Player Matchup

Bakasura
Bakasura
BayKurt04
Bakasura
Level 24
God Stats
1W - 3L
1,462 SR
Queue Stats
61W - 60L
1,426 Elo+
Party 1
Neith
Neith
MrGx5330
Neith
Level 29
God Stats
2W - 1L
1,318 SR
Queue Stats
50W - 45L
1,381 Elo+
Solo
Artemis
Artemis
Unkronh
Artemis
Level 27
God Stats
7W - 5L
1,267 SR
Queue Stats
24W - 15L
1,244 Elo+
Solo
Merlin
Merlin
diosdemicasaxd
Merlin
Level 5
God Stats
0W - 2L
1,387 SR
Queue Stats
0W - 3L
1,064 Elo+
Solo
Cerberus
Cerberus
dozi1907
Cerberus
Level 15
God Stats
21W - 17L
1,580 SR
Queue Stats
26W - 28L
1,406 Elo+
Party 1
Team Averages
Level 20
1,403 SR
1,304 Elo+

VS

Team Averages
Level 15
1,608 SR
1,459 Elo+
Thoth
Thoth
Helianthus227
Thoth
Level 21
God Stats
15W - 8L
1,634 SR
Queue Stats
132W - 38L
1,531 Elo+
Solo
Baron Samedi
Baron Samedi
boss_1991_war
Baron Samedi
Level 26
God Stats
9W - 8L
1,722 SR
Queue Stats
111W - 131L
1,254 Elo+
Solo
Yemoja
Yemoja
cima_ideale
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Pele
Pele
infamousdbb
Pele
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 112L
1,569 Elo+
Solo
Medusa
Medusa
mDmGPower
Medusa
Level 23
God Stats
4W - 2L
1,684 SR
Queue Stats
14W - 12L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BayKurt04
Bakasura
8
1 / 3 / 1
4,910
491
1,665
5,067
1,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
MrGx5330
Neith
8
2 / 4 / 1
5,306
531
4,343
5,329
1,690
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
Unkronh
Artemis
8
3 / 5 / 0
5,117
512
4,231
6,793
1,527
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
1 / 6 / 2
4,739
474
2,617
4,656
1,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
dozi1907
Cerberus
7
1 / 4 / 2
4,464
446
2,516
6,645
3,942
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 1
6,661
666
3,974
4,871
1,267
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
boss_1991_war
Baron Samedi
10
3 / 2 / 4
5,612
561
3,225
5,774
2,161
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
7
0 / 4 / 4
4,794
479
1,170
6,856
4,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
11 / 0 / 2
7,370
737
6,037
5,953
2,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
mDmGPower
Medusa
7
1 / 3 / 4
4,995
500
4,301
5,421
1,260
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
8
Kills
21
22
Deaths
9
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BayKurt04
Bakasura
1
3
1
0.5
W
6
0
1
6.5
L
Neith
MrGx5330
Neith
2
4
1
0.63
L
Artemis
Unkronh
Artemis
3
5
0
0.6
W
Baron Samedi
boss_1991_war
Baron Samedi
3
2
4
2.5
W
Yemoja
0
4
4
0.5
L
1
6
2
0.33
L
Cerberus
dozi1907
Cerberus
1
4
2
0.5
W
11
0
2
12
W
Medusa
mDmGPower
Medusa
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,372
Damage
18,707
28,490
Taken
28,875
9,770
Mitigated
11,143
4,443
Healing
7,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BayKurt04
Bakasura
1,665
1,367
0
1,591
5,067
1,553
0
54
5,013
0
18,795
W
3,974
341
0
1,320
4,871
1,267
0
551
4,320
36,115
0
L
Neith
MrGx5330
Neith
4,343
1,738
0
671
5,329
1,690
1,352
3,103
2,172
0
26,920
L
Artemis
Unkronh
Artemis
4,231
1,887
0
1,440
6,793
1,527
0
1,444
5,253
0
24,753
W
Baron Samedi
boss_1991_war
Baron Samedi
3,225
613
82
1,802
5,774
2,161
0
870
4,904
19,694
0
W
Yemoja
1,170
260
188
379
6,856
4,072
723
1,274
5,582
7,480
0
L
2,617
459
0
0
4,656
1,058
0
2,031
2,515
11,892
0
L
Cerberus
dozi1907
Cerberus
2,516
478
0
741
6,645
3,942
0
1,395
5,168
8,468
0
W
6,037
2,277
0
2,171
5,953
2,383
392
1,167
4,711
0
40,460
W
Medusa
mDmGPower
Medusa
4,301
2,100
0
1,442
5,421
1,260
568
1,271
4,130
0
17,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,536
Gold Earned
29,432
192
Minions Killed
226
0
Camps Cleared
0
899,364
Distance Traveled
935,574
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,910
491
49
5
0
191,915
2
W
Thoth
6,661
666
73
7
0
192,453
2
L
Neith
5,306
531
52
5
0
159,785
0
L
Artemis
5,117
512
48
5
0
172,036
3
W
Baron Samedi
5,612
561
31
3
0
176,973
0
W
Yemoja
4,794
479
19
2
0
164,337
0
L
Merlin
4,739
474
22
2
0
178,426
1
L
Cerberus
4,464
446
21
2
0
197,202
1
W
Pele
7,370
737
72
7
0
204,091
0
W
Medusa
4,995
500
31
3
0
197,720
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role