Player Matchup

Odin
Odin
CDAWG999
Odin
Level 17
God Stats
7W - 7L
1,505 SR
Queue Stats
76W - 70L
1,423 Elo+
Solo
Cerberus
Cerberus
Chino579462
Cerberus
Level 17
God Stats
2W - 3L
1,418 SR
Queue Stats
39W - 52L
1,347 Elo+
Solo
Chernobog
Chernobog
PharmGuy97
Chernobog
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 49L
1,399 Elo+
Solo
Loki
Loki
Skull_Baby420
Loki
Level 15
God Stats
17W - 23L
1,501 SR
Queue Stats
17W - 26L
1,394 Elo+
Solo
Tiamat
Tiamat
iagocos
Tiamat
Level 26
God Stats
10W - 8L
1,492 SR
Queue Stats
95W - 65L
1,484 Elo+
Solo
Team Averages
Level 18
1,483 SR
1,409 Elo+

VS

Team Averages
Level 24
1,446 SR
1,383 Elo+
Danzaburou
Danzaburou
DevilKraner
Danzaburou
Level 24
God Stats
1W - 5L
1,252 SR
Queue Stats
146W - 177L
1,390 Elo+
Solo
Ra
Ra
HeavensRoyalty1
Ra
Level 29
God Stats
6W - 9L
1,394 SR
Queue Stats
302W - 356L
1,487 Elo+
Solo
Thanatos
Thanatos
Not_RaidenCR
Thanatos
Level 29
God Stats
14W - 12L
1,562 SR
Queue Stats
75W - 73L
1,356 Elo+
Solo
Guan Yu
Guan Yu
kmartin1
Guan Yu
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,265 Elo+
Solo
Zeus
Zeus
weezy9488
Zeus
Level 27
God Stats
12W - 11L
1,521 SR
Queue Stats
22W - 19L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
8 / 7 / 14
15,838
1,056
29,292
32,777
10,453
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
Chino579462
Cerberus
20
2 / 9 / 16
14,989
999
18,835
40,897
50,391
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
PharmGuy97
Chernobog
20
2 / 10 / 12
13,392
893
7,008
22,704
6,652
19
5 / 2 / 7
13,386
892
6,846
10,405
3,123
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
iagocos
Tiamat
20
10 / 6 / 9
15,962
1,064
28,782
23,241
10,305
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

0

VS

Team 2 Tickets

65

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DevilKraner
Danzaburou
20
6 / 4 / 18
14,305
954
26,729
21,811
8,041
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 9 / 20
14,858
991
24,752
19,627
6,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Not_RaidenCR
Thanatos
20
13 / 6 / 11
15,090
1,006
22,392
18,769
8,922
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Guan Yu
kmartin1
Guan Yu
20
1 / 5 / 22
15,539
1,036
4,427
22,789
26,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
20
11 / 3 / 13
16,267
1,084
40,984
12,424
4,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
118
27
Kills
34
34
Deaths
27
58
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Odin
8
7
14
2.14
L
Cerberus
Chino579462
Cerberus
2
9
16
1.11
W
Danzaburou
DevilKraner
Danzaburou
6
4
18
3.75
W
3
9
20
1.44
W
Thanatos
Not_RaidenCR
Thanatos
13
6
11
3.08
L
Chernobog
PharmGuy97
Chernobog
2
10
12
0.8
L
5
2
7
4.25
L
Tiamat
iagocos
Tiamat
10
6
9
2.42
W
Guan Yu
kmartin1
Guan Yu
1
5
22
2.4
W
Zeus
11
3
13
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,763
Damage
119,284
130,024
Taken
95,420
80,924
Mitigated
54,510
10,852
Healing
29,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
29,292
4,411
0
559
32,777
10,453
0
22,521
9,713
2,070
43,877
L
Cerberus
Chino579462
Cerberus
18,835
1,203
0
4,585
40,897
50,391
0
16,745
23,600
40,673
0
W
Danzaburou
DevilKraner
Danzaburou
26,729
17,608
0
2,220
21,811
8,041
0
11,813
9,644
0
46,232
W
24,752
1,146
4,103
2,794
19,627
6,745
0
11,917
7,448
64,970
0
W
Thanatos
Not_RaidenCR
Thanatos
22,392
6,706
364
9,217
18,769
8,922
0
8,717
9,720
0
31,842
L
Chernobog
PharmGuy97
Chernobog
7,008
2,565
0
361
22,704
6,652
0
6,639
14,987
0
28,466
L
6,846
1,482
0
212
10,405
3,123
0
6,110
4,225
0
21,800
L
Tiamat
iagocos
Tiamat
28,782
366
308
4,827
23,241
10,305
0
12,087
10,821
74,683
0
W
Guan Yu
kmartin1
Guan Yu
4,427
2,333
1,310
8,253
22,789
26,537
0
10,491
11,600
0
13,686
W
Zeus
40,984
1,508
0
1,464
12,424
4,265
0
5,504
6,673
69,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,567
Gold Earned
76,059
274
Minions Killed
276
4
Camps Cleared
5
1,309,938
Distance Traveled
1,381,569
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
15,838
1,056
52
3
0
283,540
0
L
Cerberus
14,989
999
71
5
0
276,419
0
W
Danzaburou
14,305
954
49
3
2
267,233
0
W
Ra
14,858
991
109
7
0
288,088
0
W
Thanatos
15,090
1,006
25
2
1
268,477
0
L
Chernobog
13,392
893
39
3
2
264,672
0
L
Loki
13,386
892
15
1
1
197,721
0
L
Tiamat
15,962
1,064
97
6
1
287,586
0
W
Guan Yu
15,539
1,036
17
1
0
289,909
0
W
Zeus
16,267
1,084
76
5
2
267,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role