Player Matchup

Thanatos
Thanatos
B_Runner_
Thanatos
Level 32
God Stats
4W - 8L
1,419 SR
Queue Stats
43W - 41L
1,465 Elo+
Party 1
Hel
Hel
BayKurt04
Hel
Level 24
God Stats
7W - 7L
1,277 SR
Queue Stats
61W - 60L
1,416 Elo+
Party 3
Ra
Ra
Ilnabboneigiochi
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,691 Elo+
Party 1
Cerberus
Cerberus
dozi1907
Cerberus
Level 15
God Stats
21W - 17L
1,550 SR
Queue Stats
26W - 28L
1,391 Elo+
Party 3
Charybdis
Charybdis
shaanB3854
Charybdis
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 14L
1,502 Elo+
Solo
Team Averages
Level 18
1,449 SR
1,493 Elo+

VS

Team Averages
Level 20
1,610 SR
1,485 Elo+
Morgan Le Fay
Morgan Le Fay
Asian Wookiee
Morgan Le Fay
Level 29
God Stats
1W - 0L
1,720 SR
Queue Stats
55W - 25L
1,629 Elo+
Solo
Artemis
Artemis
Mortakkis
Artemis
Level 8
God Stats
1W - 0L
1,369 SR
Queue Stats
4W - 4L
1,441 Elo+
Solo
Kali
Kali
Tornadow02
Kali
Level 31
God Stats
27W - 20L
1,593 SR
Queue Stats
93W - 133L
1,388 Elo+
Party 2
Yemoja
Yemoja
Wolfharddd
Yemoja
Level 29
God Stats
2W - 1L
1,479 SR
Queue Stats
94W - 122L
1,367 Elo+
Party 2
Bellona
Bellona
infamousdbb
Bellona
Level 5
God Stats
11W - 7L
1,888 SR
Queue Stats
90W - 112L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
B_Runner_
Thanatos
12
5 / 4 / 2
7,885
526
4,480
11,124
4,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 2 / 1
7,747
516
6,372
8,222
5,815
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 7 / 2
7,452
497
4,725
10,783
3,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
dozi1907
Cerberus
8
0 / 4 / 2
5,316
354
1,837
7,477
4,574
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Charybdis
shaanB3854
Charybdis
12
2 / 5 / 3
7,049
470
9,455
12,082
3,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Asian Wookiee
Morgan Le Fay
16
15 / 3 / 2
10,346
690
19,625
11,222
3,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
Mortakkis
Artemis
12
0 / 1 / 0
6,855
457
1,467
7,745
2,417
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 4 / 4
7,396
493
1,747
7,296
2,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
Wolfharddd
Yemoja
10
1 / 1 / 3
6,433
429
2,465
7,052
3,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
infamousdbb
Bellona
12
3 / 2 / 3
7,371
491
6,830
9,233
8,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
11
Kills
22
22
Deaths
11
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Asian Wookiee
Morgan Le Fay
15
3
2
5.33
L
Thanatos
B_Runner_
Thanatos
5
4
2
1.5
L
2
2
1
1.25
L
2
7
2
0.43
W
Artemis
Mortakkis
Artemis
0
1
0
0
W
3
4
4
1.25
W
Yemoja
Wolfharddd
Yemoja
1
1
3
2.5
L
Cerberus
dozi1907
Cerberus
0
4
2
0.25
W
Bellona
infamousdbb
Bellona
3
2
3
2.25
L
Charybdis
shaanB3854
Charybdis
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,869
Damage
32,134
49,688
Taken
42,548
22,224
Mitigated
20,672
18,909
Healing
12,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Asian Wookiee
Morgan Le Fay
19,625
1,538
0
2,502
11,222
3,648
0
4,141
6,725
67,259
0
L
Thanatos
B_Runner_
Thanatos
4,480
919
0
7,533
11,124
4,333
0
5,578
5,546
0
39,625
L
6,372
921
620
3,691
8,222
5,815
488
2,148
6,074
38,708
0
L
4,725
222
451
2,355
10,783
3,772
0
7,863
2,920
42,839
0
W
Artemis
Mortakkis
Artemis
1,467
624
0
3,922
7,745
2,417
750
4,270
3,475
0
34,754
W
1,747
657
0
2,149
7,296
2,504
0
131
7,165
0
27,895
W
Yemoja
Wolfharddd
Yemoja
2,465
965
544
1,360
7,052
3,756
466
2,665
4,368
15,049
0
L
Cerberus
dozi1907
Cerberus
1,837
140
0
369
7,477
4,574
175
3,593
3,884
6,734
0
W
Bellona
infamousdbb
Bellona
6,830
1,378
0
1,648
9,233
8,347
833
1,352
7,881
8,712
25,934
L
Charybdis
shaanB3854
Charybdis
9,455
4,979
0
3,890
12,082
3,730
60
4,354
7,728
0
54,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,449
Gold Earned
38,401
327
Minions Killed
306
0
Camps Cleared
0
1,349,585
Distance Traveled
1,228,868
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,346
690
103
7
0
281,769
4
L
Thanatos
7,885
526
68
5
0
295,594
0
L
Hel
7,747
516
79
5
0
274,902
3
L
Ra
7,452
497
74
5
0
283,872
3
W
Artemis
6,855
457
71
5
0
217,122
0
W
Kali
7,396
493
47
3
0
214,025
0
W
Yemoja
6,433
429
18
1
0
256,242
0
L
Cerberus
5,316
354
10
1
0
260,008
0
W
Bellona
7,371
491
67
4
0
259,710
2
L
Charybdis
7,049
470
96
6
0
235,209
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role