Player Matchup

Medusa
Medusa
 
Medusa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Babustian
Ra
Level 4
God Stats
0W - 2L
1,348 SR
Queue Stats
1W - 3L
1,394 Elo+
Party 2
Ares
Ares
Dzaddy
Ares
Level 56
God Stats
0W - 4L
1,377 SR
Queue Stats
250W - 325L
1,377 Elo+
Solo
Team Averages
Level 69
1,408 SR
1,424 Elo+

VS

Team Averages
Level 75
1,489 SR
1,422 Elo+
Zeus
Zeus
EVASIONPWNZ
Zeus
Level 116
God Stats
1W - 1L
1,310 SR
Queue Stats
57W - 66L
1,461 Elo+
Solo
Bellona
Bellona
Shadowküken
Bellona
Level 26
God Stats
16W - 11L
1,740 SR
Queue Stats
151W - 119L
1,429 Elo+
Party 1
Thanatos
Thanatos
SirPanik
Thanatos
Level 82
God Stats
32W - 36L
1,416 SR
Queue Stats
202W - 219L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
1 / 2 / 1
6,363
636
3,390
6,672
1,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 8 / 2
5,940
594
2,339
7,053
1,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Dzaddy
Ares
9
1 / 5 / 1
6,595
660
3,255
10,498
6,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 8
8,424
842
12,005
3,652
1,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Shadowküken
Bellona
11
3 / 1 / 10
7,192
719
4,733
5,844
4,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
SirPanik
Thanatos
13
5 / 1 / 9
7,761
776
5,500
5,249
1,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
2
Kills
15
15
Deaths
2
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
2
1
0.75
L
0
8
2
0.13
L
Ares
Dzaddy
Ares
1
5
1
0.3
W
7
0
8
11
W
Bellona
Shadowküken
Bellona
3
1
10
8
W
Thanatos
SirPanik
Thanatos
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,984
Damage
22,238
24,223
Taken
14,745
10,541
Mitigated
7,821
2,428
Healing
9,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,390
1,970
0
420
6,672
1,977
0
2,391
4,010
0
12,666
L
2,339
450
310
201
7,053
1,890
0
3,601
3,051
13,348
0
L
Ares
Dzaddy
Ares
3,255
185
0
1,497
10,498
6,674
0
5,061
4,660
8,731
0
W
12,005
949
0
1,190
3,652
1,180
1,312
1,384
2,210
38,690
0
W
Bellona
Shadowküken
Bellona
4,733
560
438
2,443
5,844
4,695
199
1,989
3,733
0
9,727
W
Thanatos
SirPanik
Thanatos
5,500
914
0
5,832
5,249
1,946
508
2,317
2,740
0
20,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,898
Gold Earned
23,377
72
Minions Killed
119
0
Camps Cleared
9
447,155
Distance Traveled
588,969
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,363
636
25
3
0
194,119
4
L
Ra
5,940
594
38
4
0
129,540
1
L
Ares
6,595
660
9
1
0
123,496
3
W
Zeus
8,424
842
65
7
2
175,249
3
W
Bellona
7,192
719
14
1
1
205,739
2
W
Thanatos
7,761
776
40
4
6
207,981
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role