Player Matchup

Cthulhu
Cthulhu
FireFoxy332
Cthulhu
Level 14
God Stats
4W - 2L
1,647 SR
Queue Stats
19W - 22L
1,398 Elo+
Party 1
Jing Wei
Jing Wei
FoxButcher
Jing Wei
Level 20
God Stats
2W - 15L
1,253 SR
Queue Stats
38W - 55L
1,420 Elo+
Party 1
Thor
Thor
Mistake1337
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,484 Elo+
Solo
Merlin
Merlin
Warllow
Merlin
Level 23
God Stats
2W - 5L
1,493 SR
Queue Stats
4W - 7L
1,297 Elo+
Solo
Nu Wa
Nu Wa
blex2413
Nu Wa
Level 40
God Stats
2W - 5L
1,393 SR
Queue Stats
93W - 135L
1,371 Elo+
Party 1
Team Averages
Level 25
1,457 SR
1,394 Elo+

VS

Team Averages
Level 15
1,626 SR
1,424 Elo+
Morgan Le Fay
Morgan Le Fay
ApolloOrTroll
Morgan Le Fay
Level 18
God Stats
13W - 4L
1,735 SR
Queue Stats
43W - 40L
1,516 Elo+
Solo
Izanami
Izanami
Barmaleu
Izanami
Level 29
God Stats
1W - 0L
1,809 SR
Queue Stats
3W - 1L
1,572 Elo+
Solo
Nemesis
Nemesis
Coldfire477
Nemesis
Level 8
God Stats
2W - 3L
1,369 SR
Queue Stats
14W - 23L
1,286 Elo+
Solo
Ares
Ares
LeadingDemon
Ares
Level 3
God Stats
2W - 1L
1,715 SR
Queue Stats
2W - 7L
1,413 Elo+
Party 2
Sun Wukong
Sun Wukong
Morkie343
Sun Wukong
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 17L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FireFoxy332
Cthulhu
10
1 / 2 / 1
6,225
415
3,537
10,799
7,320
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
FoxButcher
Jing Wei
11
4 / 4 / 2
7,260
484
5,090
7,794
2,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 1 / 2
6,932
462
4,280
11,032
3,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Warllow
Merlin
12
1 / 2 / 0
7,333
489
4,894
5,557
1,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
blex2413
Nu Wa
10
0 / 11 / 0
6,121
408
3,172
13,470
3,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ApolloOrTroll
Morgan Le Fay
17
12 / 0 / 2
10,173
678
16,146
7,506
2,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Barmaleu
Izanami
12
4 / 2 / 0
7,471
498
9,433
6,189
1,693
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Coldfire477
Nemesis
12
1 / 1 / 7
7,470
498
2,220
7,881
3,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
0 / 4 / 4
6,744
450
2,086
7,414
2,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Morkie343
Sun Wukong
14
2 / 1 / 0
8,179
545
3,371
8,432
3,569
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
8
Kills
19
20
Deaths
8
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ApolloOrTroll
Morgan Le Fay
12
0
2
13
W
Izanami
Barmaleu
Izanami
4
2
0
2
W
Nemesis
Coldfire477
Nemesis
1
1
7
4.5
L
Cthulhu
FireFoxy332
Cthulhu
1
2
1
0.75
L
Jing Wei
FoxButcher
Jing Wei
4
4
2
1.25
W
0
4
4
0.5
L
2
1
2
3
W
Sun Wukong
Morkie343
Sun Wukong
2
1
0
2
L
Merlin
Warllow
Merlin
1
2
0
0.5
L
Nu Wa
blex2413
Nu Wa
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,973
Damage
33,256
48,652
Taken
37,422
18,433
Mitigated
14,096
7,466
Healing
9,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ApolloOrTroll
Morgan Le Fay
16,146
3,025
0
3,263
7,506
2,538
524
3,442
3,850
83,754
0
W
Izanami
Barmaleu
Izanami
9,433
6,288
0
513
6,189
1,693
1,715
1,025
5,164
0
45,484
W
Nemesis
Coldfire477
Nemesis
2,220
457
0
1,820
7,881
3,359
1,228
941
6,912
0
41,542
L
Cthulhu
FireFoxy332
Cthulhu
3,537
268
0
1,350
10,799
7,320
187
1,635
8,907
27,484
0
L
Jing Wei
FoxButcher
Jing Wei
5,090
3,171
0
830
7,794
2,330
627
2,605
5,089
0
27,418
W
2,086
299
1,367
605
7,414
2,937
24
1,847
5,567
5,420
0
L
4,280
848
0
2,903
11,032
3,271
0
2,612
8,358
0
34,353
W
Sun Wukong
Morkie343
Sun Wukong
3,371
572
0
2,032
8,432
3,569
0
4,096
4,326
0
47,579
L
Merlin
Warllow
Merlin
4,894
234
0
523
5,557
1,532
339
1,161
4,396
42,406
0
L
Nu Wa
blex2413
Nu Wa
3,172
1,327
0
1,860
13,470
3,980
484
9,800
3,670
33,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,871
Gold Earned
40,037
331
Minions Killed
418
0
Camps Cleared
0
1,285,625
Distance Traveled
1,512,759
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,173
678
139
9
0
308,581
1
W
Izanami
7,471
498
88
6
0
244,159
0
W
Nemesis
7,470
498
75
5
0
358,802
2
L
Cthulhu
6,225
415
39
3
0
257,889
0
L
Jing Wei
7,260
484
59
4
0
266,667
0
W
Ares
6,744
450
7
0
0
283,196
1
L
Thor
6,932
462
75
5
0
285,123
0
W
Sun Wukong
8,179
545
109
7
0
318,021
4
L
Merlin
7,333
489
111
7
0
258,763
1
L
Nu Wa
6,121
408
47
3
0
217,183
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role