Player Matchup

Aphrodite
Aphrodite
Platinum III
 
Aphrodite
Platinum III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum I
 
Ares
Platinum I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Diamond V
Der_Echte_Siggi
Hachiman
Diamond V
Level 104
God Stats
4W - 0L
1,679 SR
Queue Stats
63W - 50L
2,011 MMR
Solo
Nemesis
Nemesis
Platinum IV
Galdon454
Nemesis
Platinum IV
Level 88
God Stats
2W - 3L
1,815 SR
Queue Stats
52W - 20L
2,034 MMR
Party 1
Loki
Loki
Platinum V
HORDxSLAYER
Loki
Platinum V
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 1L
2,038 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 106
1,599 SR
1,816 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 132
1,575 SR
2,022 MMR
Raijin
Raijin
Platinum II
Beats_By_Dad69
Raijin
Platinum II
Level 120
God Stats
0W - 1L
1,264 SR
Queue Stats
211W - 198L
1,878 MMR
Party 2
Bastet
Bastet
Platinum I
ODunfee
Bastet
Platinum I
Level 129
God Stats
0W - 1L
1,715 SR
Queue Stats
343W - 334L
2,020 MMR
Solo
Heimdallr
Heimdallr
Platinum IV
RaSnipedMe
Heimdallr
Platinum IV
Level 157
God Stats
3W - 2L
1,576 SR
Queue Stats
86W - 60L
2,089 MMR
Solo
Kuzenbo
Kuzenbo
Diamond IV
Real_Pillzz
Kuzenbo
Diamond IV
Level 129
God Stats
3W - 3L
1,506 SR
Queue Stats
219W - 215L
2,032 MMR
Party 2
Chaac
Chaac
Diamond IV
iTz Curt v
Chaac
Diamond IV
Level 124
God Stats
11W - 8L
1,814 SR
Queue Stats
159W - 158L
2,090 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
19
5 / 6 / 21
12,579
524
17,440
24,465
15,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
 
Ares
15
2 / 5 / 14
10,838
452
9,390
24,510
31,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hachiman
19
8 / 3 / 9
12,931
539
13,132
14,437
5,594
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Galdon454
Nemesis
20
24 / 4 / 11
15,619
651
42,266
26,511
18,301
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
9 / 3 / 15
13,513
563
25,195
22,276
15,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
ArtioTiamatOdinGebUllr

VS

Bans
GilgameshNikeAthenaKing ArthurSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 15 / 7
10,663
444
10,045
23,416
7,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
ODunfee
Bastet
19
8 / 7 / 4
12,398
517
17,674
22,410
6,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
RaSnipedMe
Heimdallr
19
3 / 10 / 5
11,880
495
14,728
21,717
6,884
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Real_Pillzz
Kuzenbo
14
0 / 5 / 10
8,852
369
10,043
23,506
32,002
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
17
5 / 11 / 4
11,364
474
19,410
35,365
35,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
51
48
Kills
21
21
Deaths
48
70
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
5
6
21
2.58
W
Ares
 
Ares
2
5
14
1.8
L
5
15
7
0.57
W
Hachiman
8
3
9
4.17
W
Nemesis
Galdon454
Nemesis
24
4
11
7.38
W
9
3
15
5.5
L
Bastet
ODunfee
Bastet
8
7
4
1.43
L
Heimdallr
RaSnipedMe
Heimdallr
3
10
5
0.55
L
Kuzenbo
Real_Pillzz
Kuzenbo
0
5
10
1
L
Chaac
5
11
4
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,423
Damage
71,900
112,199
Taken
126,414
86,254
Mitigated
89,136
46,015
Healing
20,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
17,440
1,974
13,317
14,596
24,465
15,677
1,048
8,834
15,046
87,319
0
W
Ares
 
Ares
9,390
953
0
1,352
24,510
31,425
49
6,377
17,611
32,055
0
L
10,045
1,519
73
1,734
23,416
7,414
0
6,045
17,371
49,885
0
W
Hachiman
13,132
7,058
0
5,915
14,437
5,594
3,488
2,269
12,120
0
104,290
W
Nemesis
Galdon454
Nemesis
42,266
24,159
0
5,093
26,511
18,301
0
7,293
18,558
0
142,542
W
25,195
7,660
0
5,742
22,276
15,257
1,270
4,169
17,013
0
101,292
L
Bastet
ODunfee
Bastet
17,674
4,368
0
4,036
22,410
6,900
0
3,876
18,534
0
67,616
L
Heimdallr
RaSnipedMe
Heimdallr
14,728
8,340
0
3,919
21,717
6,884
490
2,911
18,806
0
93,857
L
Kuzenbo
Real_Pillzz
Kuzenbo
10,043
2,599
0
2,561
23,506
32,002
0
7,430
16,076
34,857
0
L
Chaac
19,410
1,863
0
8,050
35,365
35,936
0
6,568
28,797
12,277
41,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,480
Gold Earned
55,157
615
Minions Killed
495
0
Camps Cleared
0
2,462,307
Distance Traveled
2,053,093
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,579
524
144
6
0
451,297
7
W
Ares
10,838
452
24
1
0
450,267
2
L
Raijin
10,663
444
106
4
0
337,124
2
W
Hachiman
12,931
539
140
6
0
470,438
3
W
Nemesis
15,619
651
174
7
0
542,840
4
W
Loki
13,513
563
133
6
0
547,465
3
L
Bastet
12,398
517
102
4
0
484,017
2
L
Heimdallr
11,880
495
148
6
0
385,515
1
L
Kuzenbo
8,852
369
58
2
0
450,052
5
L
Chaac
11,364
474
81
3
0
396,385
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role