Player Matchup

Chernobog
Chernobog
AmTheTee
Chernobog
Level 48
God Stats
2W - 6L
1,357 SR
Queue Stats
178W - 178L
1,476 Elo+
Party 3
Erlang Shen
Erlang Shen
Atherwyrm
Erlang Shen
Level 129
God Stats
12W - 8L
1,554 SR
Queue Stats
538W - 524L
1,510 Elo+
Party 1
Scylla
Scylla
JustBud
Scylla
Level 127
God Stats
41W - 67L
1,432 SR
Queue Stats
271W - 295L
1,471 Elo+
Party 1
Artio
Artio
Sin_Of_Sloth04
Artio
Level 108
God Stats
23W - 11L
1,656 SR
Queue Stats
360W - 338L
1,567 Elo+
Party 1
Thanatos
Thanatos
Trxdi
Thanatos
Level 39
God Stats
17W - 9L
1,688 SR
Queue Stats
137W - 122L
1,549 Elo+
Party 3
Team Averages
Level 90
1,537 SR
1,514 Elo+

VS

Team Averages
Level 102
1,541 SR
1,527 Elo+
Anubis
Anubis
HAPK420
Anubis
Level 43
God Stats
69W - 60L
1,549 SR
Queue Stats
133W - 136L
1,497 Elo+
Solo
Sylvanus
Sylvanus
Hodgewinkle
Sylvanus
Level 129
God Stats
21W - 14L
1,600 SR
Queue Stats
187W - 170L
1,504 Elo+
Party 2
Scylla
Scylla
KingRoyko
Scylla
Level 146
God Stats
14W - 16L
1,464 SR
Queue Stats
400W - 391L
1,496 Elo+
Party 2
Thanatos
Thanatos
YAMETTTEEEEE
Thanatos
Level 37
God Stats
6W - 4L
1,566 SR
Queue Stats
59W - 43L
1,612 Elo+
Solo
Neith
Neith
meEATu
Neith
Level 155
God Stats
69W - 50L
1,529 SR
Queue Stats
294W - 279L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AmTheTee
Chernobog
10
0 / 6 / 1
6,540
436
1,682
9,514
1,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
Atherwyrm
Erlang Shen
14
1 / 2 / 2
7,769
518
4,220
11,499
7,088
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
JustBud
Scylla
12
2 / 7 / 3
7,456
497
7,038
9,917
2,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 3 / 0
6,860
457
2,729
15,566
9,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Trxdi
Thanatos
11
2 / 7 / 4
7,114
474
6,945
10,631
3,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HAPK420
Anubis
14
0 / 2 / 1
8,564
571
4,115
7,727
3,725
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Hodgewinkle
Sylvanus
13
2 / 1 / 13
7,844
523
6,245
6,623
6,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
KingRoyko
Scylla
15
9 / 1 / 6
9,457
630
12,300
8,084
2,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
YAMETTTEEEEE
Thanatos
15
7 / 3 / 2
9,282
619
8,510
12,714
5,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
meEATu
Neith
13
4 / 0 / 10
8,309
554
9,558
7,951
3,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
7
Kills
22
25
Deaths
7
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chernobog
AmTheTee
Chernobog
0
6
1
0.08
L
Erlang Shen
Atherwyrm
Erlang Shen
1
2
2
1
W
Anubis
HAPK420
Anubis
0
2
1
0.25
W
Sylvanus
Hodgewinkle
Sylvanus
2
1
13
8.5
L
Scylla
JustBud
Scylla
2
7
3
0.5
W
Scylla
KingRoyko
Scylla
9
1
6
12
L
2
3
0
0.67
L
Thanatos
Trxdi
Thanatos
2
7
4
0.57
W
Thanatos
YAMETTTEEEEE
Thanatos
7
3
2
2.67
W
Neith
meEATu
Neith
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,614
Damage
40,728
57,127
Taken
43,099
24,773
Mitigated
22,271
15,809
Healing
25,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
AmTheTee
Chernobog
1,682
720
0
1,133
9,514
1,733
917
2,265
7,237
0
27,684
L
Erlang Shen
Atherwyrm
Erlang Shen
4,220
1,257
0
4,650
11,499
7,088
0
3,785
7,700
0
44,715
W
Anubis
HAPK420
Anubis
4,115
331
0
4,231
7,727
3,725
670
740
6,947
50,426
0
W
Sylvanus
Hodgewinkle
Sylvanus
6,245
1,597
1,419
2,533
6,623
6,811
1,276
2,258
4,303
23,204
6,556
L
Scylla
JustBud
Scylla
7,038
272
73
1,517
9,917
2,608
199
4,505
5,154
43,509
0
W
Scylla
KingRoyko
Scylla
12,300
1,405
74
1,893
8,084
2,825
530
2,586
5,348
52,296
0
L
2,729
17
531
3,023
15,566
9,795
0
7,521
7,875
13,255
0
L
Thanatos
Trxdi
Thanatos
6,945
1,856
0
4,882
10,631
3,549
0
3,448
7,095
0
35,334
W
Thanatos
YAMETTTEEEEE
Thanatos
8,510
2,530
0
10,639
12,714
5,794
282
2,275
10,307
0
54,345
W
Neith
meEATu
Neith
9,558
4,428
0
4,315
7,951
3,116
3,486
1,496
6,427
0
53,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,739
Gold Earned
43,456
336
Minions Killed
423
0
Camps Cleared
0
1,425,528
Distance Traveled
1,408,134
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,540
436
74
5
0
271,173
3
L
Erlang Shen
7,769
518
100
7
0
328,551
5
W
Anubis
8,564
571
110
7
0
242,399
1
W
Sylvanus
7,844
523
54
4
0
266,359
2
L
Scylla
7,456
497
82
5
0
263,094
2
W
Scylla
9,457
630
87
6
0
294,837
6
L
Artio
6,860
457
25
2
0
265,764
2
L
Thanatos
7,114
474
55
4
0
296,946
2
W
Thanatos
9,282
619
89
6
0
318,319
5
W
Neith
8,309
554
83
6
0
286,220
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role