Player Matchup

Medusa
Medusa
Bfien-6
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
blksaturn
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,302 Elo+
Party 1
Sylvanus
Sylvanus
xAdVictoriamx8
Sylvanus
Level 99
God Stats
0W - 1L
1,581 SR
Queue Stats
23W - 20L
1,497 Elo+
Party 1
Team Averages
Level 36
1,527 SR
1,433 Elo+

VS

Team Averages
Level 45
1,493 SR
1,425 Elo+
Neith
Neith
BO3 Based God
Neith
Level 84
God Stats
6W - 5L
1,502 SR
Queue Stats
23W - 20L
1,440 Elo+
Party 2
Zeus
Zeus
Sinon_Realize
Zeus
Level 23
God Stats
3W - 2L
1,509 SR
Queue Stats
12W - 13L
1,432 Elo+
Solo
Hercules
Hercules
Williamss15
Hercules
Level 29
God Stats
5W - 5L
1,468 SR
Queue Stats
11W - 12L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bfien-6
Medusa
6
0 / 6 / 0
5,384
538
474
5,283
1,878
Olorun
blksaturn
Olorun
10
1 / 6 / 2
6,501
650
5,069
9,051
4,495
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
11
3 / 6 / 1
6,984
698
4,614
11,373
10,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 10
7,683
768
7,395
6,052
1,850
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
10 / 0 / 5
8,751
875
7,572
2,737
881
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Williamss15
Hercules
11
2 / 1 / 14
7,622
762
4,478
9,947
7,657
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
4
Kills
16
18
Deaths
4
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
4
3
10
3
L
Medusa
Bfien-6
Medusa
0
6
0
0
W
10
0
5
12.5
W
Hercules
Williamss15
Hercules
2
1
14
9
L
Olorun
blksaturn
Olorun
1
6
2
0.33
L
Sylvanus
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,157
Damage
19,445
25,707
Taken
18,736
16,381
Mitigated
10,388
5,442
Healing
6,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,395
3,456
0
1,392
6,052
1,850
1,955
3,353
2,699
0
26,646
L
Medusa
Bfien-6
Medusa
474
340
0
0
5,283
1,878
0
1,735
3,548
0
1,836
W
7,572
834
0
1,075
2,737
881
194
651
2,086
18,605
0
W
Hercules
Williamss15
Hercules
4,478
1,074
140
3,668
9,947
7,657
297
4,712
5,235
0
11,810
L
Olorun
blksaturn
Olorun
5,069
2,348
591
2,093
9,051
4,495
0
2,678
6,373
12,073
2,105
L
Sylvanus
4,614
1,438
897
1,861
11,373
10,008
0
3,497
7,876
17,460
3,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,869
Gold Earned
24,056
57
Minions Killed
101
2
Camps Cleared
4
367,967
Distance Traveled
486,503
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,683
768
49
5
3
160,461
1
L
Medusa
5,384
538
2
0
0
90,750
2
W
Zeus
8,751
875
36
4
1
138,217
1
W
Hercules
7,622
762
16
2
0
187,825
0
L
Olorun
6,501
650
26
3
1
123,997
0
L
Sylvanus
6,984
698
29
3
1
153,220
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role