Player Matchup

Tiamat
Tiamat
Mythas
Tiamat
Level 148
God Stats
5W - 2L
1,499 SR
Queue Stats
223W - 292L
1,328 Elo+
Solo
Artemis
Artemis
SukeyRose
Artemis
Level 15
God Stats
11W - 15L
1,316 SR
Queue Stats
101W - 159L
1,123 Elo+
Party 2
Sobek
Sobek
im-supa-smexy
Sobek
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 208L
1,287 Elo+
Party 2
Team Averages
Level 91
1,438 SR
1,246 Elo+

VS

Team Averages
Level 47
1,345 SR
1,199 Elo+
Sylvanus
Sylvanus
DiRtYMiKe2689
Sylvanus
Level 103
God Stats
16W - 13L
1,419 SR
Queue Stats
255W - 266L
1,383 Elo+
Solo
Ganesha
Ganesha
IronMom007
Ganesha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,055 Elo+
Party 1
Neith
Neith
JackSally87
Neith
Level 21
God Stats
0W - 2L
1,115 SR
Queue Stats
7W - 15L
1,160 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Mythas
Tiamat
13
8 / 0 / 5
9,052
823
11,117
5,939
2,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
SukeyRose
Artemis
12
7 / 1 / 8
8,826
802
11,358
5,567
1,767
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 2 / 14
8,344
759
3,945
10,755
10,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DiRtYMiKe2689
Sylvanus
11
2 / 5 / 1
7,735
703
6,925
13,037
9,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ganesha
IronMom007
Ganesha
8
0 / 9 / 1
6,167
561
1,966
12,000
4,670
10
1 / 3 / 2
7,283
662
5,610
8,423
3,081
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
16
Kills
3
3
Deaths
17
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DiRtYMiKe2689
Sylvanus
2
5
1
0.5
L
Ganesha
IronMom007
Ganesha
0
9
1
0.06
L
1
3
2
0.67
W
Tiamat
Mythas
Tiamat
8
0
5
10.5
W
Artemis
SukeyRose
Artemis
7
1
8
11
W
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,420
Damage
14,501
22,261
Taken
33,460
14,881
Mitigated
16,890
5,978
Healing
8,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DiRtYMiKe2689
Sylvanus
6,925
1,954
2,729
4,301
13,037
9,139
0
6,670
5,900
24,669
0
L
Ganesha
IronMom007
Ganesha
1,966
124
0
0
12,000
4,670
0
4,899
6,868
7,945
0
L
5,610
2,854
0
1,196
8,423
3,081
0
3,498
4,673
0
17,861
W
Tiamat
Mythas
Tiamat
11,117
829
0
1,938
5,939
2,701
1,058
1,931
4,008
33,886
0
W
Artemis
SukeyRose
Artemis
11,358
5,836
0
789
5,567
1,767
981
3,108
2,459
0
27,037
W
3,945
177
105
3,146
10,755
10,413
350
4,242
6,513
12,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,222
Gold Earned
21,185
117
Minions Killed
69
5
Camps Cleared
3
524,822
Distance Traveled
425,760
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,735
703
33
3
1
138,896
0
L
Ganesha
6,167
561
5
0
0
153,986
5
L
Neith
7,283
662
31
3
2
132,878
0
W
Tiamat
9,052
823
70
6
5
166,313
2
W
Artemis
8,826
802
32
3
0
156,643
0
W
Sobek
8,344
759
15
1
0
201,866
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role