Player Matchup

Ne Zha
Ne Zha
Atun1212
Ne Zha
Level 84
God Stats
2W - 3L
1,641 SR
Queue Stats
186W - 236L
1,410 Elo+
Solo
Merlin
Merlin
Daywalker900084
Merlin
Level 89
God Stats
25W - 36L
1,442 SR
Queue Stats
78W - 117L
1,346 Elo+
Party 2
Baron Samedi
Baron Samedi
DonDanny
Baron Samedi
Level 48
God Stats
20W - 17L
1,508 SR
Queue Stats
117W - 129L
1,393 Elo+
Solo
Tyr
Tyr
Protien
Tyr
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 110L
1,466 Elo+
Solo
Achilles
Achilles
Steve17
Achilles
Level 89
God Stats
5W - 9L
1,378 SR
Queue Stats
127W - 166L
1,416 Elo+
Party 2
Team Averages
Level 76
1,494 SR
1,406 Elo+

VS

Team Averages
Level 77
1,403 SR
1,369 Elo+
Thanatos
Thanatos
BoSsMaNnNn
Thanatos
Level 43
God Stats
7W - 6L
1,300 SR
Queue Stats
20W - 19L
1,398 Elo+
Solo
Horus
Horus
Brodnik12
Horus
Level 69
God Stats
4W - 1L
1,720 SR
Queue Stats
18W - 31L
1,317 Elo+
Solo
Chiron
Chiron
D0PPELGANG
Chiron
Level 122
God Stats
52W - 42L
1,519 SR
Queue Stats
750W - 860L
1,369 Elo+
Party 1
Ymir
Ymir
GentlemenRel1sh
Ymir
Level 67
God Stats
37W - 34L
1,477 SR
Queue Stats
161W - 227L
1,330 Elo+
Party 1
Nox
Nox
uaYourPain
Nox
Level 85
God Stats
9W - 16L
999 SR
Queue Stats
94W - 97L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Atun1212
Ne Zha
16
6 / 7 / 3
9,853
469
12,443
19,986
7,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 9 / 2
8,255
393
4,102
10,269
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
DonDanny
Baron Samedi
16
4 / 7 / 5
9,976
475
12,810
16,022
5,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tyr
15
3 / 5 / 4
9,475
451
8,032
16,280
5,560
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
Steve17
Achilles
15
4 / 4 / 3
9,993
476
8,153
20,022
20,636
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BoSsMaNnNn
Thanatos
17
6 / 5 / 9
10,983
523
10,315
18,192
7,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
Brodnik12
Horus
13
1 / 5 / 11
9,755
465
6,193
17,394
13,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
D0PPELGANG
Chiron
18
7 / 4 / 5
11,800
562
14,795
14,212
4,239
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
1 / 3 / 7
9,165
436
4,625
17,822
14,979
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

19
17 / 0 / 10
12,948
617
23,377
9,044
3,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
74
17
Kills
32
32
Deaths
17
17
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Atun1212
Ne Zha
6
7
3
1.07
W
Thanatos
BoSsMaNnNn
Thanatos
6
5
9
2.1
W
Horus
Brodnik12
Horus
1
5
11
1.3
W
Chiron
D0PPELGANG
Chiron
7
4
5
2.38
L
0
9
2
0.11
L
Baron Samedi
DonDanny
Baron Samedi
4
7
5
0.93
W
1
3
7
1.5
L
Tyr
3
5
4
1
L
Achilles
Steve17
Achilles
4
4
3
1.38
W
17
0
10
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,540
Damage
59,305
82,579
Taken
76,664
42,106
Mitigated
44,202
26,691
Healing
31,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Atun1212
Ne Zha
12,443
6,754
0
6,486
19,986
7,483
308
6,411
13,575
0
52,589
W
Thanatos
BoSsMaNnNn
Thanatos
10,315
2,676
0
11,992
18,192
7,559
0
3,475
14,717
0
64,896
W
Horus
Brodnik12
Horus
6,193
2,626
3,998
4,322
17,394
13,745
891
2,770
14,624
0
20,134
W
Chiron
D0PPELGANG
Chiron
14,795
2,059
734
4,501
14,212
4,239
2,482
3,892
10,305
0
93,761
L
4,102
302
0
222
10,269
2,569
470
6,542
3,727
39,258
0
L
Baron Samedi
DonDanny
Baron Samedi
12,810
587
2,441
4,566
16,022
5,858
30
5,443
10,579
67,730
0
W
4,625
453
51
1,884
17,822
14,979
636
3,492
14,330
32,408
0
L
Tyr
8,032
770
0
6,181
16,280
5,560
680
4,818
11,462
0
54,765
L
Achilles
Steve17
Achilles
8,153
2,327
0
6,795
20,022
20,636
108
4,788
15,234
0
40,314
W
23,377
1,252
0
4,050
9,044
3,680
713
3,455
5,589
83,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,552
Gold Earned
54,651
453
Minions Killed
429
0
Camps Cleared
0
1,827,100
Distance Traveled
1,987,218
8
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,853
469
78
4
0
377,441
2
W
Thanatos
10,983
523
87
4
0
406,026
7
W
Horus
9,755
465
35
2
0
393,649
11
W
Chiron
11,800
562
151
7
0
380,647
4
L
Merlin
8,255
393
82
4
0
321,457
0
L
Baron Samedi
9,976
475
121
6
0
343,041
5
W
Ymir
9,165
436
35
2
0
362,460
1
L
Tyr
9,475
451
87
4
0
396,869
0
L
Achilles
9,993
476
85
4
0
388,292
1
W
Nox
12,948
617
121
6
0
444,436
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role