Player Matchup

Cerberus
Cerberus
ClumsyDucker
Cerberus
Level 45
God Stats
1W - 1L
1,157 SR
Queue Stats
23W - 6L
1,783 Elo+
Party 2
Gilgamesh
Gilgamesh
SmiteSukMe
Gilgamesh
Level 45
God Stats
2W - 2L
1,489 SR
Queue Stats
19W - 5L
1,748 Elo+
Party 2
Ra
Ra
novabunny
Ra
Level 112
God Stats
1W - 1L
1,301 SR
Queue Stats
2W - 1L
1,503 Elo+
Party 2
Team Averages
Level 67
1,316 SR
1,678 Elo+

VS

Team Averages
Level 64
1,590 SR
1,527 Elo+
Neith
Neith
Rakeriko
Neith
Level 46
God Stats
2W - 6L
1,471 SR
Queue Stats
24W - 38L
1,429 Elo+
Solo
Jormungandr
Jormungandr
Raphoo12
Jormungandr
Level 68
God Stats
1W - 1L
1,704 SR
Queue Stats
125W - 114L
1,590 Elo+
Party 1
Zeus
Zeus
literalmax
Zeus
Level 79
God Stats
11W - 16L
1,594 SR
Queue Stats
220W - 208L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ClumsyDucker
Cerberus
11
1 / 3 / 11
7,324
732
6,468
11,269
11,151
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gilgamesh
SmiteSukMe
Gilgamesh
12
8 / 0 / 4
8,278
828
8,491
8,373
8,226
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 1 / 9
7,920
792
7,461
5,354
2,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Rakeriko
Neith
10
1 / 5 / 2
6,405
641
7,206
7,561
2,592
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Raphoo12
Jormungandr
10
1 / 2 / 2
6,950
695
5,639
11,979
7,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
2 / 5 / 1
6,522
652
8,332
6,854
1,608
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
12
Kills
4
4
Deaths
12
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ClumsyDucker
Cerberus
1
3
11
2.17
L
Neith
Rakeriko
Neith
1
5
2
0.4
L
Jormungandr
Raphoo12
Jormungandr
1
2
2
1
W
Gilgamesh
SmiteSukMe
Gilgamesh
8
0
4
10
L
2
5
1
0.5
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,420
Damage
21,177
24,996
Taken
26,394
22,247
Mitigated
11,629
9,198
Healing
4,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ClumsyDucker
Cerberus
6,468
615
697
2,909
11,269
11,151
741
6,000
5,269
19,923
0
L
Neith
Rakeriko
Neith
7,206
3,398
0
384
7,561
2,592
0
3,720
3,841
0
18,386
L
Jormungandr
Raphoo12
Jormungandr
5,639
1,635
0
3,044
11,979
7,429
0
7,561
4,418
17,712
0
W
Gilgamesh
SmiteSukMe
Gilgamesh
8,491
2,434
0
962
8,373
8,226
1,071
5,353
3,020
2,452
12,170
L
8,332
1,302
0
955
6,854
1,608
0
3,775
3,079
28,039
1,960
W
7,461
717
2,814
1,816
5,354
2,870
579
2,522
2,832
34,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,522
Gold Earned
19,877
135
Minions Killed
103
5
Camps Cleared
4
599,594
Distance Traveled
488,948
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,324
732
51
5
2
188,958
3
L
Neith
6,405
641
31
3
0
149,656
4
L
Jormungandr
6,950
695
26
3
0
183,457
3
W
Gilgamesh
8,278
828
13
1
1
206,202
3
L
Zeus
6,522
652
46
5
4
155,835
2
W
Ra
7,920
792
71
7
2
204,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role