Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
D4n0p
Sun Wukong
Level 52
God Stats
4W - 10L
1,574 SR
Queue Stats
7W - 15L
1,318 Elo+
Party 3
Cthulhu
Cthulhu
Destroyeron
Cthulhu
Level 21
God Stats
1W - 1L
1,433 SR
Queue Stats
3W - 13L
1,131 Elo+
Party 3
Ao Kuang
Ao Kuang
Leremita
Ao Kuang
Level 121
God Stats
1W - 1L
1,537 SR
Queue Stats
9W - 14L
1,319 Elo+
Party 2
Discordia
Discordia
NeyLine
Discordia
Level 133
God Stats
1W - 0L
1,781 SR
Queue Stats
5W - 12L
1,388 Elo+
Party 2
Team Averages
Level 77
1,565 SR
1,331 Elo+

VS

Team Averages
Level 65
1,406 SR
1,150 Elo+
Hou Yi
Hou Yi
DunderKarlsson
Hou Yi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,034 Elo+
Party 1
Vulcan
Vulcan
Funkyfresh1
Vulcan
Level 92
God Stats
0W - 1L
1,194 SR
Queue Stats
1W - 5L
1,245 Elo+
Party 1
Pele
Pele
GIGADESTROYER03
Pele
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,402 Elo+
Solo
Skadi
Skadi
ILduce
Skadi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,034 Elo+
Party 1
Hercules
Hercules
Nide
Hercules
Level 99
God Stats
0W - 4L
1,334 SR
Queue Stats
1W - 9L
1,034 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
6 / 9 / 18
11,386
813
9,328
13,478
13,344
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
D4n0p
Sun Wukong
16
3 / 3 / 20
10,766
769
11,507
27,094
27,424
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Destroyeron
Cthulhu
15
1 / 1 / 24
10,684
763
9,477
19,600
19,047
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
Leremita
Ao Kuang
18
14 / 3 / 13
13,510
965
15,674
12,666
9,428
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
NeyLine
Discordia
17
11 / 3 / 13
12,300
879
14,877
8,535
5,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 8
8,432
602
6,531
11,686
4,244
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
15
3 / 10 / 8
9,289
664
17,298
12,342
4,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 10 / 4
9,535
681
9,077
14,601
4,934
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Skadi
ILduce
Skadi
16
4 / 5 / 7
10,823
773
10,031
10,195
3,791
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Nide
Hercules
18
9 / 2 / 9
12,906
922
14,620
18,567
20,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
55
35
Kills
19
19
Deaths
35
88
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
9
18
1.67
W
Sun Wukong
D4n0p
Sun Wukong
3
3
20
4.33
W
Cthulhu
Destroyeron
Cthulhu
1
1
24
13
L
1
8
8
0.63
L
Vulcan
3
10
8
0.7
L
2
10
4
0.4
L
Skadi
ILduce
Skadi
4
5
7
1.5
W
Ao Kuang
Leremita
Ao Kuang
14
3
13
6.83
W
Discordia
NeyLine
Discordia
11
3
13
5.83
L
Hercules
Nide
Hercules
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,863
Damage
57,557
81,373
Taken
67,391
74,294
Mitigated
37,516
21,435
Healing
13,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,328
1,121
1,342
1,148
13,478
13,344
1,691
4,798
8,046
0
16,536
W
Sun Wukong
D4n0p
Sun Wukong
11,507
1,694
1,065
7,903
27,094
27,424
1,057
8,168
18,275
382
33,490
W
Cthulhu
Destroyeron
Cthulhu
9,477
292
1,915
5,207
19,600
19,047
798
4,462
14,841
25,384
0
L
6,531
2,181
0
443
11,686
4,244
0
7,335
4,035
0
20,255
L
Vulcan
17,298
8,710
0
0
12,342
4,380
0
7,330
4,927
33,492
0
L
9,077
1,198
0
799
14,601
4,934
2
7,956
6,510
0
24,156
L
Skadi
ILduce
Skadi
10,031
4,271
0
1,220
10,195
3,791
0
7,447
2,662
0
28,238
W
Ao Kuang
Leremita
Ao Kuang
15,674
4,962
0
2,855
12,666
9,428
61
1,840
10,545
26,700
0
W
Discordia
NeyLine
Discordia
14,877
1,151
0
0
8,535
5,051
2,503
979
7,556
31,126
0
L
Hercules
Nide
Hercules
14,620
3,592
117
10,979
18,567
20,167
1
8,962
9,113
7,199
17,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,646
Gold Earned
50,985
167
Minions Killed
173
4
Camps Cleared
5
1,337,370
Distance Traveled
1,087,149
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,386
813
7
1
1
262,369
0
W
Sun Wukong
10,766
769
57
4
0
279,368
0
W
Cthulhu
10,684
763
41
3
0
264,342
0
L
Hou Yi
8,432
602
34
2
0
199,186
0
L
Vulcan
9,289
664
40
3
1
228,911
1
L
Pele
9,535
681
38
3
4
171,453
0
L
Skadi
10,823
773
41
3
0
220,201
0
W
Ao Kuang
13,510
965
20
1
1
268,653
0
W
Discordia
12,300
879
42
3
2
262,638
1
L
Hercules
12,906
922
20
1
0
267,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role