Player Matchup

Neith
Neith
AkoMegis
Neith
Level 7
God Stats
1W - 3L
1,215 SR
Queue Stats
4W - 10L
1,206 Elo+
Solo
Ymir
Ymir
DvoeCamilo
Ymir
Level 19
God Stats
13W - 26L
1,378 SR
Queue Stats
13W - 26L
1,294 Elo+
Solo
Hercules
Hercules
Grxnny_Pxnties
Hercules
Level 17
God Stats
2W - 0L
1,724 SR
Queue Stats
20W - 21L
1,358 Elo+
Party 1
Fenrir
Fenrir
KeepYouClapped
Fenrir
Level 17
God Stats
12W - 11L
1,484 SR
Queue Stats
20W - 27L
1,339 Elo+
Party 1
Scylla
Scylla
atazega
Scylla
Level 29
God Stats
21W - 23L
1,523 SR
Queue Stats
123W - 126L
1,437 Elo+
Solo
Team Averages
Level 18
1,465 SR
1,327 Elo+

VS

Team Averages
Level 17
1,478 SR
1,368 Elo+
Gilgamesh
Gilgamesh
DachshundBob
Gilgamesh
Level 27
God Stats
24W - 12L
1,465 SR
Queue Stats
75W - 57L
1,512 Elo+
Solo
Jormungandr
Jormungandr
SinNoodle
Jormungandr
Level 28
God Stats
0W - 2L
1,296 SR
Queue Stats
364W - 415L
1,445 Elo+
Solo
Poseidon
Poseidon
Zlxten
Poseidon
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,185 Elo+
Solo
Guan Yu
Guan Yu
alvijaz-super
Guan Yu
Level 18
God Stats
6W - 2L
1,500 SR
Queue Stats
66W - 64L
1,298 Elo+
Solo
Artemis
Artemis
zyphrgreen
Artemis
Level 7
God Stats
10W - 11L
1,631 SR
Queue Stats
26W - 35L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AkoMegis
Neith
13
4 / 2 / 9
8,120
508
4,746
7,755
2,646
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 1 / 3
7,515
470
3,078
5,506
2,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
11
2 / 1 / 8
7,203
450
4,922
9,953
5,044
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
10 / 4 / 3
8,857
554
10,152
13,178
5,026
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
atazega
Scylla
16
13 / 0 / 7
9,838
615
16,471
10,736
4,147
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DachshundBob
Gilgamesh
12
2 / 6 / 3
7,560
473
7,183
16,122
10,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
SinNoodle
Jormungandr
11
1 / 3 / 0
6,976
436
2,923
12,029
9,973
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
Zlxten
Poseidon
11
2 / 10 / 1
7,491
468
12,152
12,581
3,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
14
3 / 5 / 0
8,137
509
2,960
11,035
6,349
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
zyphrgreen
Artemis
11
0 / 5 / 1
6,521
408
4,422
10,687
3,298
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
13
29
Kills
8
8
Deaths
29
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
AkoMegis
Neith
4
2
9
4.25
L
Gilgamesh
DachshundBob
Gilgamesh
2
6
3
0.58
W
0
1
3
1.5
W
Hercules
2
1
8
6
W
10
4
3
2.88
L
Jormungandr
SinNoodle
Jormungandr
1
3
0
0.33
L
Poseidon
Zlxten
Poseidon
2
10
1
0.25
L
Guan Yu
3
5
0
0.6
W
Scylla
atazega
Scylla
13
0
7
16.5
L
Artemis
zyphrgreen
Artemis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,369
Damage
29,640
47,128
Taken
62,454
18,935
Mitigated
33,457
9,027
Healing
4,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AkoMegis
Neith
4,746
2,473
0
1,710
7,755
2,646
2,594
2,109
5,472
0
29,002
L
Gilgamesh
DachshundBob
Gilgamesh
7,183
1,902
0
1,349
16,122
10,238
578
4,517
11,605
0
27,963
W
3,078
558
0
601
5,506
2,072
185
1,624
3,882
36,958
0
W
Hercules
4,922
1,036
0
1,609
9,953
5,044
103
2,418
7,364
0
20,855
W
10,152
1,454
0
2,531
13,178
5,026
0
3,984
9,063
0
49,657
L
Jormungandr
SinNoodle
Jormungandr
2,923
440
0
514
12,029
9,973
54
5,483
6,320
25,325
0
L
Poseidon
Zlxten
Poseidon
12,152
2,208
0
313
12,581
3,599
0
5,152
7,429
38,149
0
L
Guan Yu
2,960
717
85
1,460
11,035
6,349
20
935
10,100
0
46,816
W
Scylla
atazega
Scylla
16,471
2,387
0
2,576
10,736
4,147
58
4,940
5,510
64,617
0
L
Artemis
zyphrgreen
Artemis
4,422
1,726
0
1,217
10,687
3,298
386
3,514
7,153
0
38,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,533
Gold Earned
36,685
349
Minions Killed
310
0
Camps Cleared
0
1,504,793
Distance Traveled
1,409,541
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,120
508
54
3
0
276,406
5
L
Gilgamesh
7,560
473
41
3
0
291,710
3
W
Ymir
7,515
470
94
6
0
280,982
0
W
Hercules
7,203
450
31
2
0
315,570
0
W
Fenrir
8,857
554
68
4
0
323,530
0
L
Jormungandr
6,976
436
35
2
0
265,408
0
L
Poseidon
7,491
468
71
4
0
254,592
0
L
Guan Yu
8,137
509
97
6
0
309,026
1
W
Scylla
9,838
615
102
6
0
308,305
5
L
Artemis
6,521
408
66
4
0
288,805
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role