Player Matchup

Pele
Pele
Iver321
Pele
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,567 Elo+
Party 1
Izanami
Izanami
Lyckefant
Izanami
Level 29
God Stats
15W - 15L
1,517 SR
Queue Stats
97W - 82L
1,464 Elo+
Party 1
Cupid
Cupid
STARma4ter
Cupid
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,447 Elo+
Solo
Scylla
Scylla
Teslow96
Scylla
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 49L
1,480 Elo+
Party 1
Athena
Athena
taperunge
Athena
Level 24
God Stats
16W - 10L
1,653 SR
Queue Stats
49W - 51L
1,464 Elo+
Party 1
Team Averages
Level 21
1,534 SR
1,484 Elo+

VS

Team Averages
Level 28
1,445 SR
1,408 Elo+
Kumbhakarna
Kumbhakarna
JMOVE
Kumbhakarna
Level 31
God Stats
6W - 2L
1,736 SR
Queue Stats
83W - 88L
1,422 Elo+
Party 3
Medusa
Medusa
OsaidGainz
Medusa
Level 16
God Stats
40W - 50L
1,510 SR
Queue Stats
53W - 72L
1,401 Elo+
Party 2
Chaac
Chaac
Sanatashi101
Chaac
Level 45
God Stats
4W - 3L
1,496 SR
Queue Stats
115W - 162L
1,388 Elo+
Party 2
Fenrir
Fenrir
SuGaRHaTe
Fenrir
Level 30
God Stats
3W - 5L
1,332 SR
Queue Stats
83W - 91L
1,403 Elo+
Party 3
Hera
Hera
javiilp27
Hera
Level 17
God Stats
3W - 7L
1,154 SR
Queue Stats
25W - 32L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Iver321
Pele
13
5 / 5 / 1
8,042
536
5,884
11,283
3,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Lyckefant
Izanami
11
0 / 5 / 4
7,000
467
6,769
9,378
2,975
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Cupid
11
0 / 8 / 0
6,481
432
2,235
9,433
2,409
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Teslow96
Scylla
12
0 / 5 / 2
6,989
466
1,402
8,835
2,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
taperunge
Athena
10
4 / 4 / 2
7,230
482
5,238
11,989
11,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
JMOVE
Kumbhakarna
13
3 / 0 / 11
8,969
598
6,206
10,254
8,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
OsaidGainz
Medusa
13
5 / 5 / 2
7,720
515
10,967
8,562
3,020
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
6 / 0 / 2
9,492
633
6,435
6,126
4,940
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
SuGaRHaTe
Fenrir
13
7 / 1 / 4
8,645
576
5,814
8,361
3,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hera
14
4 / 3 / 1
8,871
591
6,606
5,435
1,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
9
Kills
25
27
Deaths
9
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Pele
Iver321
Pele
5
5
1
1.1
W
Kumbhakarna
JMOVE
Kumbhakarna
3
0
11
8.5
L
Izanami
Lyckefant
Izanami
0
5
4
0.4
W
Medusa
OsaidGainz
Medusa
5
5
2
1.2
L
Cupid
0
8
0
0
W
6
0
2
7
W
Fenrir
SuGaRHaTe
Fenrir
7
1
4
9
L
Scylla
Teslow96
Scylla
0
5
2
0.2
W
Hera
4
3
1
1.5
L
Athena
taperunge
Athena
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,528
Damage
36,028
50,918
Taken
38,738
23,153
Mitigated
21,355
7,751
Healing
10,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Iver321
Pele
5,884
1,353
0
2,828
11,283
3,812
710
3,734
7,423
0
47,146
W
Kumbhakarna
JMOVE
Kumbhakarna
6,206
1,052
0
1,493
10,254
8,694
590
2,412
7,842
28,992
0
L
Izanami
Lyckefant
Izanami
6,769
4,052
282
1,334
9,378
2,975
1,616
2,406
6,972
0
50,432
W
Medusa
OsaidGainz
Medusa
10,967
6,879
0
1,292
8,562
3,020
1,982
2,292
6,270
0
33,832
L
Cupid
2,235
1,142
0
1,257
9,433
2,409
815
1,058
8,301
0
28,444
W
6,435
1,766
0
3,692
6,126
4,940
2,742
347
5,779
0
47,505
W
Fenrir
SuGaRHaTe
Fenrir
5,814
1,163
0
3,534
8,361
3,143
730
905
7,456
0
35,005
L
Scylla
Teslow96
Scylla
1,402
581
0
1,000
8,835
2,515
0
2,653
5,892
37,835
0
W
Hera
6,606
772
0
480
5,435
1,558
0
1,008
4,427
47,888
0
L
Athena
taperunge
Athena
5,238
1,406
0
1,050
11,989
11,442
0
2,471
9,518
13,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,742
Gold Earned
43,697
327
Minions Killed
364
0
Camps Cleared
0
1,252,604
Distance Traveled
1,411,723
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,042
536
88
6
0
253,709
0
W
Kumbhakarna
8,969
598
28
2
0
282,058
4
L
Izanami
7,000
467
102
7
0
255,360
1
W
Medusa
7,720
515
61
4
0
262,227
0
L
Cupid
6,481
432
54
4
0
240,853
0
W
Chaac
9,492
633
106
7
0
280,706
4
W
Fenrir
8,645
576
70
5
0
307,689
2
L
Scylla
6,989
466
71
5
0
241,621
0
W
Hera
8,871
591
99
7
0
279,043
0
L
Athena
7,230
482
12
1
0
261,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role