Player Matchup

Artio
Artio
DummyBunny
Artio
Level 123
God Stats
4W - 0L
1,698 SR
Queue Stats
112W - 104L
1,511 Elo+
Solo
Sun Wukong
Sun Wukong
MASTERZHONG
Sun Wukong
Level 89
God Stats
12W - 6L
1,710 SR
Queue Stats
254W - 274L
1,522 Elo+
Party 1
Bakasura
Bakasura
YmirTiers
Bakasura
Level 88
God Stats
13W - 8L
1,609 SR
Queue Stats
80W - 69L
1,503 Elo+
Solo
Nu Wa
Nu Wa
christiansz
Nu Wa
Level 75
God Stats
37W - 21L
1,543 SR
Queue Stats
156W - 190L
1,423 Elo+
Solo
Izanami
Izanami
foorty21
Izanami
Level 89
God Stats
7W - 6L
1,690 SR
Queue Stats
88W - 118L
1,522 Elo+
Party 1
Team Averages
Level 93
1,650 SR
1,496 Elo+

VS

Team Averages
Level 89
1,543 SR
1,452 Elo+
Loki
Loki
 
Loki
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
ASimpleLife
Ah Puch
Level 117
God Stats
0W - 3L
1,574 SR
Queue Stats
235W - 248L
1,545 Elo+
Solo
Medusa
Medusa
LordQuesoDip
Medusa
Level 81
God Stats
2W - 2L
1,500 SR
Queue Stats
97W - 75L
1,254 Elo+
Solo
Raijin
Raijin
archninjawill
Raijin
Level 74
God Stats
6W - 5L
1,642 SR
Queue Stats
123W - 102L
1,550 Elo+
Solo
Ymir
Ymir
stitchvl2
Ymir
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
213W - 319L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
13
3 / 1 / 8
8,722
513
6,163
14,620
8,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
MASTERZHONG
Sun Wukong
17
6 / 0 / 9
10,441
614
12,730
12,815
8,388
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Bakasura
YmirTiers
Bakasura
18
12 / 0 / 7
10,900
641
15,507
17,574
8,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
5 / 3 / 9
9,228
543
10,803
8,125
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
foorty21
Izanami
16
4 / 3 / 7
9,845
579
6,294
12,214
3,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
6 / 4 / 1
9,646
567
9,975
10,683
3,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
ASimpleLife
Ah Puch
11
0 / 7 / 1
7,295
429
6,183
19,148
10,828
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
9
0 / 7 / 0
5,963
351
6,648
11,178
2,534
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
1 / 7 / 3
8,292
488
6,031
10,786
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
10
0 / 5 / 0
6,606
389
2,418
14,043
8,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
12
30
Kills
7
7
Deaths
30
40
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
6
4
1
1.63
L
Ah Puch
ASimpleLife
Ah Puch
0
7
1
0.07
W
Artio
3
1
8
7
L
Medusa
0
7
0
0
W
Sun Wukong
MASTERZHONG
Sun Wukong
6
0
9
10.5
W
Bakasura
YmirTiers
Bakasura
12
0
7
15.5
L
1
7
3
0.36
W
5
3
9
3.17
W
Izanami
foorty21
Izanami
4
3
7
2.5
L
Ymir
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,497
Damage
31,255
65,348
Taken
65,838
30,869
Mitigated
28,208
30,189
Healing
16,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
9,975
2,774
0
3,215
10,683
3,342
0
3,055
7,257
0
59,101
L
Ah Puch
ASimpleLife
Ah Puch
6,183
498
147
6,688
19,148
10,828
0
1,953
16,114
42,674
0
W
Artio
6,163
489
2,411
5,630
14,620
8,245
115
2,281
12,339
28,058
0
L
Medusa
6,648
2,731
0
1,733
11,178
2,534
0
4,522
6,606
0
31,699
W
Sun Wukong
MASTERZHONG
Sun Wukong
12,730
2,312
429
5,257
12,815
8,388
44
4,878
7,937
0
65,500
W
Bakasura
YmirTiers
Bakasura
15,507
10,252
0
10,881
17,574
8,301
43
3,364
14,210
0
83,637
L
6,031
839
0
1,753
10,786
2,879
0
3,814
6,429
54,592
0
W
10,803
2,876
188
1,440
8,125
2,071
0
1,943
6,182
54,921
0
W
Izanami
foorty21
Izanami
6,294
4,869
0
3,953
12,214
3,864
520
2,233
9,981
0
85,926
L
Ymir
2,418
256
265
2,883
14,043
8,625
0
3,890
9,364
25,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,136
Gold Earned
37,802
533
Minions Killed
377
0
Camps Cleared
0
1,693,694
Distance Traveled
1,465,418
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,646
567
97
6
0
341,618
2
L
Ah Puch
7,295
429
82
5
0
279,189
1
W
Artio
8,722
513
31
2
0
351,697
4
L
Medusa
5,963
351
57
3
0
288,707
0
W
Sun Wukong
10,441
614
126
7
0
344,208
2
W
Bakasura
10,900
641
140
8
0
405,210
2
L
Raijin
8,292
488
99
6
0
281,743
3
W
Nu Wa
9,228
543
86
5
0
309,772
4
W
Izanami
9,845
579
150
9
0
282,807
1
L
Ymir
6,606
389
42
2
0
274,161
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role