Player Matchup

Thanatos
Thanatos
Ethyl09
Thanatos
Level 24
God Stats
16W - 21L
1,438 SR
Queue Stats
31W - 51L
1,326 Elo+
Party 2
Amaterasu
Amaterasu
GanjaGun78
Amaterasu
Level 20
God Stats
2W - 3L
1,416 SR
Queue Stats
20W - 42L
1,236 Elo+
Party 2
Ymir
Ymir
Pezevenk61
Ymir
Level 14
God Stats
3W - 2L
1,667 SR
Queue Stats
11W - 10L
1,437 Elo+
Party 2
Izanami
Izanami
PrensesBerfay
Izanami
Level 15
God Stats
5W - 5L
1,558 SR
Queue Stats
16W - 21L
1,368 Elo+
Party 2
Janus
Janus
sharky4213
Janus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,336 Elo+
Party 2
Team Averages
Level 18
1,516 SR
1,341 Elo+

VS

Team Averages
Level 15
1,451 SR
1,497 Elo+
Thoth
Thoth
Brzoskwinios
Thoth
Level 21
God Stats
1W - 0L
1,171 SR
Queue Stats
6W - 5L
1,402 Elo+
Solo
Charybdis
Charybdis
CandyxSenpai
Charybdis
Level 13
God Stats
2W - 0L
1,540 SR
Queue Stats
5W - 3L
1,524 Elo+
Solo
Hou Yi
Hou Yi
Gordreck
Hou Yi
Level 29
God Stats
1W - 1L
1,257 SR
Queue Stats
100W - 89L
1,477 Elo+
Solo
Athena
Athena
LilMumbB
Athena
Level 8
God Stats
17W - 16L
1,543 SR
Queue Stats
28W - 22L
1,573 Elo+
Party 1
Nemesis
Nemesis
MumbleTheRap
Nemesis
Level 4
God Stats
5W - 3L
1,745 SR
Queue Stats
9W - 7L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ethyl09
Thanatos
12
1 / 6 / 2
7,352
460
5,603
11,641
4,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
GanjaGun78
Amaterasu
11
2 / 4 / 2
7,251
453
3,348
9,507
6,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 2 / 5
7,344
459
4,404
9,563
7,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
11
3 / 5 / 5
7,514
470
7,329
9,522
2,183
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
11
2 / 10 / 4
7,131
446
7,358
10,055
1,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 5
7,839
490
3,339
7,928
2,051
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
CandyxSenpai
Charybdis
14
3 / 1 / 2
8,670
542
6,505
6,982
2,207
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hou Yi
Gordreck
Hou Yi
16
7 / 1 / 6
10,080
630
10,993
9,768
3,420
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
LilMumbB
Athena
11
1 / 1 / 12
7,872
492
3,545
9,773
8,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
MumbleTheRap
Nemesis
16
13 / 2 / 4
10,023
626
12,599
12,606
5,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
56
9
Kills
27
27
Deaths
9
18
Assists
29
Player
Kills
Deaths
Assists
KDA
W
3
4
5
1.38
W
Charybdis
CandyxSenpai
Charybdis
3
1
2
4
L
Thanatos
Ethyl09
Thanatos
1
6
2
0.33
L
Amaterasu
GanjaGun78
Amaterasu
2
4
2
0.75
W
Hou Yi
Gordreck
Hou Yi
7
1
6
10
W
Athena
LilMumbB
Athena
1
1
12
7
W
Nemesis
MumbleTheRap
Nemesis
13
2
4
7.5
L
1
2
5
1.75
L
Izanami
3
5
5
1.1
L
Janus
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,042
Damage
36,981
50,288
Taken
47,057
22,154
Mitigated
21,819
12,399
Healing
9,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,339
338
0
500
7,928
2,051
1,256
2,700
4,934
21,339
0
W
Charybdis
CandyxSenpai
Charybdis
6,505
3,401
0
1,524
6,982
2,207
1,100
1,115
5,735
0
51,766
L
Thanatos
Ethyl09
Thanatos
5,603
1,255
0
6,281
11,641
4,114
824
826
10,815
0
40,643
L
Amaterasu
GanjaGun78
Amaterasu
3,348
791
0
1,449
9,507
6,610
333
763
8,744
0
21,946
W
Hou Yi
Gordreck
Hou Yi
10,993
6,051
0
4,072
9,768
3,420
3,710
2,153
7,531
0
68,278
W
Athena
LilMumbB
Athena
3,545
980
0
2,146
9,773
8,877
104
2,328
7,389
17,278
0
W
Nemesis
MumbleTheRap
Nemesis
12,599
8,289
0
1,101
12,606
5,264
0
2,738
9,706
0
70,595
L
4,404
506
0
2,265
9,563
7,311
33
961
8,602
22,302
0
L
Izanami
7,329
3,447
0
2,404
9,522
2,183
200
2,232
7,290
0
34,035
L
Janus
7,358
591
0
0
10,055
1,936
121
2,310
7,745
30,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,592
Gold Earned
44,484
270
Minions Killed
414
0
Camps Cleared
0
1,533,288
Distance Traveled
1,523,351
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,839
490
44
3
0
287,051
4
W
Charybdis
8,670
542
103
6
0
275,620
6
L
Thanatos
7,352
460
76
5
0
332,908
2
L
Amaterasu
7,251
453
46
3
0
333,830
2
W
Hou Yi
10,080
630
125
8
0
288,195
5
W
Athena
7,872
492
30
2
0
329,302
7
W
Nemesis
10,023
626
112
7
0
343,183
3
L
Ymir
7,344
459
30
2
0
306,237
6
L
Izanami
7,514
470
68
4
0
284,992
2
L
Janus
7,131
446
50
3
0
275,321
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role