Player Matchup

Olorun
Olorun
AwesomeSwoosh12
Olorun
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,620 Elo+
Party 1
Athena
Athena
Classic Tahm
Athena
Level 14
God Stats
1W - 2L
1,576 SR
Queue Stats
47W - 67L
1,365 Elo+
Party 2
Neith
Neith
ElonMuskratt
Neith
Level 11
God Stats
8W - 6L
1,593 SR
Queue Stats
45W - 58L
1,418 Elo+
Party 2
Arachne
Arachne
FuzzyLane
Arachne
Level 18
God Stats
5W - 8L
1,633 SR
Queue Stats
35W - 34L
1,506 Elo+
Solo
Ymir
Ymir
Winq 999
Ymir
Level 8
God Stats
11W - 8L
1,659 SR
Queue Stats
34W - 45L
1,277 Elo+
Party 1
Team Averages
Level 11
1,592 SR
1,437 Elo+

VS

Team Averages
Level 12
1,472 SR
1,303 Elo+
Eset
Eset
P1K4-_-L0C4-_-
Eset
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,469 Elo+
Solo
Heimdallr
Heimdallr
PactShieldbearer
Heimdallr
Level 20
God Stats
14W - 14L
1,525 SR
Queue Stats
32W - 47L
1,309 Elo+
Solo
Chaac
Chaac
PanteraTex
Chaac
Level 22
God Stats
11W - 25L
1,542 SR
Queue Stats
101W - 108L
1,469 Elo+
Solo
Thor
Thor
PaulCamp4
Thor
Level 2
God Stats
0W - 2L
1,292 SR
Queue Stats
0W - 3L
1,177 Elo+
Solo
Artemis
Artemis
TastyCentaur493
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,091 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 1
5,318
591
3,107
4,235
1,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
7
1 / 1 / 5
4,848
539
1,601
4,491
2,563
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 2 / 3
4,662
518
2,243
3,147
655
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
FuzzyLane
Arachne
9
8 / 0 / 0
5,704
634
3,137
4,292
1,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
8
1 / 0 / 5
5,212
579
2,358
4,952
3,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,393
488
981
1,992
613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
6
0 / 4 / 0
3,934
437
1,395
3,996
989
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
7
2 / 2 / 0
4,572
508
2,671
5,848
2,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
4
0 / 6 / 0
3,578
398
1,385
4,658
1,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 4 / 0
4,263
474
2,221
4,308
1,200
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
15
Kills
3
3
Deaths
17
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
W
Athena
1
1
5
3.5
W
1
2
3
1.25
W
Arachne
FuzzyLane
Arachne
8
0
0
8
L
0
1
0
0
L
Heimdallr
0
4
0
0
L
Chaac
2
2
0
1
L
Thor
0
6
0
0
L
1
4
0
0.25
W
Ymir
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,446
Damage
8,653
21,117
Taken
20,802
9,455
Mitigated
7,297
8,114
Healing
3,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,107
1,933
114
2,901
4,235
1,224
828
578
3,585
20,225
0
W
Athena
1,601
622
0
424
4,491
2,563
304
0
4,452
12,144
0
W
2,243
1,328
0
958
3,147
655
582
0
2,883
0
15,311
W
Arachne
FuzzyLane
Arachne
3,137
2,265
0
2,385
4,292
1,481
288
51
4,199
0
17,813
L
981
460
0
306
1,992
613
0
1,478
514
14,235
0
L
Heimdallr
1,395
590
0
0
3,996
989
386
1,498
2,498
149
8,492
L
Chaac
2,671
262
0
2,385
5,848
2,956
487
259
5,589
0
23,145
L
Thor
1,385
583
0
261
4,658
1,539
50
2,489
2,169
0
5,412
L
2,221
920
0
316
4,308
1,200
605
1,342
2,966
0
12,779
W
Ymir
2,358
568
0
1,332
4,952
3,532
168
332
4,558
18,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,744
Gold Earned
20,740
152
Minions Killed
127
0
Camps Cleared
0
910,430
Distance Traveled
723,895
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,318
591
30
3
0
162,209
0
W
Athena
4,848
539
21
2
0
199,605
0
W
Neith
4,662
518
29
3
0
168,502
1
W
Arachne
5,704
634
35
4
0
171,686
0
L
Eset
4,393
488
32
4
0
132,723
0
L
Heimdallr
3,934
437
11
1
0
151,403
0
L
Chaac
4,572
508
45
5
0
167,832
1
L
Thor
3,578
398
10
1
0
123,745
0
L
Artemis
4,263
474
29
3
0
148,192
1
W
Ymir
5,212
579
37
4
0
208,428
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role