Player Matchup

Scylla
Scylla
Silver III
 
Scylla
Silver III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold V
Pheonix_Stylez
Odin
Gold V
Level 135
God Stats
7W - 5L
1,670 SR
Queue Stats
511W - 535L
1,246 MMR
Solo
Geb
Geb
Gold III
augur1
Geb
Gold III
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
243W - 239L
1,243 MMR
Solo
Awilix
Awilix
Gold V
godshand2442
Awilix
Gold V
Level 125
God Stats
35W - 15L
1,720 SR
Queue Stats
245W - 253L
1,296 MMR
Solo
Chiron
Chiron
Silver I
lausite
Chiron
Silver I
Level 155
God Stats
37W - 27L
1,629 SR
Queue Stats
779W - 788L
1,243 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 132
1,604 SR
1,306 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,522 SR
1,321 MMR
Tyr
Tyr
Gold III
 
Tyr
Gold III
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver I
Soakatoa
Ymir
Silver I
Level 96
God Stats
5W - 3L
1,566 SR
Queue Stats
124W - 138L
1,199 MMR
Party 1
Hera
Hera
Gold V
Thicc_Stromboli
Hera
Gold V
Level 145
God Stats
3W - 0L
1,320 SR
Queue Stats
38W - 37L
1,280 MMR
Solo
Susano
Susano
Gold V
danny_1822
Susano
Gold V
Level 121
God Stats
52W - 36L
1,606 SR
Queue Stats
152W - 154L
1,306 MMR
Solo
Medusa
Medusa
Gold V
soakahtoa
Medusa
Gold V
Level 126
God Stats
8W - 6L
1,619 SR
Queue Stats
345W - 355L
1,321 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
7
0 / 1 / 0
4,145
592
425
2,931
844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
0 / 0 / 0
4,156
594
894
3,610
1,932
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Geb
augur1
Geb
6
1 / 2 / 0
4,278
611
1,267
6,409
1,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
3
0 / 1 / 0
3,261
466
205
1,969
417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chiron
lausite
Chiron
7
0 / 0 / 1
4,087
584
1,820
3,362
759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
MulanGilgameshNu WaMorgan Le FayLoki

VS

Bans
AthenaApolloSylvanusGaneshaJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
0 / 0 / 0
4,758
680
1,660
2,745
1,641
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
5
0 / 0 / 1
3,799
543
1,193
3,278
1,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 0 / 0
4,650
664
2,040
2,161
540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Susano
danny_1822
Susano
7
1 / 0 / 0
4,154
593
1,269
3,405
796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Medusa
soakahtoa
Medusa
7
1 / 1 / 1
4,084
583
4,084
2,939
860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
3
4
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
1
0
0
W
Tyr
 
Tyr
0
0
0
0
L
0
0
0
0
W
Ymir
0
0
1
0.5
W
1
0
0
1
L
Geb
augur1
Geb
1
2
0
0.5
W
Susano
danny_1822
Susano
1
0
0
1
L
Awilix
0
1
0
0
L
Chiron
lausite
Chiron
0
0
1
0.5
W
Medusa
soakahtoa
Medusa
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,611
Damage
10,246
18,281
Taken
14,528
5,608
Mitigated
5,017
7,245
Healing
4,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
425
127
0
927
2,931
844
246
1,693
1,066
20,037
0
W
Tyr
 
Tyr
1,660
430
0
817
2,745
1,641
0
75
2,670
3,741
20,472
L
894
268
0
1,280
3,610
1,932
0
360
3,250
1,189
16,222
W
Ymir
1,193
391
0
1,749
3,278
1,180
0
560
2,718
6,911
0
W
2,040
353
0
446
2,161
540
362
387
1,736
24,143
0
L
Geb
augur1
Geb
1,267
173
748
1,741
6,409
1,656
0
652
5,757
8,143
0
W
Susano
danny_1822
Susano
1,269
267
0
1,617
3,405
796
0
176
3,229
0
17,706
L
Awilix
205
124
0
920
1,969
417
0
131
1,794
0
5,235
L
Chiron
lausite
Chiron
1,820
1,004
206
1,423
3,362
759
0
541
2,821
0
21,226
W
Medusa
soakahtoa
Medusa
4,084
1,910
0
306
2,939
860
0
734
2,205
0
21,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,927
Gold Earned
21,445
163
Minions Killed
218
0
Camps Cleared
0
551,326
Distance Traveled
689,655
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,145
592
41
6
0
123,328
3
W
Tyr
4,758
680
58
8
0
149,128
1
L
Odin
4,156
594
35
5
0
126,382
1
W
Ymir
3,799
543
8
1
0
132,242
0
W
Hera
4,650
664
58
8
0
139,660
3
L
Geb
4,278
611
19
3
0
132,652
1
W
Susano
4,154
593
44
6
0
155,580
2
L
Awilix
3,261
466
19
3
0
49,767
1
L
Chiron
4,087
584
49
7
0
119,197
0
W
Medusa
4,084
583
50
7
0
113,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role