Player Matchup

Yemoja
Yemoja
ArabicaBohne
Yemoja
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,476 Elo+
Solo
Artemis
Artemis
IronWolf33
Artemis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,392 Elo+
Solo
Cliodhna
Cliodhna
Joegom22
Cliodhna
Level 12
God Stats
9W - 6L
1,556 SR
Queue Stats
31W - 36L
1,422 Elo+
Solo
The Morrigan
The Morrigan
Larden
The Morrigan
Level 28
God Stats
5W - 4L
1,583 SR
Queue Stats
81W - 93L
1,388 Elo+
Solo
Eset
Eset
localocc
Eset
Level 16
God Stats
7W - 7L
1,483 SR
Queue Stats
39W - 54L
1,385 Elo+
Solo
Team Averages
Level 18
1,524 SR
1,413 Elo+

VS

Team Averages
Level 33
1,500 SR
1,418 Elo+
Kukulkan
Kukulkan
Claribell
Kukulkan
Level 14
God Stats
26W - 24L
1,555 SR
Queue Stats
73W - 76L
1,405 Elo+
Party 1
Tiamat
Tiamat
OmegaSmiter15
Tiamat
Level 27
God Stats
144W - 144L
1,542 SR
Queue Stats
146W - 149L
1,480 Elo+
Solo
Danzaburou
Danzaburou
RicardoMillos98
Danzaburou
Level 13
God Stats
22W - 17L
1,628 SR
Queue Stats
74W - 61L
1,491 Elo+
Party 1
Neith
Neith
Steedronos
Neith
Level 5
God Stats
2W - 4L
1,158 SR
Queue Stats
18W - 20L
1,272 Elo+
Party 2
Jormungandr
Jormungandr
Zelitos
Jormungandr
Level 107
God Stats
6W - 2L
1,615 SR
Queue Stats
73W - 80L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
2 / 6 / 9
12,346
1,029
10,235
18,163
23,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
IronWolf33
Artemis
16
1 / 5 / 4
9,604
800
3,308
5,432
1,624
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cliodhna
Joegom22
Cliodhna
17
7 / 4 / 5
12,148
1,012
8,915
13,936
5,151
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Larden
The Morrigan
17
1 / 2 / 7
11,181
932
10,081
7,612
2,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Eset
17
2 / 7 / 7
10,559
880
13,581
18,427
7,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

122

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Claribell
Kukulkan
18
2 / 1 / 12
11,215
935
11,507
7,422
2,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
5 / 2 / 13
12,865
1,072
13,219
12,686
6,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
RicardoMillos98
Danzaburou
18
5 / 3 / 9
12,287
1,024
12,841
9,715
3,408
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
18
4 / 6 / 7
11,177
931
7,562
10,931
4,349
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Zelitos
Jormungandr
18
8 / 1 / 10
12,423
1,035
14,411
9,968
12,869
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
75
13
Kills
24
24
Deaths
13
32
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Yemoja
2
6
9
1.08
W
Kukulkan
Claribell
Kukulkan
2
1
12
8
L
Artemis
IronWolf33
Artemis
1
5
4
0.6
L
Cliodhna
Joegom22
Cliodhna
7
4
5
2.38
L
The Morrigan
Larden
The Morrigan
1
2
7
2.25
W
5
2
13
5.75
W
Danzaburou
RicardoMillos98
Danzaburou
5
3
9
3.17
W
Neith
4
6
7
1.25
W
Jormungandr
Zelitos
Jormungandr
8
1
10
13
L
Eset
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,120
Damage
59,540
63,570
Taken
50,722
40,493
Mitigated
30,212
6,431
Healing
7,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
10,235
2,208
1,108
1,964
18,163
23,500
0
10,488
7,675
28,381
0
W
Kukulkan
Claribell
Kukulkan
11,507
821
0
887
7,422
2,935
0
3,857
3,505
22,369
0
L
Artemis
IronWolf33
Artemis
3,308
1,292
0
110
5,432
1,624
0
3,121
2,311
0
5,730
L
Cliodhna
Joegom22
Cliodhna
8,915
660
0
521
13,936
5,151
0
7,121
6,815
0
36,385
L
The Morrigan
Larden
The Morrigan
10,081
862
0
141
7,612
2,744
0
5,578
2,034
41,018
0
W
13,219
810
0
3,792
12,686
6,651
0
8,682
3,765
55,258
0
W
Danzaburou
RicardoMillos98
Danzaburou
12,841
4,415
0
2,013
9,715
3,408
0
6,593
2,924
0
36,778
W
Neith
7,562
4,549
0
780
10,931
4,349
0
7,315
3,452
0
25,907
W
Jormungandr
Zelitos
Jormungandr
14,411
1,589
0
116
9,968
12,869
0
6,407
3,179
31,799
0
L
Eset
13,581
106
271
2,316
18,427
7,474
0
12,829
5,598
27,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,838
Gold Earned
59,967
219
Minions Killed
241
3
Camps Cleared
11
964,358
Distance Traveled
1,071,240
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,346
1,029
21
2
0
194,431
1
W
Kukulkan
11,215
935
23
2
1
233,269
0
L
Artemis
9,604
800
2
0
0
80,588
0
L
Cliodhna
12,148
1,012
71
6
3
249,060
0
L
The Morrigan
11,181
932
92
8
0
228,398
1
W
Tiamat
12,865
1,072
91
8
3
234,604
3
W
Danzaburou
12,287
1,024
54
5
4
203,153
0
W
Neith
11,177
931
45
4
2
159,187
0
W
Jormungandr
12,423
1,035
28
2
1
241,027
0
L
Eset
10,559
880
33
3
0
211,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role