Player Matchup

Jormungandr
Jormungandr
DramaticStew289
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,098 Elo+
Solo
Baron Samedi
Baron Samedi
Hejlia
Baron Samedi
Level 28
God Stats
3W - 5L
1,487 SR
Queue Stats
78W - 68L
1,503 Elo+
Solo
Izanami
Izanami
MetoEscobar
Izanami
Level 28
God Stats
25W - 24L
1,615 SR
Queue Stats
98W - 121L
1,501 Elo+
Party 1
Loki
Loki
Samy77clmz2z
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 145L
1,470 Elo+
Party 1
Bellona
Bellona
rkt77clm
Bellona
Level 25
God Stats
39W - 52L
1,498 SR
Queue Stats
66W - 98L
1,433 Elo+
Party 1
Team Averages
Level 23
1,520 SR
1,401 Elo+

VS

Team Averages
Level 23
1,564 SR
1,455 Elo+
Pele
Pele
DottyCylinder82
Pele
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,388 Elo+
Solo
Jormungandr
Jormungandr
GablassasinX1
Jormungandr
Level 27
God Stats
1W - 1L
1,328 SR
Queue Stats
4W - 2L
1,468 Elo+
Solo
Anubis
Anubis
ILainI
Anubis
Level 28
God Stats
7W - 7L
1,774 SR
Queue Stats
114W - 101L
1,536 Elo+
Solo
Izanami
Izanami
WizzyCoxJR
Izanami
Level 24
God Stats
23W - 14L
1,628 SR
Queue Stats
105W - 100L
1,514 Elo+
Solo
Artio
Artio
laggten
Artio
Level 30
God Stats
7W - 4L
1,589 SR
Queue Stats
111W - 146L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DramaticStew289
Jormungandr
9
1 / 8 / 2
7,541
343
3,708
15,786
11,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
Hejlia
Baron Samedi
17
7 / 6 / 2
10,507
478
13,290
15,685
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
MetoEscobar
Izanami
14
2 / 7 / 5
9,208
419
7,718
16,454
3,257
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
3 / 12 / 3
9,151
416
5,625
18,430
4,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Bellona
rkt77clm
Bellona
16
1 / 6 / 2
9,591
436
5,082
24,099
15,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 15 / 4
8,597
391
1,180
12,562
3,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
GablassasinX1
Jormungandr
14
3 / 2 / 4
10,052
457
5,231
10,657
6,345
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
ILainI
Anubis
20
22 / 1 / 4
14,474
658
32,354
12,036
6,522
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
WizzyCoxJR
Izanami
20
9 / 2 / 4
14,870
676
21,002
14,711
7,702
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
laggten
Artio
14
5 / 1 / 10
10,525
478
6,883
14,604
16,246
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
65
14
Kills
39
39
Deaths
21
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
0
15
4
0.13
L
Jormungandr
DramaticStew289
Jormungandr
1
8
2
0.25
W
Jormungandr
GablassasinX1
Jormungandr
3
2
4
2.5
L
Baron Samedi
Hejlia
Baron Samedi
7
6
2
1.33
W
Anubis
ILainI
Anubis
22
1
4
24
L
Izanami
MetoEscobar
Izanami
2
7
5
0.64
L
3
12
3
0.38
W
Izanami
WizzyCoxJR
Izanami
9
2
4
5.5
W
Artio
laggten
Artio
5
1
10
10
L
Bellona
rkt77clm
Bellona
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,423
Damage
66,650
90,454
Taken
64,570
37,931
Mitigated
40,667
13,411
Healing
22,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,180
366
0
594
12,562
3,852
478
3,187
9,375
0
12,499
L
Jormungandr
DramaticStew289
Jormungandr
3,708
2,216
0
366
15,786
11,167
32
9,636
6,150
22,990
0
W
Jormungandr
GablassasinX1
Jormungandr
5,231
1,858
0
0
10,657
6,345
591
3,329
7,328
30,912
0
L
Baron Samedi
Hejlia
Baron Samedi
13,290
1,206
1,999
4,017
15,685
3,520
0
9,060
6,625
62,076
0
W
Anubis
ILainI
Anubis
32,354
2,233
0
9,801
12,036
6,522
31
4,769
7,267
124,667
0
L
Izanami
MetoEscobar
Izanami
7,718
5,016
0
2,869
16,454
3,257
589
9,312
7,142
0
56,349
L
5,625
881
0
1,027
18,430
4,610
0
9,153
9,277
0
57,134
W
Izanami
WizzyCoxJR
Izanami
21,002
12,137
0
6,315
14,711
7,702
9,996
3,975
10,736
0
162,639
W
Artio
laggten
Artio
6,883
1,485
465
5,301
14,604
16,246
0
4,920
9,684
35,676
0
L
Bellona
rkt77clm
Bellona
5,082
1,521
0
3,133
24,099
15,377
0
7,307
16,792
17,118
54,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,998
Gold Earned
58,518
474
Minions Killed
517
0
Camps Cleared
0
1,745,293
Distance Traveled
1,974,685
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,597
391
25
1
0
415,738
6
L
Jormungandr
7,541
343
40
2
0
231,514
0
W
Jormungandr
10,052
457
56
3
0
392,480
0
L
Baron Samedi
10,507
478
109
5
0
370,753
2
W
Anubis
14,474
658
148
7
0
411,932
6
L
Izanami
9,208
419
104
5
0
371,759
0
L
Loki
9,151
416
93
4
0
355,487
0
W
Izanami
14,870
676
245
11
0
335,710
5
W
Artio
10,525
478
43
2
0
418,825
0
L
Bellona
9,591
436
128
6
0
415,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role