Player Matchup

Chang'e
Chang'e
BipityGit
Chang'e
Level 66
God Stats
0W - 2L
1,315 SR
Queue Stats
24W - 29L
1,482 Elo+
Party 1
Hun Batz
Hun Batz
NatureLizard69
Hun Batz
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 65L
1,517 Elo+
Party 1
Nemesis
Nemesis
RobbieRob711
Nemesis
Level 65
God Stats
2W - 3L
1,548 SR
Queue Stats
31W - 45L
1,434 Elo+
Party 1
Tiamat
Tiamat
Strentch
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,467 Elo+
Party 1
Pele
Pele
br0sidon
Pele
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,456 Elo+
Party 1
Team Averages
Level 51
1,473 SR
1,471 Elo+

VS

Team Averages
Level 72
1,514 SR
1,399 Elo+
Ah Puch
Ah Puch
DeathsKiss12
Ah Puch
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 124L
1,374 Elo+
Party 2
Freya
Freya
Ezyria
Freya
Level 44
God Stats
1W - 0L
1,463 SR
Queue Stats
21W - 22L
1,357 Elo+
Party 3
Mercury
Mercury
ICExTHIEF
Mercury
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 38L
1,385 Elo+
Party 2
Sun Wukong
Sun Wukong
ShreddedIettuce
Sun Wukong
Level 117
God Stats
1W - 1L
1,522 SR
Queue Stats
55W - 45L
1,461 Elo+
Party 3
Chang'e
Chang'e
noahp21
Chang'e
Level 92
God Stats
1W - 1L
1,584 SR
Queue Stats
95W - 99L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BipityGit
Chang'e
19
5 / 4 / 12
10,495
807
10,003
11,711
3,864
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
17
8 / 9 / 7
10,494
807
15,560
16,683
13,209
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
RobbieRob711
Nemesis
12
0 / 9 / 7
7,561
582
4,154
13,277
3,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
Strentch
Tiamat
17
5 / 7 / 10
9,969
767
10,712
13,844
6,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
15
4 / 8 / 10
9,301
715
11,624
12,922
4,491
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DeathsKiss12
Ah Puch
17
4 / 3 / 21
10,562
812
14,006
11,599
4,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Freya
Ezyria
Freya
15
4 / 5 / 18
9,840
757
8,496
13,029
5,010
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
ICExTHIEF
Mercury
18
5 / 6 / 15
10,504
808
6,580
12,006
5,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
ShreddedIettuce
Sun Wukong
19
11 / 5 / 17
11,641
895
14,112
16,261
10,469
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
noahp21
Chang'e
20
13 / 4 / 19
12,462
959
17,075
14,778
5,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
127
22
Kills
37
37
Deaths
23
46
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BipityGit
Chang'e
5
4
12
2.75
W
Ah Puch
DeathsKiss12
Ah Puch
4
3
21
4.83
W
Freya
Ezyria
Freya
4
5
18
2.6
W
Mercury
ICExTHIEF
Mercury
5
6
15
2.08
L
Hun Batz
8
9
7
1.28
L
Nemesis
RobbieRob711
Nemesis
0
9
7
0.39
W
Sun Wukong
ShreddedIettuce
Sun Wukong
11
5
17
3.9
L
Tiamat
Strentch
Tiamat
5
7
10
1.43
L
Pele
4
8
10
1.13
W
Chang'e
noahp21
Chang'e
13
4
19
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,053
Damage
60,269
68,437
Taken
67,673
32,221
Mitigated
30,747
15,815
Healing
29,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BipityGit
Chang'e
10,003
853
3,660
4,392
11,711
3,864
568
5,740
5,733
23,758
0
W
Ah Puch
DeathsKiss12
Ah Puch
14,006
771
1,596
4,485
11,599
4,117
1,148
4,071
7,528
32,966
0
W
Freya
Ezyria
Freya
8,496
2,243
992
2,767
13,029
5,010
500
2,671
10,358
14,276
0
W
Mercury
ICExTHIEF
Mercury
6,580
3,047
1,446
2,051
12,006
5,329
1,037
4,513
7,493
0
13,173
L
Hun Batz
15,560
2,911
747
1,132
16,683
13,209
479
8,705
7,690
0
27,975
L
Nemesis
RobbieRob711
Nemesis
4,154
241
543
828
13,277
3,887
249
7,736
5,249
0
6,176
W
Sun Wukong
ShreddedIettuce
Sun Wukong
14,112
2,085
1,730
2,405
16,261
10,469
674
4,757
11,504
0
30,822
L
Tiamat
Strentch
Tiamat
10,712
702
0
2,699
13,844
6,770
162
7,730
5,914
22,483
0
L
Pele
11,624
1,794
703
1,111
12,922
4,491
0
8,464
4,274
0
18,650
W
Chang'e
noahp21
Chang'e
17,075
863
7,189
5,293
14,778
5,822
713
4,703
10,075
33,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,820
Gold Earned
55,009
106
Minions Killed
128
0
Camps Cleared
0
1,123,720
Distance Traveled
1,224,160
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,495
807
37
3
0
226,075
0
W
Ah Puch
10,562
812
31
2
0
236,107
1
W
Freya
9,840
757
10
1
0
235,612
2
W
Mercury
10,504
808
7
1
0
274,201
0
L
Hun Batz
10,494
807
35
3
0
203,841
0
L
Nemesis
7,561
582
3
0
0
214,973
0
W
Sun Wukong
11,641
895
39
3
0
228,752
0
L
Tiamat
9,969
767
16
1
0
224,160
0
L
Pele
9,301
715
15
1
0
254,671
0
W
Chang'e
12,462
959
41
3
0
249,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role