Player Matchup

Horus
Horus
Alexenial
Horus
Level 18
God Stats
42W - 28L
1,542 SR
Queue Stats
71W - 65L
1,419 Elo+
Party 2
Gilgamesh
Gilgamesh
ED-VA_
Gilgamesh
Level 27
God Stats
18W - 8L
1,464 SR
Queue Stats
117W - 125L
1,376 Elo+
Solo
Hel
Hel
LavenderChief72
Hel
Level 27
God Stats
14W - 23L
1,284 SR
Queue Stats
165W - 163L
1,337 Elo+
Party 2
Fenrir
Fenrir
PacBat
Fenrir
Level 24
God Stats
37W - 40L
1,470 SR
Queue Stats
101W - 93L
1,362 Elo+
Party 2
Neith
Neith
blindfirewhoa
Neith
Level 17
God Stats
5W - 5L
1,611 SR
Queue Stats
20W - 31L
1,313 Elo+
Solo
Team Averages
Level 23
1,474 SR
1,361 Elo+

VS

Team Averages
Level 24
1,394 SR
1,402 Elo+
Cliodhna
Cliodhna
Adam831XD
Cliodhna
Level 21
God Stats
2W - 4L
1,438 SR
Queue Stats
33W - 36L
1,444 Elo+
Solo
Hel
Hel
Chico Amaro9874
Hel
Level 29
God Stats
5W - 11L
1,400 SR
Queue Stats
147W - 161L
1,405 Elo+
Solo
Neith
Neith
Reaper8599
Neith
Level 16
God Stats
21W - 35L
1,409 SR
Queue Stats
96W - 131L
1,318 Elo+
Party 1
Thor
Thor
Sugarplumttv
Thor
Level 26
God Stats
1W - 3L
1,222 SR
Queue Stats
183W - 210L
1,380 Elo+
Party 1
Ra
Ra
TGxGuitar
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 76L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Alexenial
Horus
18
9 / 0 / 12
11,612
1,161
18,473
16,421
17,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
ED-VA_
Gilgamesh
17
4 / 3 / 18
10,895
1,090
14,185
13,785
13,547
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
5 / 1 / 12
11,299
1,130
9,822
10,491
5,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
PacBat
Fenrir
17
8 / 4 / 11
10,879
1,088
12,109
16,574
10,663
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 0 / 0
7,880
788
0
0
0
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

255

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Adam831XD
Cliodhna
16
3 / 8 / 5
10,442
1,044
14,527
15,295
5,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 2 / 4
9,174
917
3,131
4,878
1,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
15
0 / 6 / 4
9,000
900
9,374
11,861
3,579
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 9 / 5
9,241
924
9,193
14,521
5,287
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 1 / 4
10,932
1,093
15,202
11,782
4,085
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
30
26
Kills
8
8
Deaths
26
53
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Adam831XD
Cliodhna
3
8
5
0.69
W
Horus
Alexenial
Horus
9
0
12
15
L
0
2
4
1
W
Gilgamesh
ED-VA_
Gilgamesh
4
3
18
4.33
W
5
1
12
11
W
Fenrir
PacBat
Fenrir
8
4
11
3.38
L
Neith
0
6
4
0.33
L
1
9
5
0.39
L
4
1
4
6
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,589
Damage
51,427
57,271
Taken
58,337
47,095
Mitigated
20,134
24,021
Healing
7,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Adam831XD
Cliodhna
14,527
3,319
0
178
15,295
5,471
0
2,530
12,254
0
29,428
W
Horus
Alexenial
Horus
18,473
7,850
3,031
5,803
16,421
17,067
0
3,535
12,576
0
25,351
L
3,131
780
1,131
766
4,878
1,712
0
391
4,401
10,222
0
W
Gilgamesh
ED-VA_
Gilgamesh
14,185
2,694
63
751
13,785
13,547
0
6,024
7,761
6,354
23,418
W
9,822
632
5,939
6,131
10,491
5,818
0
3,253
7,238
39,708
0
W
Fenrir
PacBat
Fenrir
12,109
5,440
0
2,303
16,574
10,663
0
5,521
11,053
0
18,081
L
Neith
9,374
3,550
0
459
11,861
3,579
0
2,837
8,736
0
16,482
L
9,193
1,206
0
0
14,521
5,287
0
3,268
11,124
0
21,418
L
15,202
1,142
1,355
3,346
11,782
4,085
0
3,200
8,484
44,198
0
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,565
Gold Earned
48,789
130
Minions Killed
162
8
Camps Cleared
4
811,330
Distance Traveled
837,835
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,442
1,044
36
4
4
185,036
0
W
Horus
11,612
1,161
17
2
0
227,502
2
L
Hel
9,174
917
17
2
0
101,676
0
W
Gilgamesh
10,895
1,090
22
2
1
202,234
1
W
Hel
11,299
1,130
83
8
4
182,517
0
W
Fenrir
10,879
1,088
8
1
3
197,672
1
L
Neith
9,000
900
14
1
0
187,614
2
L
Thor
9,241
924
16
2
0
147,682
0
L
Ra
10,932
1,093
79
8
0
215,827
1
W
Neith
7,880
788
0
0
0
1,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role