Player Matchup

Anubis
Anubis
Endwalker
Anubis
Level 155
God Stats
3W - 2L
1,598 SR
Queue Stats
105W - 74L
1,605 Elo+
Party 1
King Arthur
King Arthur
Recun
King Arthur
Level 26
God Stats
29W - 9L
1,687 SR
Queue Stats
46W - 23L
1,655 Elo+
Party 1
Ravana
Ravana
vNawar
Ravana
Level 121
God Stats
16W - 13L
1,513 SR
Queue Stats
47W - 50L
1,547 Elo+
Party 1
Team Averages
Level 101
1,599 SR
1,602 Elo+

VS

Team Averages
Level 43
1,519 SR
1,709 Elo+
Bacchus
Bacchus
DoktorDosenbier
Bacchus
Level 89
God Stats
12W - 8L
1,674 SR
Queue Stats
276W - 166L
1,731 Elo+
Party 2
Neith
Neith
EmgyrWarEmreis
Neith
Level 13
God Stats
2W - 7L
1,305 SR
Queue Stats
2W - 7L
1,682 Elo+
Solo
Ra
Ra
mommysmilker69
Ra
Level 27
God Stats
9W - 6L
1,577 SR
Queue Stats
151W - 72L
1,714 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Endwalker
Anubis
15
8 / 4 / 8
10,098
777
12,401
8,806
5,677
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Recun
King Arthur
14
4 / 0 / 12
9,402
723
13,721
11,455
7,357
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
vNawar
Ravana
13
8 / 5 / 6
9,797
754
10,489
8,452
4,775
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 3
8,955
689
7,675
15,348
22,687
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 12 / 6
8,775
675
4,549
17,078
4,127
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 7 / 6
8,226
633
4,672
8,277
2,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
20
Kills
8
9
Deaths
20
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
1
3
5.5
L
3
12
6
0.5
W
Anubis
Endwalker
Anubis
8
4
8
3
W
King Arthur
Recun
King Arthur
4
0
12
10
L
1
7
6
0.57
W
Ravana
vNawar
Ravana
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,611
Damage
16,896
28,713
Taken
40,703
17,809
Mitigated
29,092
6,808
Healing
6,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,675
1,152
404
2,338
15,348
22,687
0
3,229
12,119
14,178
0
L
4,549
1,402
344
1,738
17,078
4,127
0
7,058
10,020
0
19,742
W
Anubis
Endwalker
Anubis
12,401
855
108
3,071
8,806
5,677
133
4,308
4,348
32,311
0
W
King Arthur
Recun
King Arthur
13,721
1,976
0
3,223
11,455
7,357
293
5,384
5,871
0
32,702
L
4,672
320
1,036
365
8,277
2,278
0
2,452
5,825
26,723
0
W
Ravana
vNawar
Ravana
10,489
2,735
0
406
8,452
4,775
964
2,493
5,842
0
27,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,297
Gold Earned
25,956
145
Minions Killed
119
6
Camps Cleared
4
679,595
Distance Traveled
545,605
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,955
689
20
2
1
206,553
3
L
Neith
8,775
675
33
3
2
140,985
2
W
Anubis
10,098
777
59
5
2
199,335
1
W
King Arthur
9,402
723
49
4
2
253,436
0
L
Ra
8,226
633
66
5
1
198,067
1
W
Ravana
9,797
754
37
3
2
226,824
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role