Player Matchup

Medusa
Medusa
 
Medusa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
FilasCZ
Thor
Level 151
God Stats
16W - 15L
1,492 SR
Queue Stats
279W - 328L
1,548 Elo+
Solo
Anubis
Anubis
G00nluck
Anubis
Level 106
God Stats
2W - 1L
1,405 SR
Queue Stats
82W - 73L
1,559 Elo+
Party 1
Team Averages
Level 135
1,466 SR
1,536 Elo+

VS

Team Averages
Level 82
1,455 SR
1,540 Elo+
Chiron
Chiron
Hibberdy
Chiron
Level 82
God Stats
5W - 2L
1,815 SR
Queue Stats
184W - 149L
1,629 Elo+
Party 2
Cliodhna
Cliodhna
Reystlyn
Cliodhna
Level 82
God Stats
13W - 41L
1,253 SR
Queue Stats
199W - 259L
1,361 Elo+
Solo
Sol
Sol
dubkaos
Sol
Level 81
God Stats
0W - 2L
1,297 SR
Queue Stats
183W - 149L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
8 / 2 / 5
11,852
741
11,624
13,068
4,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
FilasCZ
Thor
16
4 / 1 / 11
11,314
707
13,602
9,573
3,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
G00nluck
Anubis
15
4 / 6 / 9
11,095
693
7,287
8,642
2,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Hibberdy
Chiron
14
1 / 4 / 8
9,572
598
11,683
15,179
2,994
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cliodhna
Reystlyn
Cliodhna
14
4 / 6 / 5
10,321
645
7,417
7,423
2,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
13
4 / 6 / 5
9,866
617
7,842
13,737
5,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
27
16
Kills
9
9
Deaths
16
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
2
5
5.25
W
Thor
FilasCZ
Thor
4
1
11
9.5
W
Anubis
G00nluck
Anubis
4
6
9
1.42
L
Chiron
Hibberdy
Chiron
1
4
8
1.25
L
Cliodhna
Reystlyn
Cliodhna
4
6
5
1.08
L
Sol
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,513
Damage
26,942
31,283
Taken
36,339
9,977
Mitigated
11,154
5,434
Healing
9,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
11,624
5,380
0
3,526
13,068
4,138
1,850
3,191
9,877
0
53,403
W
Thor
FilasCZ
Thor
13,602
1,576
0
160
9,573
3,146
835
2,163
7,410
0
33,175
W
Anubis
G00nluck
Anubis
7,287
426
0
1,748
8,642
2,693
231
2,473
6,169
27,871
0
L
Chiron
Hibberdy
Chiron
11,683
2,441
606
4,853
15,179
2,994
0
3,138
11,659
0
46,468
L
Cliodhna
Reystlyn
Cliodhna
7,417
69
0
1,025
7,423
2,867
0
1,421
5,868
0
15,589
L
Sol
7,842
1,089
0
3,497
13,737
5,293
0
2,119
11,325
34,139
2,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,261
Gold Earned
29,759
192
Minions Killed
180
8
Camps Cleared
5
830,649
Distance Traveled
807,657
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,852
741
86
5
6
288,111
5
W
Thor
11,314
707
54
3
1
302,436
4
W
Anubis
11,095
693
52
3
1
240,102
6
L
Chiron
9,572
598
80
5
2
277,020
1
L
Cliodhna
10,321
645
24
2
0
277,105
3
L
Sol
9,866
617
76
5
3
253,532
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role