Player Matchup

Merlin
Merlin
Fabab9559
Merlin
Level 31
God Stats
9W - 5L
1,586 SR
Queue Stats
178W - 202L
1,425 Elo+
Solo
Bastet
Bastet
Quazio--
Bastet
Level 29
God Stats
5W - 2L
1,572 SR
Queue Stats
82W - 89L
1,353 Elo+
Solo
Odin
Odin
ZenOrochi
Odin
Level 29
God Stats
1W - 0L
1,303 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ares
Ares
asakitame
Ares
Level 29
God Stats
5W - 2L
1,514 SR
Queue Stats
74W - 108L
1,281 Elo+
Solo
Cupid
Cupid
zReaperx66
Cupid
Level 19
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Team Averages
Level 27
1,495 SR
1,412 Elo+

VS

Team Averages
Level 8
1,559 SR
1,249 Elo+
Arachne
Arachne
Boss_gaming32
Arachne
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 33L
1,320 Elo+
Solo
Ra
Ra
Cehu5775
Ra
Level 8
God Stats
2W - 1L
1,777 SR
Queue Stats
11W - 14L
1,396 Elo+
Solo
Yemoja
Yemoja
ChocoDrake
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,036 Elo+
Solo
Guan Yu
Guan Yu
Nafwik
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,057 Elo+
Solo
Neith
Neith
delta9235
Neith
Level 6
God Stats
2W - 2L
1,516 SR
Queue Stats
3W - 5L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Fabab9559
Merlin
18
4 / 0 / 3
11,061
503
7,840
10,356
4,377
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Quazio--
Bastet
19
11 / 1 / 6
11,777
535
14,268
12,018
6,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
16
4 / 2 / 3
10,557
480
6,978
17,403
10,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ares
16
9 / 3 / 11
11,309
514
10,892
15,247
14,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cupid
14
3 / 0 / 9
8,711
396
4,992
3,640
1,331
Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
10
3 / 6 / 0
8,086
368
9,703
10,525
3,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
0 / 2 / 1
9,855
448
7,223
11,465
4,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
ChocoDrake
Yemoja
12
0 / 3 / 2
8,264
376
2,398
9,867
8,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
Nafwik
Guan Yu
12
3 / 11 / 0
8,747
398
5,058
15,863
7,240
Mace

Mace

+10
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
delta9235
Neith
12
0 / 9 / 2
7,785
354
4,232
13,384
3,709
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
11
31
Kills
6
6
Deaths
31
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
3
6
0
0.5
L
0
2
1
0.25
L
Yemoja
ChocoDrake
Yemoja
0
3
2
0.33
W
Merlin
Fabab9559
Merlin
4
0
3
5.5
L
Guan Yu
Nafwik
Guan Yu
3
11
0
0.27
W
Bastet
Quazio--
Bastet
11
1
6
14
W
Odin
4
2
3
2.75
W
Ares
9
3
11
4.83
L
Neith
delta9235
Neith
0
9
2
0.11
W
Cupid
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,970
Damage
28,614
58,664
Taken
61,104
37,124
Mitigated
27,601
20,629
Healing
12,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
9,703
7,183
60
1,715
10,525
3,666
0
2,838
7,489
0
28,566
L
7,223
1,687
548
6,273
11,465
4,704
287
4,764
6,553
75,515
0
L
Yemoja
ChocoDrake
Yemoja
2,398
546
1,452
725
9,867
8,282
0
2,700
6,897
23,410
0
W
Merlin
Fabab9559
Merlin
7,840
396
0
5,676
10,356
4,377
2,158
3,034
7,030
85,874
0
L
Guan Yu
Nafwik
Guan Yu
5,058
1,096
35
1,048
15,863
7,240
110
7,284
8,529
0
15,309
W
Bastet
Quazio--
Bastet
14,268
5,950
0
5,688
12,018
6,255
0
615
11,327
0
93,810
W
Odin
6,978
1,828
0
2,678
17,403
10,466
3,652
2,430
14,861
0
49,255
W
Ares
10,892
75
0
3,685
15,247
14,695
178
2,077
13,127
42,902
0
L
Neith
delta9235
Neith
4,232
1,076
0
992
13,384
3,709
0
1,459
11,670
0
40,262
W
Cupid
4,992
2,446
1,280
1,622
3,640
1,331
2,110
910
2,698
0
26,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,415
Gold Earned
42,737
517
Minions Killed
329
0
Camps Cleared
0
1,901,478
Distance Traveled
1,682,769
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,086
368
51
2
0
310,192
0
L
Ra
9,855
448
148
7
0
411,435
6
L
Yemoja
8,264
376
37
2
0
365,447
0
W
Merlin
11,061
503
148
7
0
374,005
5
L
Guan Yu
8,747
398
21
1
0
322,675
0
W
Bastet
11,777
535
155
7
0
422,766
3
W
Odin
10,557
480
96
4
0
395,458
0
W
Ares
11,309
514
67
3
0
370,546
0
L
Neith
7,785
354
72
3
0
273,020
0
W
Cupid
8,711
396
51
2
0
338,703
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role