Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Atlas88OGM
Apollo
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
633W - 628L
1,601 Elo+
Solo
Scylla
Scylla
GudNeim
Scylla
Level 129
God Stats
10W - 6L
1,663 SR
Queue Stats
277W - 234L
1,573 Elo+
Solo
Cu Chulainn
Cu Chulainn
KalleKalkun
Cu Chulainn
Level 156
God Stats
3W - 5L
1,570 SR
Queue Stats
215W - 226L
1,548 Elo+
Solo
Ymir
Ymir
TomNnnB12
Ymir
Level 65
God Stats
34W - 31L
1,574 SR
Queue Stats
160W - 152L
1,583 Elo+
Solo
Team Averages
Level 132
1,561 SR
1,561 Elo+

VS

Team Averages
Level 149
1,553 SR
1,500 Elo+
Sol
Sol
Arzuros
Sol
Level 152
God Stats
15W - 7L
1,713 SR
Queue Stats
406W - 417L
1,620 Elo+
Party 1
Nemesis
Nemesis
Ouromov
Nemesis
Level 160
God Stats
3W - 5L
1,478 SR
Queue Stats
12W - 20L
1,161 Elo+
Solo
Scylla
Scylla
PromastahALEX
Scylla
Level 127
God Stats
1W - 5L
1,137 SR
Queue Stats
212W - 212L
1,582 Elo+
Solo
King Arthur
King Arthur
Tixyn
King Arthur
Level 158
God Stats
5W - 1L
1,612 SR
Queue Stats
132W - 123L
1,539 Elo+
Solo
Fenrir
Fenrir
barioth14
Fenrir
Level 149
God Stats
14W - 7L
1,824 SR
Queue Stats
422W - 431L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
8
1 / 0 / 0
4,219
703
1,538
3,155
754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Atlas88OGM
Apollo
6
0 / 0 / 1
3,390
565
1,620
2,613
790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
GudNeim
Scylla
7
1 / 1 / 0
3,735
623
655
2,667
651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
KalleKalkun
Cu Chulainn
6
0 / 0 / 2
3,603
601
2,524
3,729
1,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ymir
1
0 / 0 / 0
1,128
188
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
7
0 / 0 / 0
3,935
656
3,143
3,570
621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Ouromov
Nemesis
6
0 / 0 / 1
4,013
669
1,165
2,283
496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 0 / 0
4,447
741
1,107
1,034
229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
Tixyn
King Arthur
7
0 / 1 / 0
3,861
644
1,470
4,867
2,209
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
barioth14
Fenrir
6
0 / 1 / 0
3,709
618
583
3,514
1,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
2
Kills
1
1
Deaths
2
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
0
0
1
W
Sol
0
0
0
0
L
Apollo
Atlas88OGM
Apollo
0
0
1
0.5
L
Scylla
GudNeim
Scylla
1
1
0
1
L
Cu Chulainn
KalleKalkun
Cu Chulainn
0
0
2
1
W
Nemesis
Ouromov
Nemesis
0
0
1
0.5
W
1
0
0
1
W
King Arthur
Tixyn
King Arthur
0
1
0
0
L
Ymir
0
0
0
0
W
Fenrir
barioth14
Fenrir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,337
Damage
7,468
12,164
Taken
15,268
3,692
Mitigated
4,647
4,535
Healing
8,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
1,538
699
0
1,661
3,155
754
0
0
3,155
19,836
329
W
Sol
3,143
1,545
0
2,823
3,570
621
1,382
202
3,251
25,538
0
L
Apollo
Atlas88OGM
Apollo
1,620
982
0
877
2,613
790
0
1,524
1,089
0
15,058
L
Scylla
GudNeim
Scylla
655
127
0
605
2,667
651
0
1,086
1,501
15,030
0
L
Cu Chulainn
KalleKalkun
Cu Chulainn
2,524
336
0
1,392
3,729
1,497
0
1,560
2,169
0
10,846
W
Nemesis
Ouromov
Nemesis
1,165
317
0
1,518
2,283
496
0
48
2,235
0
15,199
W
1,107
166
0
500
1,034
229
0
246
744
21,379
0
W
King Arthur
Tixyn
King Arthur
1,470
207
0
1,680
4,867
2,209
0
1,020
3,688
0
16,243
L
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
barioth14
Fenrir
583
155
0
1,568
3,514
1,092
0
260
2,991
0
3,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,075
Gold Earned
19,965
131
Minions Killed
179
0
Camps Cleared
0
454,754
Distance Traveled
610,097
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
4,219
703
47
8
0
104,674
0
W
Sol
3,935
656
46
8
0
110,577
1
L
Apollo
3,390
565
31
5
0
113,135
0
L
Scylla
3,735
623
31
5
0
106,661
1
L
Cu Chulainn
3,603
601
22
4
0
130,284
0
W
Nemesis
4,013
669
38
6
0
151,164
1
W
Scylla
4,447
741
48
8
0
110,018
3
W
King Arthur
3,861
644
35
6
0
115,722
2
L
Ymir
1,128
188
0
0
0
0
0
W
Fenrir
3,709
618
12
2
0
122,616
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role