Player Matchup

Loki
Loki
BeTheNewGod
Loki
Level 27
God Stats
11W - 7L
1,520 SR
Queue Stats
92W - 91L
1,401 Elo+
Solo
Guan Yu
Guan Yu
FarFromHeaven
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
NaskkoKirkata
Heimdallr
Level 25
God Stats
3W - 5L
1,346 SR
Queue Stats
46W - 51L
1,359 Elo+
Solo
Merlin
Merlin
anekco
Merlin
Level 21
God Stats
10W - 17L
1,352 SR
Queue Stats
24W - 42L
1,328 Elo+
Solo
Ymir
Ymir
attila98
Ymir
Level 129
God Stats
4W - 1L
1,449 SR
Queue Stats
30W - 17L
1,577 Elo+
Party 3
Team Averages
Level 41
1,433 SR
1,433 Elo+

VS

Team Averages
Level 18
1,441 SR
1,236 Elo+
Mercury
Mercury
KingsNatter
Mercury
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,235 Elo+
Party 1
Chaac
Chaac
Quix132
Chaac
Level 18
God Stats
0W - 2L
1,155 SR
Queue Stats
16W - 29L
1,065 Elo+
Party 2
Artemis
Artemis
RamboJaSalame
Artemis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,276 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Seysirra
Cu Chulainn
Level 26
God Stats
1W - 2L
1,444 SR
Queue Stats
20W - 19L
1,373 Elo+
Solo
Eset
Eset
xXLupiXx
Eset
Level 6
God Stats
2W - 1L
1,607 SR
Queue Stats
5W - 8L
1,230 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 4
7,512
683
3,935
4,781
1,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
9
1 / 2 / 3
5,490
499
2,815
4,705
3,598
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Heimdallr
NaskkoKirkata
Heimdallr
12
5 / 1 / 3
7,219
656
5,566
5,931
2,123
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
anekco
Merlin
11
5 / 5 / 9
6,780
616
6,682
5,458
1,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
9
5 / 2 / 6
6,146
559
4,329
6,748
4,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
KingsNatter
Mercury
9
2 / 6 / 2
5,654
514
2,306
8,807
2,302
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Quix132
Chaac
9
3 / 1 / 1
5,466
497
3,838
3,729
1,154
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
7
0 / 5 / 4
4,598
418
1,904
5,086
1,097
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Seysirra
Cu Chulainn
9
5 / 4 / 3
6,022
547
5,465
7,520
4,743
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Eset
8
0 / 7 / 1
4,895
445
3,133
6,690
1,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
23
Kills
10
10
Deaths
23
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
0
4
9
W
Guan Yu
1
2
3
1.25
L
Mercury
KingsNatter
Mercury
2
6
2
0.5
W
Heimdallr
NaskkoKirkata
Heimdallr
5
1
3
6.5
L
Chaac
Quix132
Chaac
3
1
1
3.5
L
Artemis
0
5
4
0.4
L
Cu Chulainn
Seysirra
Cu Chulainn
5
4
3
1.63
W
Merlin
anekco
Merlin
5
5
9
1.9
W
Ymir
5
2
6
4
L
Eset
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,327
Damage
16,646
27,623
Taken
31,832
13,683
Mitigated
10,728
5,887
Healing
3,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,935
723
0
2,168
4,781
1,893
0
489
4,292
0
39,611
W
Guan Yu
2,815
447
85
592
4,705
3,598
233
0
4,705
0
14,776
L
Mercury
KingsNatter
Mercury
2,306
1,126
0
615
8,807
2,302
0
2,038
6,769
0
23,357
W
Heimdallr
NaskkoKirkata
Heimdallr
5,566
3,730
0
1,197
5,931
2,123
1,182
1,264
4,585
0
38,597
L
Chaac
Quix132
Chaac
3,838
882
0
1,699
3,729
1,154
90
918
2,811
0
18,984
L
Artemis
1,904
923
17
657
5,086
1,097
83
1,982
3,104
0
7,642
L
Cu Chulainn
Seysirra
Cu Chulainn
5,465
1,061
0
0
7,520
4,743
0
2,659
4,861
3,944
11,712
W
Merlin
anekco
Merlin
6,682
427
0
188
5,458
1,723
540
2,067
3,091
27,458
0
W
Ymir
4,329
1,354
0
1,657
6,748
4,346
0
180
6,568
14,587
0
L
Eset
3,133
490
287
517
6,690
1,432
0
3,414
3,276
18,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,147
Gold Earned
26,635
257
Minions Killed
145
0
Camps Cleared
0
1,027,155
Distance Traveled
1,036,928
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,512
683
70
6
0
214,440
0
W
Guan Yu
5,490
499
37
3
0
213,066
0
L
Mercury
5,654
514
48
4
0
230,991
0
W
Heimdallr
7,219
656
80
7
0
197,691
0
L
Chaac
5,466
497
28
3
0
209,758
0
L
Artemis
4,598
418
16
1
0
161,530
1
L
Cu Chulainn
6,022
547
18
2
0
244,289
4
W
Merlin
6,780
616
44
4
0
194,100
3
W
Ymir
6,146
559
26
2
0
207,858
4
L
Eset
4,895
445
35
3
0
190,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role