Player Matchup

Baron Samedi
Baron Samedi
DATUUU2
Baron Samedi
Level 68
God Stats
42W - 38L
1,546 SR
Queue Stats
206W - 305L
1,417 Elo+
Solo
Osiris
Osiris
fenand
Osiris
Level 160
God Stats
3W - 2L
1,428 SR
Queue Stats
246W - 235L
1,507 Elo+
Party 2
Chiron
Chiron
ppgoddness
Chiron
Level 160
God Stats
3W - 1L
1,515 SR
Queue Stats
269W - 246L
1,530 Elo+
Party 2
Team Averages
Level 129
1,496 SR
1,484 Elo+

VS

Team Averages
Level 27
1,424 SR
1,201 Elo+
Aphrodite
Aphrodite
SlepyBDG
Aphrodite
Level 60
God Stats
0W - 1L
1,273 SR
Queue Stats
3W - 16L
1,187 Elo+
Party 1
Bellona
Bellona
alexor33402
Bellona
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 8L
1,270 Elo+
Party 1
Fenrir
Fenrir
extremejuca
Fenrir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,145 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DATUUU2
Baron Samedi
15
15 / 1 / 11
10,656
888
13,794
8,481
4,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
fenand
Osiris
12
2 / 4 / 21
8,740
728
6,905
12,555
14,258
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
ppgoddness
Chiron
13
9 / 3 / 14
9,807
817
14,305
8,631
2,765
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
SlepyBDG
Aphrodite
10
1 / 9 / 3
7,132
594
3,369
12,195
12,255
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
alexor33402
Bellona
13
5 / 7 / 1
9,420
785
7,750
14,388
10,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
11
1 / 10 / 4
7,566
631
6,750
14,763
9,629
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
15
26
Kills
7
8
Deaths
26
46
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DATUUU2
Baron Samedi
15
1
11
20.5
L
Aphrodite
SlepyBDG
Aphrodite
1
9
3
0.28
L
Bellona
alexor33402
Bellona
5
7
1
0.79
L
Fenrir
1
10
4
0.3
W
Osiris
fenand
Osiris
2
4
21
3.13
W
Chiron
ppgoddness
Chiron
9
3
14
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,004
Damage
17,869
29,667
Taken
41,346
21,271
Mitigated
32,287
10,299
Healing
4,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DATUUU2
Baron Samedi
13,794
1,041
2,495
3,440
8,481
4,248
775
1,521
6,960
42,328
0
L
Aphrodite
SlepyBDG
Aphrodite
3,369
1,069
1,491
1,684
12,195
12,255
0
4,569
7,305
14,854
0
L
Bellona
alexor33402
Bellona
7,750
1,988
0
713
14,388
10,403
0
6,110
7,930
0
17,332
L
Fenrir
6,750
1,188
0
481
14,763
9,629
0
3,722
10,841
0
20,815
W
Osiris
fenand
Osiris
6,905
1,984
0
536
12,555
14,258
90
1,239
11,316
0
16,250
W
Chiron
ppgoddness
Chiron
14,305
6,950
875
2,953
8,631
2,765
1,313
1,412
7,219
0
31,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,203
Gold Earned
24,118
123
Minions Killed
56
8
Camps Cleared
1
576,819
Distance Traveled
554,252
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,656
888
73
6
6
217,234
1
L
Aphrodite
7,132
594
15
1
0
163,420
0
L
Bellona
9,420
785
18
2
0
220,997
2
L
Fenrir
7,566
631
23
2
1
169,835
3
W
Osiris
8,740
728
11
1
0
184,541
1
W
Chiron
9,807
817
39
3
2
175,044
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role