Player Matchup

Horus
Horus
Cornasus
Horus
Level 18
God Stats
6W - 11L
1,428 SR
Queue Stats
13W - 30L
1,311 Elo+
Party 1
Hachiman
Hachiman
LynxAureum
Hachiman
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 28L
1,228 Elo+
Party 1
Thoth
Thoth
reworkdowarwick
Thoth
Level 22
God Stats
1W - 5L
1,500 SR
Queue Stats
13W - 31L
1,302 Elo+
Party 1
Team Averages
Level 22
1,476 SR
1,280 Elo+

VS

Team Averages
Level 127
1,459 SR
1,467 Elo+
Hachiman
Hachiman
 
Hachiman
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Tachman_sanju
Kukulkan
Level 108
God Stats
42W - 68L
1,376 SR
Queue Stats
463W - 676L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Cornasus
Horus
11
1 / 6 / 4
7,822
652
3,442
12,710
13,128
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
LynxAureum
Hachiman
10
0 / 5 / 4
7,372
614
4,946
11,292
3,590
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
4 / 5 / 1
8,890
741
6,883
9,511
2,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
11 / 1 / 4
10,055
838
8,865
7,218
2,320
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
 
Ganesha
13
0 / 2 / 15
8,387
699
8,478
12,043
8,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Tachman_sanju
Kukulkan
13
5 / 2 / 8
9,059
755
10,597
5,543
1,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
5
Kills
16
16
Deaths
5
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
11
1
4
13
W
Ganesha
 
Ganesha
0
2
15
3.75
L
Horus
Cornasus
Horus
1
6
4
0.5
L
Hachiman
LynxAureum
Hachiman
0
5
4
0.4
W
Kukulkan
Tachman_sanju
Kukulkan
5
2
8
4.5
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,271
Damage
27,940
33,513
Taken
24,804
19,673
Mitigated
13,226
8,280
Healing
5,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
8,865
5,508
0
1,110
7,218
2,320
1,380
1,261
5,957
0
39,796
W
Ganesha
 
Ganesha
8,478
272
0
3,321
12,043
8,958
351
3,520
8,523
24,136
0
L
Horus
Cornasus
Horus
3,442
1,509
2,358
2,848
12,710
13,128
0
6,402
6,079
0
10,737
L
Hachiman
LynxAureum
Hachiman
4,946
2,630
1,005
1,426
11,292
3,590
0
6,474
4,685
0
19,549
W
Kukulkan
Tachman_sanju
Kukulkan
10,597
391
300
1,209
5,543
1,948
262
2,418
3,125
36,277
0
L
6,883
550
0
643
9,511
2,955
0
6,135
3,214
27,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,084
Gold Earned
27,501
93
Minions Killed
138
3
Camps Cleared
7
603,548
Distance Traveled
683,776
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,055
838
77
6
4
223,298
3
W
Ganesha
8,387
699
1
0
0
232,889
5
L
Horus
7,822
652
20
2
2
213,992
1
L
Hachiman
7,372
614
26
2
0
190,863
0
W
Kukulkan
9,059
755
60
5
3
227,589
2
L
Thoth
8,890
741
47
4
1
198,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role