Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
Jozue69
Awilix
Level 107
God Stats
1W - 2L
1,484 SR
Queue Stats
63W - 56L
1,461 Elo+
Solo
Chiron
Chiron
OedipusGod
Chiron
Level 52
God Stats
0W - 2L
1,254 SR
Queue Stats
151W - 145L
1,461 Elo+
Solo
Merlin
Merlin
Terrordark94
Merlin
Level 109
God Stats
1W - 3L
1,266 SR
Queue Stats
40W - 42L
1,412 Elo+
Party 2
Olorun
Olorun
V0rtigan
Olorun
Level 38
God Stats
0W - 1L
1,785 SR
Queue Stats
7W - 18L
1,193 Elo+
Solo
Team Averages
Level 88
1,458 SR
1,405 Elo+

VS

Team Averages
Level 51
1,566 SR
1,241 Elo+
Loki
Loki
Doker31
Loki
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 47L
1,083 Elo+
Party 1
Kuzenbo
Kuzenbo
Shygar
Kuzenbo
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 18L
1,263 Elo+
Party 1
Janus
Janus
k1ll4l1ve
Janus
Level 17
God Stats
1W - 1L
1,290 SR
Queue Stats
2W - 10L
1,138 Elo+
Party 1
Olorun
Olorun
larabukowski
Olorun
Level 28
God Stats
1W - 0L
1,716 SR
Queue Stats
17W - 19L
1,365 Elo+
Solo
Ah Puch
Ah Puch
sick-head187
Ah Puch
Level 158
God Stats
9W - 0L
1,823 SR
Queue Stats
316W - 330L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
2 / 6 / 6
8,741
546
6,266
18,509
15,228
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Awilix
Jozue69
Awilix
16
2 / 5 / 8
9,460
591
3,011
11,303
4,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
OedipusGod
Chiron
17
3 / 9 / 4
9,454
591
13,605
16,726
6,624
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Merlin
16
2 / 7 / 7
10,045
628
11,666
13,724
5,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
V0rtigan
Olorun
20
4 / 9 / 6
11,117
695
13,557
19,887
8,040
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Doker31
Loki
20
7 / 2 / 13
11,975
748
8,205
12,411
7,858
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
Shygar
Kuzenbo
17
2 / 6 / 16
10,695
668
5,644
19,001
28,178
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
k1ll4l1ve
Janus
19
7 / 2 / 18
12,162
760
23,448
15,384
6,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
18
3 / 3 / 19
11,086
693
10,320
12,908
6,016
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Puch
sick-head187
Ah Puch
20
17 / 2 / 13
13,519
845
29,141
12,278
6,449
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
115
13
Kills
36
36
Deaths
15
31
Assists
79
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
6
6
0.83
W
Loki
Doker31
Loki
7
2
13
6.75
L
Awilix
Jozue69
Awilix
2
5
8
1.2
L
Chiron
OedipusGod
Chiron
3
9
4
0.56
W
Kuzenbo
Shygar
Kuzenbo
2
6
16
1.67
L
Merlin
2
7
7
0.79
L
Olorun
V0rtigan
Olorun
4
9
6
0.78
W
Janus
k1ll4l1ve
Janus
7
2
18
8
W
Olorun
3
3
19
4.17
W
Ah Puch
sick-head187
Ah Puch
17
2
13
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,105
Damage
76,758
80,149
Taken
71,982
39,495
Mitigated
55,401
21,291
Healing
27,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,266
349
639
2,314
18,509
15,228
0
15,850
2,659
256
14,301
W
Loki
Doker31
Loki
8,205
266
1,879
4,127
12,411
7,858
892
4,098
8,313
0
20,208
L
Awilix
Jozue69
Awilix
3,011
788
1,017
1,639
11,303
4,212
0
10,238
1,065
0
7,596
L
Chiron
OedipusGod
Chiron
13,605
5,306
1,545
2,440
16,726
6,624
0
13,779
2,939
0
32,279
W
Kuzenbo
Shygar
Kuzenbo
5,644
1,499
246
574
19,001
28,178
120
5,914
13,087
7,575
0
L
Merlin
11,666
335
615
3,024
13,724
5,391
0
11,109
2,615
28,169
0
L
Olorun
V0rtigan
Olorun
13,557
5,757
2,495
5,563
19,887
8,040
0
17,576
2,311
32,109
0
W
Janus
k1ll4l1ve
Janus
23,448
940
3,520
4,747
15,384
6,900
768
5,624
9,760
50,453
0
W
Olorun
10,320
4,154
4,508
5,118
12,908
6,016
2,271
6,398
6,510
22,901
0
W
Ah Puch
sick-head187
Ah Puch
29,141
5
805
2,340
12,278
6,449
422
3,445
8,833
58,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,817
Gold Earned
59,437
162
Minions Killed
178
0
Camps Cleared
0
1,106,225
Distance Traveled
1,499,029
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,741
546
23
1
0
270,695
0
W
Loki
11,975
748
16
1
0
336,240
0
L
Awilix
9,460
591
13
1
0
232,838
0
L
Chiron
9,454
591
38
2
0
214,293
0
W
Kuzenbo
10,695
668
9
1
0
270,632
0
L
Merlin
10,045
628
41
3
0
155,828
2
L
Olorun
11,117
695
47
3
0
232,571
0
W
Janus
12,162
760
65
4
0
306,283
1
W
Olorun
11,086
693
24
2
0
280,903
0
W
Ah Puch
13,519
845
64
4
0
304,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role