Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
Arbiter XI
Ra
Level 33
God Stats
5W - 5L
1,465 SR
Queue Stats
59W - 74L
1,449 Elo+
Party 3
Ares
Ares
BWSFCharlie
Ares
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,514 Elo+
Party 3
Danzaburou
Danzaburou
InfiniteGameZYT
Danzaburou
Level 42
God Stats
19W - 16L
1,517 SR
Queue Stats
142W - 150L
1,389 Elo+
Solo
Loki
Loki
NFG Vizi
Loki
Level 107
God Stats
6W - 6L
1,605 SR
Queue Stats
142W - 138L
1,507 Elo+
Party 3
Team Averages
Level 72
1,517 SR
1,472 Elo+

VS

Team Averages
Level 79
1,452 SR
1,507 Elo+
Izanami
Izanami
Didushshqip74
Izanami
Level 48
God Stats
121W - 118L
1,486 SR
Queue Stats
145W - 175L
1,400 Elo+
Party 2
Loki
Loki
lilxsoftxking
Loki
Level 106
God Stats
43W - 48L
1,447 SR
Queue Stats
576W - 611L
1,413 Elo+
Party 2
Neith
Neith
zlDerFeuchte
Neith
Level 49
God Stats
62W - 46L
1,627 SR
Queue Stats
125W - 120L
1,559 Elo+
Party 1
Awilix
Awilix
zlDerGrieche
Awilix
Level 105
God Stats
6W - 11L
1,067 SR
Queue Stats
389W - 366L
1,579 Elo+
Party 1
Ares
Ares
zlDerHyperaktive
Ares
Level 85
God Stats
12W - 11L
1,630 SR
Queue Stats
233W - 217L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
6 / 2 / 1
8,919
595
9,851
11,811
5,878
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8
0 / 4 / 0
5,462
364
954
4,747
1,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 9 / 2
5,733
382
3,962
12,536
6,040
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
InfiniteGameZYT
Danzaburou
11
2 / 4 / 0
7,158
477
6,630
11,117
3,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
14
4 / 2 / 3
8,086
539
6,209
11,461
3,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
1 / 4 / 1
7,868
525
4,754
7,393
2,358
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 3 / 1
7,485
499
5,171
8,592
2,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
7 / 3 / 6
8,638
576
11,053
10,299
4,308
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
15
5 / 3 / 3
8,855
590
8,283
11,934
4,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
6 / 0 / 7
8,937
596
6,768
11,776
9,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
12
Kills
21
21
Deaths
13
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
6
2
1
3.25
L
0
4
0
0
L
0
9
2
0.11
W
Izanami
1
4
1
0.38
L
Danzaburou
InfiniteGameZYT
Danzaburou
2
4
0
0.5
L
Loki
4
2
3
2.75
W
2
3
1
0.83
W
7
3
6
3.33
W
Awilix
5
3
3
2.17
W
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,606
Damage
36,029
51,672
Taken
49,994
20,666
Mitigated
22,521
12,953
Healing
13,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
9,851
1,495
0
4,738
11,811
5,878
451
0
11,811
0
54,044
L
954
44
29
814
4,747
1,217
33
0
4,747
18,264
0
L
3,962
213
0
432
12,536
6,040
0
2,914
9,622
17,553
0
W
Izanami
4,754
2,906
0
655
7,393
2,358
2,619
685
6,662
0
55,244
L
Danzaburou
InfiniteGameZYT
Danzaburou
6,630
2,970
169
2,495
11,117
3,693
0
3,037
8,080
0
41,251
L
Loki
6,209
2,608
0
4,276
11,461
3,838
0
817
10,644
0
50,950
W
5,171
782
0
2,094
8,592
2,302
0
0
8,592
0
38,578
W
11,053
6,597
0
3,841
10,299
4,308
877
1,971
8,328
0
55,657
W
Awilix
8,283
3,262
0
440
11,934
4,270
0
177
11,711
0
57,189
W
6,768
985
1,613
4,381
11,776
9,283
20
2,042
9,734
33,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,358
Gold Earned
41,783
332
Minions Killed
429
0
Camps Cleared
0
1,194,985
Distance Traveled
1,375,683
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,919
595
113
8
0
233,169
3
L
Ra
5,462
364
35
2
0
168,960
1
L
Ares
5,733
382
21
1
0
254,607
0
W
Izanami
7,868
525
113
8
0
261,337
0
L
Danzaburou
7,158
477
71
5
0
216,160
4
L
Loki
8,086
539
92
6
0
322,089
4
W
Loki
7,485
499
78
5
0
303,250
0
W
Neith
8,638
576
102
7
0
230,076
3
W
Awilix
8,855
590
90
6
0
300,197
0
W
Ares
8,937
596
46
3
0
280,823
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role