Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
JoXuX25
Artio
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 53L
1,393 Elo+
Party 2
The Morrigan
The Morrigan
Lorda9
The Morrigan
Level 87
God Stats
0W - 4L
1,200 SR
Queue Stats
40W - 39L
1,429 Elo+
Solo
Serqet
Serqet
Vampirossa
Serqet
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 193L
1,428 Elo+
Solo
Ullr
Ullr
ringo10
Ullr
Level 85
God Stats
1W - 4L
1,710 SR
Queue Stats
109W - 100L
1,485 Elo+
Party 2
Team Averages
Level 84
1,482 SR
1,447 Elo+

VS

Team Averages
Level 90
1,539 SR
1,388 Elo+
Morgan Le Fay
Morgan Le Fay
ArsAres
Morgan Le Fay
Level 157
God Stats
3W - 4L
1,499 SR
Queue Stats
392W - 406L
1,431 Elo+
Solo
Achilles
Achilles
CrPotato
Achilles
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 37L
1,290 Elo+
Party 1
Neith
Neith
GaRyShPrOtEr
Neith
Level 129
God Stats
2W - 2L
1,449 SR
Queue Stats
109W - 96L
1,495 Elo+
Solo
Medusa
Medusa
OldaPolda123
Medusa
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 13L
1,292 Elo+
Party 1
Tiamat
Tiamat
anekco
Tiamat
Level 21
God Stats
2W - 0L
1,747 SR
Queue Stats
8W - 9L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
2 / 7 / 17
10,140
676
11,903
24,259
17,194
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Artio
JoXuX25
Artio
17
3 / 4 / 18
10,201
680
4,033
19,578
20,870
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

The Morrigan
Lorda9
The Morrigan
20
11 / 4 / 12
12,098
807
21,213
10,025
5,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Serqet
Vampirossa
Serqet
19
6 / 5 / 18
11,773
785
15,295
17,641
17,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ullr
ringo10
Ullr
18
6 / 4 / 13
10,759
717
14,384
11,989
6,323
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ArsAres
Morgan Le Fay
17
1 / 6 / 15
10,346
690
12,223
13,598
5,462
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
CrPotato
Achilles
16
4 / 7 / 11
10,423
695
9,664
29,627
29,496
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
8 / 4 / 11
12,056
804
16,438
12,990
5,993
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Medusa
19
10 / 6 / 8
12,350
823
20,119
16,343
6,965
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
anekco
Tiamat
17
1 / 5 / 12
10,014
668
12,791
14,685
8,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
81
28
Kills
24
24
Deaths
28
78
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
7
17
1.5
W
Morgan Le Fay
ArsAres
Morgan Le Fay
1
6
15
1.42
W
Achilles
CrPotato
Achilles
4
7
11
1.36
W
8
4
11
3.38
L
Artio
JoXuX25
Artio
3
4
18
3
L
The Morrigan
Lorda9
The Morrigan
11
4
12
4.25
W
Medusa
10
6
8
2.33
L
Serqet
Vampirossa
Serqet
6
5
18
3
W
Tiamat
anekco
Tiamat
1
5
12
1.4
L
Ullr
ringo10
Ullr
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,828
Damage
71,235
83,492
Taken
87,243
67,016
Mitigated
56,127
36,550
Healing
30,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
11,903
917
2,868
7,582
24,259
17,194
381
6,723
17,536
23,027
0
W
Morgan Le Fay
ArsAres
Morgan Le Fay
12,223
1,307
2,171
2,587
13,598
5,462
1,051
5,886
6,762
33,033
0
W
Achilles
CrPotato
Achilles
9,664
2,119
626
6,950
29,627
29,496
451
9,103
19,292
801
18,499
W
16,438
6,155
2,037
4,657
12,990
5,993
811
5,787
7,070
0
40,923
L
Artio
JoXuX25
Artio
4,033
194
3,334
4,658
19,578
20,870
195
4,997
14,581
12,814
0
L
The Morrigan
Lorda9
The Morrigan
21,213
5,623
2,671
2,248
10,025
5,415
889
4,076
5,852
35,768
10,002
W
Medusa
20,119
11,338
2,835
3,986
16,343
6,965
1,389
4,767
10,842
0
34,424
L
Serqet
Vampirossa
Serqet
15,295
5,622
3,569
4,787
17,641
17,214
1,101
4,629
13,012
0
16,893
W
Tiamat
anekco
Tiamat
12,791
1,570
588
3,573
14,685
8,211
951
4,254
10,045
29,441
0
L
Ullr
ringo10
Ullr
14,384
3,587
2,831
2,002
11,989
6,323
3,196
4,933
7,056
0
25,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,971
Gold Earned
55,189
134
Minions Killed
166
0
Camps Cleared
0
1,271,579
Distance Traveled
1,262,758
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,140
676
21
1
0
254,976
0
W
Morgan Le Fay
10,346
690
37
2
0
251,138
3
W
Achilles
10,423
695
15
1
0
246,575
0
W
Neith
12,056
804
58
4
0
243,094
2
L
Artio
10,201
680
15
1
0
267,985
0
L
The Morrigan
12,098
807
49
3
0
217,429
0
W
Medusa
12,350
823
29
2
0
255,074
0
L
Serqet
11,773
785
14
1
0
265,749
1
W
Tiamat
10,014
668
27
2
0
266,877
0
L
Ullr
10,759
717
35
2
0
265,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role