 / 2 / 9
11,314
1,131
14,104
11,734
4,712
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
101
10
Kills
36
36
Deaths
10
13
Assists
65
Player
Kills
Deaths
Assists
KDA
W
13
2
10
9
W
Olorun
0
1
21
10.5
L
0
9
0
0
L
Kukulkan
Jheayy25
Kukulkan
3
8
3
0.56
L
Cthulhu
MR_J_707
Cthulhu
0
4
4
0.5
W
Ares
9
3
16
5.67
L
Scylla
2
9
3
0.39
L
Fenrir
5
6
3
1.08
W
4
2
9
4.25
W
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,731
Damage
62,403
70,868
Taken
54,414
28,696
Mitigated
30,954
2,417
Healing
9,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,013
8,838
0
4,273
12,138
5,150
0
9,387
2,751
32,701
0
W
Olorun
7,238
3,379
261
1,784
4,961
2,094
0
3,610
1,351
19,595
0
L
3,883
1,424
378
172
13,786
4,464
0
6,998
6,788
24,635
0
L
Kukulkan
Jheayy25
Kukulkan
13,782
712
0
200
15,163
6,070
0
10,378
4,785
34,169
0
L
Cthulhu
MR_J_707
Cthulhu
3,972
621
0
0
6,977
5,241
0
3,838
3,139
12,128
0
W
Ares
15,112
1,371
0
0
15,367
14,876
0
10,176
4,396
37,002
0
L
Scylla
16,628
2,147
0
0
15,784
5,487
0
9,823
5,961
30,791
0
L
Fenrir
10,466
4,003
120
1,547
19,158
7,434
0
10,326
8,832
0
19,749
W
6,936
3,823
0
2,495
10,214
4,122
0
7,487
2,727
0
19,786
W
14,104
2,829
0
518
11,734
4,712
0
7,605
4,129
0
26,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,219
Gold Earned
56,118
167
Minions Killed
186
2
Camps Cleared
5
755,344
Distance Traveled
998,734
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,675
1,268
41
4
0
191,635
0
W
Olorun
10,431
1,043
28
3
1
216,684
1
L
Hel
8,701
870
47
5
1
145,827
1
L
Kukulkan
10,421
1,042
52
5
0
148,181
0
L
Cthulhu
8,584
858
25
3
0
90,275
0
W
Ares
11,568
1,157
46
5
0
195,172
0
L
Scylla
9,727
973
30
3
0
173,827
0
L
Fenrir
10,786
1,079
13
1
1
197,234
0
W
Neith
10,130
1,013
43
4
3
173,207
1
W
Pele
11,314
1,131
28
3
1
222,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role