Player Matchup

Anubis
Anubis
Accredited8571
Anubis
Level 15
God Stats
1W - 3L
1,508 SR
Queue Stats
27W - 38L
1,407 Elo+
Solo
Da Ji
Da Ji
Bublehead2
Da Ji
Level 27
God Stats
10W - 13L
1,408 SR
Queue Stats
62W - 64L
1,384 Elo+
Solo
Artio
Artio
RapWk
Artio
Level 40
God Stats
10W - 13L
1,571 SR
Queue Stats
95W - 114L
1,342 Elo+
Party 2
Artemis
Artemis
anjehl_02
Artemis
Level 6
God Stats
16W - 17L
1,498 SR
Queue Stats
34W - 37L
1,401 Elo+
Party 2
Cthulhu
Cthulhu
kodybofoty127
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,603 Elo+
Solo
Team Averages
Level 19
1,497 SR
1,427 Elo+

VS

Team Averages
Level 23
1,440 SR
1,394 Elo+
Vulcan
Vulcan
AlbinoHomer
Vulcan
Level 18
God Stats
10W - 17L
1,499 SR
Queue Stats
31W - 37L
1,388 Elo+
Party 1
Artemis
Artemis
Monikacannot
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,334 Elo+
Party 1
Da Ji
Da Ji
PrototypeJ
Da Ji
Level 46
God Stats
10W - 14L
1,439 SR
Queue Stats
233W - 261L
1,363 Elo+
Party 1
Ganesha
Ganesha
iggy442
Ganesha
Level 17
God Stats
1W - 1L
1,264 SR
Queue Stats
66W - 47L
1,422 Elo+
Party 1
Fenrir
Fenrir
zRedman504
Fenrir
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
115W - 109L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 8 / 3
11,095
444
7,852
16,405
5,282
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
20
10 / 4 / 0
12,992
520
12,703
13,402
5,052
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
RapWk
Artio
17
4 / 4 / 3
10,686
427
7,535
22,519
13,653
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
anjehl_02
Artemis
14
1 / 4 / 4
9,511
380
6,874
11,254
2,775
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
14
0 / 2 / 1
8,995
360
777
13,411
13,722
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
18
3 / 7 / 5
12,270
491
5,883
13,593
4,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
Monikacannot
Artemis
16
1 / 6 / 2
11,166
447
10,798
12,426
4,034
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
20
15 / 4 / 5
14,855
594
21,584
22,791
9,456
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
iggy442
Ganesha
6
0 / 0 / 0
8,126
325
550
1,861
580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
zRedman504
Fenrir
17
3 / 6 / 5
11,875
475
7,496
14,586
9,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
39
20
Kills
22
22
Deaths
23
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
5
8
3
0.81
W
Vulcan
3
7
5
0.79
L
Da Ji
10
4
0
2.5
W
Artemis
Monikacannot
Artemis
1
6
2
0.33
W
Da Ji
15
4
5
4.38
L
Artio
RapWk
Artio
4
4
3
1.38
L
Artemis
anjehl_02
Artemis
1
4
4
0.75
W
Ganesha
iggy442
Ganesha
0
0
0
0
L
Cthulhu
0
2
1
0.25
W
Fenrir
zRedman504
Fenrir
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,741
Damage
46,311
76,991
Taken
65,257
40,484
Mitigated
28,263
20,655
Healing
15,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,852
1,104
0
4,958
16,405
5,282
1,148
1,217
15,122
57,844
0
W
Vulcan
5,883
3,771
0
1,271
13,593
4,485
1,088
4,447
9,146
69,664
0
L
Da Ji
12,703
3,214
0
6,547
13,402
5,052
0
595
12,807
0
89,812
W
Artemis
Monikacannot
Artemis
10,798
2,928
0
1,005
12,426
4,034
774
4,968
7,458
0
62,046
W
Da Ji
21,584
7,541
0
8,549
22,791
9,456
894
5,474
17,317
0
133,130
L
Artio
RapWk
Artio
7,535
849
502
6,622
22,519
13,653
118
1,010
21,509
65,157
0
L
Artemis
anjehl_02
Artemis
6,874
2,004
0
2,026
11,254
2,775
1,191
1,633
9,581
0
44,121
W
Ganesha
iggy442
Ganesha
550
141
0
1,033
1,861
580
0
230
1,631
6,756
0
L
Cthulhu
777
97
0
0
13,411
13,722
410
2,187
11,158
38,461
0
W
Fenrir
zRedman504
Fenrir
7,496
1,999
0
3,259
14,586
9,708
688
3,361
11,225
0
64,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,279
Gold Earned
58,292
456
Minions Killed
480
0
Camps Cleared
0
2,004,738
Distance Traveled
1,939,652
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,095
444
101
4
0
302,982
0
W
Vulcan
12,270
491
129
5
0
444,485
0
L
Da Ji
12,992
520
129
5
0
445,012
0
W
Artemis
11,166
447
102
4
0
444,238
5
W
Da Ji
14,855
594
142
6
0
517,442
3
L
Artio
10,686
427
95
4
0
480,549
0
L
Artemis
9,511
380
68
3
0
409,576
0
W
Ganesha
8,126
325
3
0
0
61,407
0
L
Cthulhu
8,995
360
63
3
0
366,619
0
W
Fenrir
11,875
475
104
4
0
472,080
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role