Player Matchup

Tyr
Tyr
AUT_SNIPEEZ
Tyr
Level 127
God Stats
0W - 1L
1,438 SR
Queue Stats
13W - 12L
1,498 Elo+
Party 1
He Bo
He Bo
BatwaynBruceman
He Bo
Level 64
God Stats
6W - 5L
1,715 SR
Queue Stats
292W - 305L
1,494 Elo+
Solo
Chaac
Chaac
JoKeR-AUT-JoKeR
Chaac
Level 89
God Stats
5W - 1L
1,683 SR
Queue Stats
25W - 21L
1,544 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Obscuru_s
Morgan Le Fay
Level 42
God Stats
6W - 14L
1,505 SR
Queue Stats
216W - 255L
1,386 Elo+
Solo
Poseidon
Poseidon
scotty192711
Poseidon
Level 40
God Stats
2W - 6L
1,530 SR
Queue Stats
132W - 156L
1,456 Elo+
Solo
Team Averages
Level 72
1,574 SR
1,476 Elo+

VS

Team Averages
Level 90
1,575 SR
1,501 Elo+
Skadi
Skadi
BUZZIN-SAKALIS
Skadi
Level 89
God Stats
2W - 0L
1,484 SR
Queue Stats
95W - 95L
1,466 Elo+
Solo
Discordia
Discordia
Coach_Cricket
Discordia
Level 158
God Stats
4W - 7L
1,673 SR
Queue Stats
160W - 116L
1,604 Elo+
Party 3
Izanami
Izanami
Peralina
Izanami
Level 14
God Stats
17W - 12L
1,601 SR
Queue Stats
22W - 22L
1,430 Elo+
Party 2
Agni
Agni
Shinoba_Rebz
Agni
Level 107
God Stats
2W - 1L
1,489 SR
Queue Stats
166W - 156L
1,487 Elo+
Party 2
Odin
Odin
Yukazum
Odin
Level 80
God Stats
1W - 3L
1,626 SR
Queue Stats
60W - 57L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,210
1,242
2,708
7,140
7,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 0 / 0
3,500
700
0
0
0
11
0 / 2 / 1
5,582
1,116
4,433
11,073
5,180
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morgan Le Fay
Obscuru_s
Morgan Le Fay
11
1 / 4 / 1
5,934
1,187
4,435
7,142
2,386
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
scotty192711
Poseidon
11
0 / 1 / 2
6,080
1,216
3,829
3,468
1,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

335

VS

Team 2 Tickets

386

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 6
6,048
1,210
3,870
2,467
920
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Coach_Cricket
Discordia
12
7 / 1 / 3
7,718
1,544
7,563
2,890
900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Peralina
Izanami
11
0 / 0 / 2
5,673
1,135
2,184
3,655
1,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 0 / 3
5,667
1,133
5,455
3,174
1,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Odin
Yukazum
Odin
12
2 / 1 / 7
6,803
1,361
6,804
6,583
4,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
2
Kills
10
10
Deaths
2
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
0
0
6
3
L
0
0
0
0
W
Discordia
Coach_Cricket
Discordia
7
1
3
8.5
L
0
2
1
0.25
L
Morgan Le Fay
Obscuru_s
Morgan Le Fay
1
4
1
0.38
W
Izanami
Peralina
Izanami
0
0
2
1
W
1
0
3
2.5
W
Odin
Yukazum
Odin
2
1
7
5.5
L
Poseidon
scotty192711
Poseidon
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,405
Damage
25,876
28,823
Taken
18,769
15,937
Mitigated
9,073
5,211
Healing
3,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,708
520
0
1,671
7,140
7,247
0
3,397
3,578
0
9,341
W
3,870
1,866
0
554
2,467
920
0
1,023
1,444
0
13,064
L
0
0
0
0
0
0
0
0
0
0
0
W
Discordia
Coach_Cricket
Discordia
7,563
593
0
259
2,890
900
0
1,488
1,402
19,561
0
L
4,433
691
49
3,340
11,073
5,180
0
4,996
5,904
0
9,932
L
Morgan Le Fay
Obscuru_s
Morgan Le Fay
4,435
428
0
151
7,142
2,386
0
3,233
3,653
13,962
0
W
Izanami
Peralina
Izanami
2,184
1,546
0
855
3,655
1,297
0
1,317
2,338
0
10,547
W
5,455
965
0
443
3,174
1,012
0
1,142
2,032
10,346
0
W
Odin
Yukazum
Odin
6,804
2,840
0
1,023
6,583
4,944
0
3,294
3,289
0
14,522
L
Poseidon
scotty192711
Poseidon
3,829
1,226
0
0
3,468
1,124
0
1,392
1,945
18,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,306
Gold Earned
31,909
83
Minions Killed
96
4
Camps Cleared
8
404,102
Distance Traveled
534,762
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,210
1,242
11
2
0
113,034
0
W
Skadi
6,048
1,210
20
4
1
100,848
1
L
He Bo
3,500
700
0
0
0
0
0
W
Discordia
7,718
1,544
26
5
2
114,316
3
L
Chaac
5,582
1,116
12
2
2
111,055
0
L
Morgan Le Fay
5,934
1,187
19
4
0
100,184
0
W
Izanami
5,673
1,135
22
4
1
104,217
0
W
Agni
5,667
1,133
11
2
0
97,331
0
W
Odin
6,803
1,361
17
3
4
118,050
0
L
Poseidon
6,080
1,216
41
8
2
79,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role