Player Matchup

Zeus
Zeus
Batino777
Zeus
Level 6
God Stats
2W - 6L
1,675 SR
Queue Stats
8W - 15L
1,445 Elo+
Solo
Anubis
Anubis
Blajka
Anubis
Level 29
God Stats
4W - 4L
1,718 SR
Queue Stats
7W - 9L
1,413 Elo+
Party 2
Hercules
Hercules
Johnny_Meha89
Hercules
Level 24
God Stats
2W - 4L
1,437 SR
Queue Stats
7W - 6L
1,458 Elo+
Party 2
Kuzenbo
Kuzenbo
Shalk27
Kuzenbo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,484 Elo+
Solo
Pele
Pele
hooydur
Pele
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 21L
1,452 Elo+
Party 2
Team Averages
Level 21
1,566 SR
1,450 Elo+

VS

Team Averages
Level 23
1,458 SR
1,431 Elo+
Neith
Neith
Brasteur
Neith
Level 29
God Stats
30W - 22L
1,557 SR
Queue Stats
65W - 66L
1,463 Elo+
Party 1
Ares
Ares
Dyjok_
Ares
Level 29
God Stats
4W - 1L
1,609 SR
Queue Stats
223W - 233L
1,494 Elo+
Party 1
Chronos
Chronos
EzJunioR_81
Chronos
Level 26
God Stats
12W - 20L
1,385 SR
Queue Stats
51W - 49L
1,420 Elo+
Party 1
Cliodhna
Cliodhna
Jose07-M
Cliodhna
Level 27
God Stats
12W - 9L
1,561 SR
Queue Stats
91W - 80L
1,439 Elo+
Solo
Bellona
Bellona
oogawoogabooga
Bellona
Level 6
God Stats
1W - 0L
1,178 SR
Queue Stats
32W - 25L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
0 / 10 / 3
7,187
399
3,756
12,588
3,622
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Blajka
Anubis
14
6 / 4 / 5
9,128
507
10,332
11,118
5,330
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Johnny_Meha89
Hercules
11
0 / 5 / 1
6,548
364
3,010
11,398
8,739
Kuzenbo
Shalk27
Kuzenbo
13
3 / 4 / 6
8,431
468
8,587
14,629
19,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
hooydur
Pele
11
2 / 7 / 5
7,488
416
5,212
14,787
4,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Brasteur
Neith
15
2 / 3 / 8
9,243
514
8,668
6,052
1,961
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Dyjok_
Ares
13
1 / 3 / 7
9,122
507
8,663
13,593
10,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
EzJunioR_81
Chronos
15
8 / 1 / 4
10,001
556
11,425
10,331
3,631
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
Jose07-M
Cliodhna
14
9 / 4 / 7
9,918
551
8,255
11,197
3,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
10 / 0 / 7
10,928
607
15,153
11,668
10,614
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
63
11
Kills
30
30
Deaths
11
20
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
10
3
0.15
L
Anubis
Blajka
Anubis
6
4
5
2.13
W
Neith
Brasteur
Neith
2
3
8
2
W
Ares
Dyjok_
Ares
1
3
7
1.5
W
Chronos
EzJunioR_81
Chronos
8
1
4
10
L
Hercules
Johnny_Meha89
Hercules
0
5
1
0.1
W
Cliodhna
Jose07-M
Cliodhna
9
4
7
3.13
L
Kuzenbo
Shalk27
Kuzenbo
3
4
6
1.5
L
Pele
hooydur
Pele
2
7
5
0.64
W
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,897
Damage
52,164
64,520
Taken
52,841
41,889
Mitigated
30,079
14,915
Healing
16,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
3,756
905
0
2,058
12,588
3,622
64
5,279
7,309
39,410
0
L
Anubis
Blajka
Anubis
10,332
954
326
4,803
11,118
5,330
148
4,096
7,022
43,781
0
W
Neith
Brasteur
Neith
8,668
3,905
0
808
6,052
1,961
2,308
2,909
3,143
0
47,209
W
Ares
Dyjok_
Ares
8,663
92
1,581
3,585
13,593
10,680
326
6,453
7,038
44,159
0
W
Chronos
EzJunioR_81
Chronos
11,425
5,986
0
4,124
10,331
3,631
3,194
4,505
5,540
53,022
0
L
Hercules
Johnny_Meha89
Hercules
3,010
348
0
2,215
11,398
8,739
108
1,774
9,624
6,703
11,810
W
Cliodhna
Jose07-M
Cliodhna
8,255
1,269
0
2,912
11,197
3,193
791
4,509
6,670
0
53,610
L
Kuzenbo
Shalk27
Kuzenbo
8,587
1,788
0
2,589
14,629
19,886
234
4,754
9,875
29,191
0
L
Pele
hooydur
Pele
5,212
1,229
0
2,924
14,787
4,312
0
4,185
10,602
0
34,271
W
15,153
4,584
0
3,801
11,668
10,614
1,135
4,641
6,988
0
59,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,782
Gold Earned
49,212
298
Minions Killed
431
0
Camps Cleared
0
1,550,693
Distance Traveled
1,688,677
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,187
399
79
4
0
278,040
0
L
Anubis
9,128
507
79
4
0
295,598
5
W
Neith
9,243
514
95
5
0
334,773
3
W
Ares
9,122
507
69
4
0
326,939
4
W
Chronos
10,001
556
88
5
0
326,753
4
L
Hercules
6,548
364
41
2
0
290,810
2
W
Cliodhna
9,918
551
76
4
0
379,395
2
L
Kuzenbo
8,431
468
42
2
0
328,429
4
L
Pele
7,488
416
57
3
0
357,816
1
W
Bellona
10,928
607
103
6
0
320,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role