Player Matchup

Loki
Loki
AlexGoth
Loki
Level 18
God Stats
7W - 10L
1,502 SR
Queue Stats
29W - 24L
1,433 Elo+
Solo
Cupid
Cupid
Nebyros
Cupid
Level 26
God Stats
3W - 3L
1,609 SR
Queue Stats
20W - 23L
1,487 Elo+
Solo
Olorun
Olorun
Plastictree234
Olorun
Level 24
God Stats
13W - 9L
1,493 SR
Queue Stats
24W - 24L
1,435 Elo+
Solo
Bellona
Bellona
Warpvpxy
Bellona
Level 29
God Stats
2W - 0L
1,836 SR
Queue Stats
34W - 27L
1,485 Elo+
Solo
Khepri
Khepri
theDuesentrieb
Khepri
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 38L
1,605 Elo+
Solo
Team Averages
Level 25
1,588 SR
1,489 Elo+

VS

Team Averages
Level 18
1,411 SR
1,493 Elo+
Ra
Ra
Cristiinterlopul
Ra
Level 5
God Stats
0W - 1L
1,240 SR
Queue Stats
14W - 13L
1,429 Elo+
Party 1
Guan Yu
Guan Yu
Er1clessN1
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,458 Elo+
Party 1
Xbalanque
Xbalanque
Pt4t0
Xbalanque
Level 11
God Stats
1W - 3L
1,532 SR
Queue Stats
9W - 7L
1,616 Elo+
Party 2
Medusa
Medusa
Tom5ter130
Medusa
Level 39
God Stats
2W - 4L
1,345 SR
Queue Stats
197W - 206L
1,509 Elo+
Party 2
Cu Chulainn
Cu Chulainn
fakerello
Cu Chulainn
Level 27
God Stats
6W - 13L
1,439 SR
Queue Stats
61W - 71L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
5 / 1 / 5
9,924
584
7,377
10,287
4,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
Nebyros
Cupid
15
5 / 1 / 3
9,530
561
6,250
6,540
1,982
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
9 / 1 / 3
10,689
629
6,910
7,078
2,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Warpvpxy
Bellona
18
8 / 3 / 3
11,279
663
11,500
12,820
12,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
2 / 3 / 4
8,689
511
1,925
6,708
3,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 1
8,052
474
5,635
9,317
3,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Guan Yu
Er1clessN1
Guan Yu
11
1 / 8 / 2
7,469
439
4,472
14,411
7,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
Pt4t0
Xbalanque
12
2 / 5 / 3
7,557
445
5,122
9,563
2,662
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
Tom5ter130
Medusa
14
3 / 4 / 2
8,247
485
6,760
10,098
3,412
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
fakerello
Cu Chulainn
13
2 / 6 / 1
8,229
484
3,838
12,992
7,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
29
Kills
9
9
Deaths
30
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Loki
5
1
5
7.5
L
1
7
1
0.21
L
Guan Yu
Er1clessN1
Guan Yu
1
8
2
0.25
W
Cupid
Nebyros
Cupid
5
1
3
6.5
W
9
1
3
10.5
L
Xbalanque
Pt4t0
Xbalanque
2
5
3
0.7
L
Medusa
Tom5ter130
Medusa
3
4
2
1
W
Bellona
Warpvpxy
Bellona
8
3
3
3.17
L
Cu Chulainn
fakerello
Cu Chulainn
2
6
1
0.42
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,962
Damage
25,827
43,433
Taken
56,381
25,343
Mitigated
24,534
14,464
Healing
11,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
7,377
1,776
0
2,255
10,287
4,501
684
140
10,133
0
70,260
L
5,635
643
555
2,165
9,317
3,585
554
3,934
5,383
42,663
0
L
Guan Yu
Er1clessN1
Guan Yu
4,472
329
210
2,039
14,411
7,107
0
2,031
12,380
0
42,352
W
Cupid
Nebyros
Cupid
6,250
3,034
180
3,378
6,540
1,982
1,825
97
6,443
0
59,535
W
6,910
2,886
70
3,086
7,078
2,370
1,108
2,155
4,755
60,602
0
L
Xbalanque
Pt4t0
Xbalanque
5,122
3,235
0
1,550
9,563
2,662
268
1,782
7,781
0
32,399
L
Medusa
Tom5ter130
Medusa
6,760
2,794
0
3,965
10,098
3,412
674
2,219
7,879
0
57,555
W
Bellona
Warpvpxy
Bellona
11,500
2,451
0
4,571
12,820
12,535
608
3,072
9,544
13,835
57,031
L
Cu Chulainn
fakerello
Cu Chulainn
3,838
1,068
0
608
12,992
7,768
652
1,130
11,862
1,633
36,400
W
1,925
0
0
924
6,708
3,955
107
52
6,656
18,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,111
Gold Earned
39,554
480
Minions Killed
403
0
Camps Cleared
0
1,661,823
Distance Traveled
1,508,215
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,924
584
109
6
0
341,888
1
L
Ra
8,052
474
96
6
0
273,433
2
L
Guan Yu
7,469
439
75
4
0
318,721
1
W
Cupid
9,530
561
92
5
0
320,601
1
W
Olorun
10,689
629
127
7
0
310,731
2
L
Xbalanque
7,557
445
58
3
0
285,784
6
L
Medusa
8,247
485
108
6
0
301,333
4
W
Bellona
11,279
663
136
8
0
336,530
2
L
Cu Chulainn
8,229
484
66
4
0
328,944
4
W
Khepri
8,689
511
16
1
0
352,073
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role