Player Matchup

Anubis
Anubis
JewelsUndJoules
Anubis
Level 23
God Stats
15W - 18L
1,405 SR
Queue Stats
144W - 160L
1,328 Elo+
Solo
Cupid
Cupid
MrgordisTR
Cupid
Level 11
God Stats
8W - 11L
1,382 SR
Queue Stats
9W - 14L
1,320 Elo+
Solo
Horus
Horus
SirFuzzyWumpkins
Horus
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
84W - 105L
1,500 Elo+
Solo
Thor
Thor
Tswelly731
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Neith
Neith
Vxrifiedgeo
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,207 Elo+
Solo
Team Averages
Level 13
1,458 SR
1,371 Elo+

VS

Team Averages
Level 13
1,573 SR
1,474 Elo+
Bellona
Bellona
ChildSlave89
Bellona
Level 23
God Stats
13W - 13L
1,442 SR
Queue Stats
121W - 148L
1,326 Elo+
Solo
Sylvanus
Sylvanus
Roll82
Sylvanus
Level 20
God Stats
5W - 2L
1,843 SR
Queue Stats
30W - 19L
1,548 Elo+
Party 1
Kukulkan
Kukulkan
TheKingOfLimbs8
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
gainztrain121
Pele
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Ra
Ra
kenGor76339
Ra
Level 18
God Stats
3W - 2L
1,579 SR
Queue Stats
22W - 17L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 3
10,875
544
12,581
10,211
4,822
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
15
5 / 3 / 5
10,254
513
7,618
11,819
3,842
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 2 / 8
11,038
552
11,807
20,409
20,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
14 / 7 / 4
12,012
601
22,124
15,654
9,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 11 / 5
8,111
406
3,322
12,256
4,048
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ChildSlave89
Bellona
17
3 / 5 / 3
9,778
489
5,916
20,869
15,652
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
Roll82
Sylvanus
15
3 / 4 / 10
9,707
485
10,791
22,085
28,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
7
1 / 5 / 2
6,608
330
3,254
4,200
932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 10 / 6
7,673
384
5,398
13,597
3,853
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

16
14 / 8 / 5
11,159
558
18,798
17,652
8,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
48
30
Kills
22
26
Deaths
32
25
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bellona
ChildSlave89
Bellona
3
5
3
0.9
W
7
3
3
2.83
W
Cupid
5
3
5
2.5
L
Sylvanus
Roll82
Sylvanus
3
4
10
2
W
3
2
8
3.5
L
Kukulkan
1
5
2
0.4
W
14
7
4
2.29
W
1
11
5
0.32
L
1
10
6
0.4
L
14
8
5
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,452
Damage
44,157
70,349
Taken
78,403
42,823
Mitigated
56,534
18,230
Healing
25,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ChildSlave89
Bellona
5,916
1,576
0
1,378
20,869
15,652
75
5,281
14,930
0
60,404
W
12,581
351
0
2,570
10,211
4,822
807
5,352
4,656
66,900
0
W
Cupid
7,618
3,571
955
3,837
11,819
3,842
3,458
6,119
5,490
0
47,345
L
Sylvanus
Roll82
Sylvanus
10,791
2,138
3,128
10,728
22,085
28,046
578
5,855
15,779
32,414
0
W
11,807
3,237
1,651
7,758
20,409
20,267
2,195
7,837
12,246
14,417
42,673
L
Kukulkan
3,254
1,053
0
221
4,200
932
449
469
3,731
12,799
0
W
22,124
6,849
0
1,266
15,654
9,844
658
6,203
9,239
0
80,711
W
3,322
2,705
0
193
12,256
4,048
833
6,314
5,720
0
17,990
L
5,398
1,122
0
1,305
13,597
3,853
112
1,729
11,714
0
28,481
L
18,798
3,746
2,061
6,192
17,652
8,051
1,146
2,873
14,636
60,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,290
Gold Earned
44,925
460
Minions Killed
340
0
Camps Cleared
0
1,675,134
Distance Traveled
1,391,097
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,778
489
106
5
0
286,465
1
W
Anubis
10,875
544
113
6
0
339,099
0
W
Cupid
10,254
513
98
5
0
352,831
0
L
Sylvanus
9,707
485
43
2
0
326,673
2
W
Horus
11,038
552
101
5
0
354,023
0
L
Kukulkan
6,608
330
38
2
0
133,650
1
W
Thor
12,012
601
112
6
0
384,210
0
W
Neith
8,111
406
36
2
0
244,971
0
L
Pele
7,673
384
43
2
0
305,709
2
L
Ra
11,159
558
110
6
0
338,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role