Player Matchup

Tyr
Tyr
GodBacca
Tyr
Level 25
God Stats
1W - 1L
1,736 SR
Queue Stats
102W - 98L
1,454 Elo+
Solo
Merlin
Merlin
KissMyNani
Merlin
Level 18
God Stats
22W - 12L
1,841 SR
Queue Stats
300W - 171L
1,664 Elo+
Solo
Heimdallr
Heimdallr
Nokurei
Heimdallr
Level 26
God Stats
2W - 2L
1,734 SR
Queue Stats
34W - 38L
1,461 Elo+
Solo
Arachne
Arachne
WraithKingNC
Arachne
Level 27
God Stats
3W - 7L
1,181 SR
Queue Stats
233W - 234L
1,535 Elo+
Solo
Chronos
Chronos
w054
Chronos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,663 Elo+
Solo
Team Averages
Level 21
1,598 SR
1,555 Elo+

VS

Team Averages
Level 30
1,540 SR
1,555 Elo+
Kukulkan
Kukulkan
Claribell
Kukulkan
Level 13
God Stats
26W - 24L
1,510 SR
Queue Stats
73W - 76L
1,357 Elo+
Party 1
Heimdallr
Heimdallr
Dispatx
Heimdallr
Level 85
God Stats
28W - 18L
1,602 SR
Queue Stats
357W - 270L
1,613 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Dyspatx
Morgan Le Fay
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 21L
1,707 Elo+
Party 2
Danzaburou
Danzaburou
RicardoMillos98
Danzaburou
Level 12
God Stats
22W - 17L
1,588 SR
Queue Stats
74W - 61L
1,447 Elo+
Party 1
Da Ji
Da Ji
goplaycoop
Da Ji
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
180W - 70L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 3
6,533
933
875
1,770
992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
KissMyNani
Merlin
13
1 / 4 / 4
7,790
1,113
7,491
7,822
2,563
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
Nokurei
Heimdallr
13
2 / 6 / 5
7,860
1,123
3,616
10,349
3,842
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
WraithKingNC
Arachne
13
5 / 2 / 2
8,223
1,175
6,027
9,024
4,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
w054
Chronos
13
0 / 5 / 3
6,774
968
1,183
7,638
2,497
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

239

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Claribell
Kukulkan
13
1 / 2 / 0
6,996
999
2,041
5,423
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Dispatx
Heimdallr
15
1 / 0 / 12
8,730
1,247
6,093
2,054
905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Dyspatx
Morgan Le Fay
15
4 / 1 / 5
8,339
1,191
10,506
5,207
2,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
RicardoMillos98
Danzaburou
13
2 / 1 / 4
7,125
1,018
2,651
2,227
782
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
15
10 / 4 / 4
9,740
1,391
13,853
7,343
3,125
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
43
8
Kills
18
18
Deaths
8
17
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Claribell
Kukulkan
1
2
0
0.5
W
Heimdallr
Dispatx
Heimdallr
1
0
12
7
W
Morgan Le Fay
Dyspatx
Morgan Le Fay
4
1
5
6.5
L
0
1
3
1.5
L
Merlin
KissMyNani
Merlin
1
4
4
0.75
L
Heimdallr
Nokurei
Heimdallr
2
6
5
0.75
W
Danzaburou
RicardoMillos98
Danzaburou
2
1
4
4
L
Arachne
WraithKingNC
Arachne
5
2
2
3
W
Da Ji
10
4
4
3
L
Chronos
w054
Chronos
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,192
Damage
35,144
36,603
Taken
22,254
14,163
Mitigated
8,810
4,256
Healing
1,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Claribell
Kukulkan
2,041
259
0
341
5,423
1,914
0
2,544
2,794
8,647
0
W
Heimdallr
Dispatx
Heimdallr
6,093
1,977
0
253
2,054
905
0
818
1,236
0
35,425
W
Morgan Le Fay
Dyspatx
Morgan Le Fay
10,506
530
0
265
5,207
2,084
0
2,261
2,946
23,903
0
L
875
151
0
65
1,770
992
0
530
1,184
0
2,054
L
Merlin
KissMyNani
Merlin
7,491
356
30
694
7,822
2,563
0
1,969
5,713
31,395
0
L
Heimdallr
Nokurei
Heimdallr
3,616
1,687
0
450
10,349
3,842
0
4,509
5,622
0
19,006
W
Danzaburou
RicardoMillos98
Danzaburou
2,651
1,016
0
90
2,227
782
0
1,020
1,207
0
4,020
L
Arachne
WraithKingNC
Arachne
6,027
3,346
0
2,435
9,024
4,269
0
1,545
7,379
0
9,092
W
Da Ji
13,853
3,827
0
582
7,343
3,125
0
2,031
5,269
0
25,349
L
Chronos
w054
Chronos
1,183
432
0
582
7,638
2,497
0
3,258
4,158
12,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,180
Gold Earned
40,930
141
Minions Killed
171
4
Camps Cleared
8
688,074
Distance Traveled
649,713
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,996
999
14
2
1
143,134
0
W
Heimdallr
8,730
1,247
75
11
3
150,002
0
W
Morgan Le Fay
8,339
1,191
42
6
1
160,419
0
L
Tyr
6,533
933
8
1
0
79,213
0
L
Merlin
7,790
1,113
57
8
0
134,494
2
L
Heimdallr
7,860
1,123
36
5
1
127,408
0
W
Danzaburou
7,125
1,018
9
1
0
52,395
0
L
Arachne
8,223
1,175
5
1
3
225,539
2
W
Da Ji
9,740
1,391
31
4
3
143,763
1
L
Chronos
6,774
968
35
5
0
121,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role