Player Matchup

Serqet
Serqet
Shmidt16
Serqet
Level 95
God Stats
4W - 2L
1,828 SR
Queue Stats
167W - 218L
1,446 Elo+
Party 1
Zeus
Zeus
ShmidtVR
Zeus
Level 69
God Stats
18W - 21L
1,458 SR
Queue Stats
364W - 455L
1,466 Elo+
Party 1
Ares
Ares
uaDimaS
Ares
Level 38
God Stats
8W - 21L
1,393 SR
Queue Stats
113W - 170L
1,423 Elo+
Party 1
Anhur
Anhur
uakostan
Anhur
Level 122
God Stats
7W - 8L
1,252 SR
Queue Stats
343W - 410L
1,459 Elo+
Party 1
Guan Yu
Guan Yu
zhukin1
Guan Yu
Level 28
God Stats
3W - 3L
1,708 SR
Queue Stats
214W - 279L
1,430 Elo+
Party 1
Team Averages
Level 70
1,528 SR
1,445 Elo+

VS

Team Averages
Level 99
1,635 SR
1,603 Elo+
Agni
Agni
Bolog57as
Agni
Level 43
God Stats
1W - 0L
1,283 SR
Queue Stats
30W - 32L
1,439 Elo+
Solo
Mercury
Mercury
Fenrirx97
Mercury
Level 160
God Stats
5W - 3L
1,584 SR
Queue Stats
289W - 266L
1,655 Elo+
Party 2
Horus
Horus
MasterNobunaga
Horus
Level 142
God Stats
3W - 1L
1,895 SR
Queue Stats
198W - 170L
1,579 Elo+
Party 2
Charybdis
Charybdis
mattº
Charybdis
Level 120
God Stats
14W - 3L
1,647 SR
Queue Stats
107W - 40L
1,672 Elo+
Party 2
Thanatos
Thanatos
zSeNSeii
Thanatos
Level 28
God Stats
2W - 1L
1,764 SR
Queue Stats
20W - 10L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Shmidt16
Serqet
19
7 / 8 / 4
12,276
585
13,589
18,896
6,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zeus
16
7 / 6 / 3
11,187
533
17,078
16,918
5,475
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
uaDimaS
Ares
13
0 / 10 / 7
8,427
401
9,600
18,301
15,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
uakostan
Anhur
16
7 / 8 / 4
10,041
478
11,430
17,634
5,728
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
zhukin1
Guan Yu
14
3 / 6 / 7
8,987
428
8,101
20,815
23,750
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
0 / 4 / 7
9,922
472
8,217
12,039
3,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Fenrirx97
Mercury
19
17 / 4 / 5
12,393
590
19,898
17,246
6,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
10 / 1 / 12
11,940
569
17,992
24,232
19,849
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
mattº
Charybdis
18
4 / 5 / 9
11,306
538
17,246
17,331
5,243
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
zSeNSeii
Thanatos
16
7 / 10 / 10
11,241
535
10,871
16,994
4,527
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
81
24
Kills
38
38
Deaths
24
25
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Agni
0
4
7
0.88
W
Mercury
Fenrirx97
Mercury
17
4
5
4.88
W
10
1
12
16
L
Serqet
Shmidt16
Serqet
7
8
4
1.13
L
Zeus
7
6
3
1.42
W
Charybdis
mattº
Charybdis
4
5
9
1.7
L
Ares
uaDimaS
Ares
0
10
7
0.35
L
Anhur
uakostan
Anhur
7
8
4
1.13
W
Thanatos
zSeNSeii
Thanatos
7
10
10
1.2
L
Guan Yu
zhukin1
Guan Yu
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,798
Damage
74,224
92,564
Taken
87,842
57,089
Mitigated
39,808
20,373
Healing
31,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
8,217
1,318
547
3,538
12,039
3,270
2,379
2,985
8,613
62,034
0
W
Mercury
Fenrirx97
Mercury
19,898
12,307
0
448
17,246
6,919
914
6,737
10,125
0
92,805
W
17,992
8,007
2,447
11,591
24,232
19,849
1,202
6,721
16,320
1,980
55,536
L
Serqet
Shmidt16
Serqet
13,589
3,643
0
5,190
18,896
6,963
450
3,364
15,316
0
74,357
L
Zeus
17,078
2,013
87
5,545
16,918
5,475
0
1,355
15,469
62,094
0
W
Charybdis
mattº
Charybdis
17,246
9,896
0
6,557
17,331
5,243
3,843
5,144
12,187
0
93,405
L
Ares
uaDimaS
Ares
9,600
328
0
1,466
18,301
15,173
0
530
17,729
33,737
0
L
Anhur
uakostan
Anhur
11,430
5,150
0
1,875
17,634
5,728
572
1,312
16,274
0
52,836
W
Thanatos
zSeNSeii
Thanatos
10,871
3,257
0
6,222
16,994
4,527
449
5,091
11,562
0
40,216
L
Guan Yu
zhukin1
Guan Yu
8,101
1,393
1,193
5,017
20,815
23,750
0
1,975
18,726
0
33,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,918
Gold Earned
56,802
429
Minions Killed
530
0
Camps Cleared
0
1,842,374
Distance Traveled
1,991,919
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,922
472
118
6
0
365,941
5
W
Mercury
12,393
590
117
6
0
484,750
0
W
Horus
11,940
569
90
4
0
418,017
1
L
Serqet
12,276
585
123
6
0
411,856
0
L
Zeus
11,187
533
94
4
0
322,602
0
W
Charybdis
11,306
538
144
7
0
359,586
1
L
Ares
8,427
401
44
2
0
379,494
1
L
Anhur
10,041
478
103
5
0
336,252
2
W
Thanatos
11,241
535
61
3
0
363,625
1
L
Guan Yu
8,987
428
65
3
0
392,170
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role