Player Matchup

Anubis
Anubis
Rei_R-i-C-A-r-Do
Anubis
Level 27
God Stats
4W - 5L
1,502 SR
Queue Stats
63W - 68L
1,494 Elo+
Solo
Ares
Ares
nolsrols29
Ares
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 44L
1,323 Elo+
Solo
Set
Set
xOneTrickKenseix
Set
Level 67
God Stats
1W - 3L
1,484 SR
Queue Stats
132W - 176L
1,387 Elo+
Solo
Team Averages
Level 34
1,495 SR
1,401 Elo+

VS

Team Averages
Level 19
1,582 SR
1,407 Elo+
Vulcan
Vulcan
InZaYnViRtUoSo
Vulcan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 184L
1,447 Elo+
Solo
Fenrir
Fenrir
Juicy farter630
Fenrir
Level 16
God Stats
32W - 12L
1,783 SR
Queue Stats
77W - 42L
1,539 Elo+
Solo
Ymir
Ymir
MachoGeddo
Ymir
Level 13
God Stats
1W - 2L
1,464 SR
Queue Stats
18W - 28L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 0
7,480
748
7,328
8,152
4,070
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
1 / 4 / 2
6,872
687
2,536
8,763
6,048
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 9 / 2
6,444
644
3,938
10,077
3,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 7
8,518
852
12,050
5,180
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
8 / 2 / 6
8,639
864
8,004
9,515
5,618
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
2 / 2 / 12
8,246
825
3,548
10,093
9,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
4
Kills
17
17
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
7
0
7
10.5
W
8
2
6
5.5
W
2
2
12
4
L
3
4
0
0.75
L
1
4
2
0.5
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,802
Damage
23,602
26,992
Taken
24,788
13,949
Mitigated
16,480
2,099
Healing
4,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,050
5,367
0
1,379
5,180
1,704
380
2,753
2,427
44,266
0
W
8,004
1,440
0
1,438
9,515
5,618
712
2,343
7,172
0
19,605
W
3,548
429
268
1,296
10,093
9,158
168
5,144
4,949
9,215
0
L
7,328
246
0
1,815
8,152
4,070
0
4,589
3,563
24,947
0
L
2,536
137
0
0
8,763
6,048
0
5,285
3,478
4,318
0
L
3,938
1,680
0
284
10,077
3,831
0
6,096
3,981
0
16,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,796
Gold Earned
25,403
74
Minions Killed
117
2
Camps Cleared
7
501,980
Distance Traveled
546,622
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,518
852
81
8
2
197,469
2
W
Fenrir
8,639
864
23
2
4
171,372
2
W
Ymir
8,246
825
13
1
1
177,781
4
L
Anubis
7,480
748
38
4
1
160,397
1
L
Ares
6,872
687
8
1
1
166,458
0
L
Set
6,444
644
28
3
0
175,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role