Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
JudasIsRising
Odin
Level 65
God Stats
2W - 2L
1,356 SR
Queue Stats
40W - 39L
1,463 Elo+
Party 1
Hou Yi
Hou Yi
deathspank2000
Hou Yi
Level 36
God Stats
31W - 20L
1,592 SR
Queue Stats
46W - 38L
1,500 Elo+
Party 1
Team Averages
Level 69
1,483 SR
1,488 Elo+

VS

Team Averages
Level 71
1,540 SR
1,403 Elo+
Gilgamesh
Gilgamesh
Nickapon
Gilgamesh
Level 107
God Stats
6W - 7L
1,429 SR
Queue Stats
85W - 107L
1,414 Elo+
Party 2
Danzaburou
Danzaburou
VlasGrom
Danzaburou
Level 21
God Stats
0W - 1L
1,791 SR
Queue Stats
19W - 31L
1,339 Elo+
Solo
Agni
Agni
iSlayLegendZ
Agni
Level 85
God Stats
2W - 5L
1,400 SR
Queue Stats
28W - 35L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
2 / 0 / 12
8,031
803
9,723
5,767
1,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
10 / 2 / 7
9,332
933
8,684
9,447
5,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
5 / 2 / 10
8,423
842
7,376
8,053
2,930
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Nickapon
Gilgamesh
11
1 / 8 / 1
7,221
722
4,028
14,774
7,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
VlasGrom
Danzaburou
10
1 / 6 / 1
6,651
665
4,308
9,475
2,591
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 3 / 2
7,584
758
8,030
7,064
1,878
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
17
Kills
4
4
Deaths
17
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
12
8
W
10
2
7
6.75
L
Gilgamesh
Nickapon
Gilgamesh
1
8
1
0.19
L
Danzaburou
VlasGrom
Danzaburou
1
6
1
0.25
W
5
2
10
5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,783
Damage
16,366
23,267
Taken
31,313
10,108
Mitigated
12,022
6,779
Healing
4,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,723
3,475
0
1,168
5,767
1,841
818
2,241
3,272
36,711
0
W
8,684
2,775
0
3,524
9,447
5,337
689
2,966
6,317
0
21,214
L
Gilgamesh
Nickapon
Gilgamesh
4,028
749
0
1,877
14,774
7,553
0
4,591
9,927
585
19,952
L
Danzaburou
VlasGrom
Danzaburou
4,308
711
158
1,687
9,475
2,591
0
2,704
6,516
0
30,608
W
7,376
3,786
0
2,087
8,053
2,930
1,420
3,213
4,760
0
24,235
L
8,030
620
0
1,269
7,064
1,878
0
2,945
3,951
23,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,786
Gold Earned
21,456
127
Minions Killed
112
4
Camps Cleared
5
566,262
Distance Traveled
500,697
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,031
803
56
6
3
190,882
2
W
Odin
9,332
933
26
3
0
189,998
1
L
Gilgamesh
7,221
722
28
3
4
171,565
3
L
Danzaburou
6,651
665
46
5
0
154,865
1
W
Hou Yi
8,423
842
45
5
1
185,382
1
L
Agni
7,584
758
38
4
1
174,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role