Player Matchup

Chang'e
Chang'e
Masters
AntonMerc
Chang'e
Masters
Level 150
God Stats
16W - 6L
2,051 SR
Queue Stats
260W - 246L
2,510 MMR
Solo
Sylvanus
Sylvanus
Masters
IIm_d4zed
Sylvanus
Masters
Level 156
God Stats
1W - 5L
1,601 SR
Queue Stats
166W - 135L
2,824 MMR
Solo
Izanami
Izanami
Diamond III
JRchillem
Izanami
Diamond III
Level 58
God Stats
1W - 0L
1,792 SR
Queue Stats
131W - 108L
2,348 MMR
Solo
Olorun
Olorun
Masters
Mondoe Duke
Olorun
Masters
Level 126
God Stats
8W - 6L
1,627 SR
Queue Stats
108W - 85L
2,829 MMR
Solo
Loki
Loki
Masters
inoonl
Loki
Masters
Level 155
God Stats
5W - 2L
1,791 SR
Queue Stats
443W - 406L
2,434 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 129
1,772 SR
2,589 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 147
1,607 SR
2,589 MMR
Bellona
Bellona
Masters
GoDeepBOYxl
Bellona
Masters
Level 145
God Stats
1W - 2L
1,671 SR
Queue Stats
153W - 128L
2,761 MMR
Solo
Ymir
Ymir
Diamond III
MagicParty89008
Ymir
Diamond III
Level 132
God Stats
2W - 5L
1,433 SR
Queue Stats
242W - 228L
2,331 MMR
Solo
Fenrir
Fenrir
Diamond I
Plri
Fenrir
Diamond I
Level 159
God Stats
0W - 2L
1,585 SR
Queue Stats
153W - 132L
2,410 MMR
Solo
Neith
Neith
Masters
SpanknMeMeat
Neith
Masters
Level 145
God Stats
5W - 3L
1,866 SR
Queue Stats
252W - 231L
2,859 MMR
Solo
Sol
Sol
Diamond I
alexgamer14057
Sol
Diamond I
Level 154
God Stats
4W - 6L
1,481 SR
Queue Stats
321W - 312L
2,585 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AntonMerc
Chang'e
20
7 / 3 / 12
13,897
579
14,101
18,009
15,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
IIm_d4zed
Sylvanus
17
6 / 3 / 21
12,838
535
14,188
25,929
36,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
JRchillem
Izanami
19
4 / 7 / 19
12,962
540
21,120
23,854
9,575
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
20
8 / 3 / 16
14,103
588
16,894
17,753
14,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Loki
inoonl
Loki
20
13 / 4 / 13
14,964
624
22,739
20,304
9,511
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
ArtioTiamatGebPersephoneOdin

VS

Bans
GilgameshKing ArthurAthenaCthulhuAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GoDeepBOYxl
Bellona
18
4 / 6 / 4
12,436
518
15,071
26,715
25,866
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
4 / 10 / 6
11,132
464
13,630
28,358
26,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Plri
Fenrir
19
5 / 6 / 4
12,167
507
12,165
24,424
14,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
7 / 8 / 7
12,547
523
17,169
17,147
5,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
0 / 8 / 2
11,195
466
19,475
18,620
11,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
43
38
Kills
20
20
Deaths
38
81
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AntonMerc
Chang'e
7
3
12
4.33
L
Bellona
GoDeepBOYxl
Bellona
4
6
4
1
W
Sylvanus
IIm_d4zed
Sylvanus
6
3
21
5.5
W
Izanami
JRchillem
Izanami
4
7
19
1.93
L
4
10
6
0.7
W
Olorun
8
3
16
5.33
L
Fenrir
Plri
Fenrir
5
6
4
1.17
L
7
8
7
1.31
L
0
8
2
0.13
W
Loki
inoonl
Loki
13
4
13
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,042
Damage
77,510
105,849
Taken
115,264
85,066
Mitigated
83,375
57,423
Healing
25,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AntonMerc
Chang'e
14,101
1,198
4,596
10,304
18,009
15,469
634
1,500
16,509
84,859
0
L
Bellona
GoDeepBOYxl
Bellona
15,071
3,778
0
3,056
26,715
25,866
0
10,157
16,558
0
69,345
W
Sylvanus
IIm_d4zed
Sylvanus
14,188
4,826
4,637
10,268
25,929
36,083
212
10,428
15,501
35,138
0
W
Izanami
JRchillem
Izanami
21,120
14,652
0
9,352
23,854
9,575
2,617
7,987
15,867
0
105,839
L
13,630
1,996
0
4,268
28,358
26,108
0
12,181
16,177
40,924
0
W
Olorun
16,894
9,927
3,463
9,108
17,753
14,428
4,324
6,961
10,792
96,759
0
L
Fenrir
Plri
Fenrir
12,165
3,762
0
9,318
24,424
14,027
327
6,131
18,293
488
97,737
L
17,169
7,167
0
2,316
17,147
5,856
3,294
7,235
9,912
0
86,761
L
19,475
7,634
0
6,404
18,620
11,518
960
9,479
9,141
93,778
0
W
Loki
inoonl
Loki
22,739
6,264
0
5,695
20,304
9,511
1,147
7,087
13,217
0
109,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,764
Gold Earned
59,477
586
Minions Killed
625
0
Camps Cleared
0
2,196,194
Distance Traveled
2,031,365
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,897
579
144
6
0
452,739
2
L
Bellona
12,436
518
127
5
0
437,153
8
W
Sylvanus
12,838
535
40
2
0
406,371
2
W
Izanami
12,962
540
118
5
0
410,293
6
L
Ymir
11,132
464
58
2
0
374,805
6
W
Olorun
14,103
588
144
6
0
432,834
6
L
Fenrir
12,167
507
150
6
0
451,992
1
L
Neith
12,547
523
127
5
0
376,748
4
L
Sol
11,195
466
163
7
0
390,667
6
W
Loki
14,964
624
140
6
0
493,957
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role