Player Matchup

Sol
Sol
Hostile Ryann
Sol
Level 40
God Stats
7W - 6L
1,522 SR
Queue Stats
138W - 103L
1,477 Elo+
Party 1
Chronos
Chronos
icemato
Chronos
Level 129
God Stats
2W - 1L
1,194 SR
Queue Stats
106W - 84L
1,484 Elo+
Party 1
Olorun
Olorun
shreddielover
Olorun
Level 159
God Stats
3W - 1L
1,528 SR
Queue Stats
125W - 112L
1,513 Elo+
Party 1
Team Averages
Level 109
1,415 SR
1,491 Elo+

VS

Team Averages
Level 98
1,460 SR
1,365 Elo+
Neith
Neith
Evils xo
Neith
Level 102
God Stats
15W - 27L
1,356 SR
Queue Stats
179W - 225L
1,386 Elo+
Solo
Olorun
Olorun
lelo639
Olorun
Level 64
God Stats
5W - 7L
1,493 SR
Queue Stats
190W - 241L
1,349 Elo+
Solo
Kumbhakarna
Kumbhakarna
roverandon
Kumbhakarna
Level 127
God Stats
15W - 15L
1,530 SR
Queue Stats
75W - 110L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 10
9,917
661
11,057
10,164
6,007
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos
icemato
Chronos
13
4 / 1 / 8
10,059
671
12,544
7,918
5,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
10 / 3 / 5
11,750
783
17,566
14,411
11,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Evils xo
Neith
14
2 / 5 / 2
9,721
648
7,756
14,760
5,918
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
lelo639
Olorun
11
2 / 6 / 1
8,679
579
9,734
16,257
10,210
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
roverandon
Kumbhakarna
11
0 / 5 / 4
8,322
555
5,246
19,560
21,970
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
16
Kills
4
4
Deaths
16
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
Evils xo
Neith
2
5
2
0.6
W
2
0
10
7
W
Chronos
icemato
Chronos
4
1
8
8
L
Olorun
lelo639
Olorun
2
6
1
0.42
L
Kumbhakarna
roverandon
Kumbhakarna
0
5
4
0.4
W
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,167
Damage
22,736
32,493
Taken
50,577
22,225
Mitigated
38,098
15,221
Healing
8,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Evils xo
Neith
7,756
3,556
0
2,776
14,760
5,918
0
11,459
3,301
0
33,465
W
11,057
3,464
0
5,224
10,164
6,007
311
5,492
4,672
35,233
0
W
Chronos
icemato
Chronos
12,544
6,004
0
2,591
7,918
5,028
414
4,777
3,141
30,043
4,387
L
Olorun
lelo639
Olorun
9,734
2,405
753
3,328
16,257
10,210
0
12,174
4,083
31,823
0
L
Kumbhakarna
roverandon
Kumbhakarna
5,246
434
488
1,317
19,560
21,970
0
12,743
6,817
18,323
0
W
17,566
8,605
665
6,741
14,411
11,190
2,366
5,606
8,805
55,760
7,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,726
Gold Earned
26,722
188
Minions Killed
119
9
Camps Cleared
5
698,655
Distance Traveled
739,482
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,721
648
57
4
1
238,849
0
W
Sol
9,917
661
62
4
3
223,244
2
W
Chronos
10,059
671
39
3
2
242,086
6
L
Olorun
8,679
579
43
3
4
251,516
4
L
Kumbhakarna
8,322
555
19
1
0
249,117
1
W
Olorun
11,750
783
87
6
4
233,325
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role