Player Matchup

Thanatos
Thanatos
BerserkSaturn19
Thanatos
Level 138
God Stats
1W - 3L
1,498 SR
Queue Stats
64W - 52L
1,478 Elo+
Party 1
Eset
Eset
MadUnicycle1752
Eset
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,395 Elo+
Party 1
Fafnir
Fafnir
TheUngodlyGay56
Fafnir
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 250L
1,434 Elo+
Party 1
Team Averages
Level 88
1,499 SR
1,435 Elo+

VS

Team Averages
Level 24
1,401 SR
1,289 Elo+
Geb
Geb
AdjacentComet03
Geb
Level 27
God Stats
9W - 9L
1,493 SR
Queue Stats
15W - 17L
1,198 Elo+
Solo
Cupid
Cupid
GonFreecs28
Cupid
Level 17
God Stats
2W - 1L
1,342 SR
Queue Stats
4W - 1L
1,227 Elo+
Solo
Aphrodite
Aphrodite
InZaYnViRtUoSo
Aphrodite
Level 29
God Stats
11W - 5L
1,369 SR
Queue Stats
179W - 184L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
3 / 6 / 1
10,532
620
10,243
15,911
6,709
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 7 / 4
9,534
561
8,992
13,586
5,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 7 / 3
10,662
627
7,452
20,601
26,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 18
11,420
672
7,534
14,219
12,792
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
9 / 5 / 6
12,062
710
14,470
10,562
3,482
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
InZaYnViRtUoSo
Aphrodite
17
9 / 1 / 10
12,433
731
16,564
10,669
4,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
6
Kills
20
20
Deaths
6
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
2
0
18
11
L
Thanatos
3
6
1
0.58
W
9
5
6
2.4
W
Aphrodite
InZaYnViRtUoSo
Aphrodite
9
1
10
14
L
0
7
4
0.29
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,687
Damage
38,568
50,098
Taken
35,450
38,023
Mitigated
20,974
14,449
Healing
19,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,534
1,950
0
250
14,219
12,792
278
7,309
6,462
20,018
0
L
Thanatos
10,243
1,003
0
8,597
15,911
6,709
0
7,420
8,491
0
37,970
W
14,470
7,512
74
610
10,562
3,482
524
3,535
6,893
0
45,257
W
Aphrodite
InZaYnViRtUoSo
Aphrodite
16,564
1,811
11,128
7,752
10,669
4,700
1,460
4,855
5,554
64,584
0
L
8,992
971
1,051
2,436
13,586
5,139
0
6,811
6,775
27,413
0
L
7,452
2,228
0
2,365
20,601
26,175
21
10,249
10,352
18,700
1,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,728
Gold Earned
35,915
150
Minions Killed
198
5
Camps Cleared
11
859,362
Distance Traveled
920,159
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,420
672
28
2
1
345,156
3
L
Thanatos
10,532
620
74
4
5
306,619
5
W
Cupid
12,062
710
61
4
5
271,547
4
W
Aphrodite
12,433
731
109
6
5
303,456
1
L
Eset
9,534
561
49
3
0
264,942
1
L
Fafnir
10,662
627
27
2
0
287,801
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role