Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Fede1902
Neith
Level 27
God Stats
12W - 23L
1,281 SR
Queue Stats
15W - 37L
1,279 Elo+
Party 2
King Arthur
King Arthur
ZYR0I_
King Arthur
Level 88
God Stats
68W - 62L
1,235 SR
Queue Stats
709W - 725L
1,476 Elo+
Solo
Hera
Hera
lael96
Hera
Level 68
God Stats
2W - 0L
1,415 SR
Queue Stats
198W - 225L
1,417 Elo+
Party 2
Team Averages
Level 64
1,386 SR
1,434 Elo+

VS

Team Averages
Level 68
1,462 SR
1,373 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
CyberiaBruh
Artio
Level 43
God Stats
3W - 6L
1,304 SR
Queue Stats
60W - 89L
1,340 Elo+
Party 3
Vamana
Vamana
Luumau
Vamana
Level 122
God Stats
3W - 2L
1,695 SR
Queue Stats
634W - 706L
1,434 Elo+
Solo
Discordia
Discordia
Zz-RedDemon
Discordia
Level 100
God Stats
24W - 24L
1,488 SR
Queue Stats
390W - 435L
1,338 Elo+
Party 1
Loki
Loki
alexyaworski
Loki
Level 28
God Stats
40W - 72L
1,324 SR
Queue Stats
200W - 303L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
7 / 1 / 3
8,263
551
6,561
6,812
2,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
 
Geb
12
0 / 0 / 4
7,073
472
3,205
5,746
3,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Fede1902
Neith
12
0 / 0 / 2
6,872
458
4,918
5,757
1,862
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
ZYR0I_
King Arthur
13
1 / 2 / 1
7,498
500
7,459
12,835
7,723
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hera
lael96
Hera
16
6 / 1 / 3
9,612
641
8,082
7,674
2,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 2 / 1
5,812
387
2,791
5,365
1,535
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 1
6,486
432
3,072
12,977
9,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
Luumau
Vamana
14
3 / 2 / 0
8,129
542
7,580
13,036
9,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Zz-RedDemon
Discordia
13
0 / 5 / 2
7,411
494
5,137
8,816
3,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 0
6,191
413
2,729
5,871
1,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
14
Kills
4
4
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
1
3
8.5
W
Geb
 
Geb
0
0
4
2
L
Danzaburou
 
Danzaburou
0
2
1
0.25
L
0
3
1
0.17
W
Neith
Fede1902
Neith
0
0
2
1
L
Vamana
Luumau
Vamana
3
2
0
1.5
W
King Arthur
ZYR0I_
King Arthur
1
2
1
0.75
L
Discordia
Zz-RedDemon
Discordia
0
5
2
0.2
L
1
2
0
0.5
W
Hera
lael96
Hera
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,225
Damage
21,309
38,824
Taken
46,065
18,550
Mitigated
25,446
18,639
Healing
17,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,561
780
0
6,121
6,812
2,285
1,142
826
5,931
0
35,934
W
Geb
 
Geb
3,205
113
0
2,628
5,746
3,905
162
1,463
4,239
21,564
0
L
Danzaburou
 
Danzaburou
2,791
1,271
0
1,437
5,365
1,535
666
1,413
3,952
0
26,372
L
3,072
176
256
5,547
12,977
9,917
0
3,214
9,673
27,637
0
W
Neith
Fede1902
Neith
4,918
2,309
0
2,838
5,757
1,862
399
1,103
4,654
0
46,548
L
Vamana
Luumau
Vamana
7,580
2,867
0
7,089
13,036
9,412
0
1,424
11,596
0
48,011
W
King Arthur
ZYR0I_
King Arthur
7,459
338
0
4,380
12,835
7,723
0
1,466
10,323
1,375
45,125
L
Discordia
Zz-RedDemon
Discordia
5,137
217
0
1,204
8,816
3,054
5
4,759
3,889
41,413
0
L
2,729
314
0
1,802
5,871
1,528
0
712
5,143
0
25,462
W
Hera
lael96
Hera
8,082
1,946
0
2,672
7,674
2,775
663
2,900
4,436
68,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,318
Gold Earned
34,029
431
Minions Killed
319
0
Camps Cleared
0
1,547,977
Distance Traveled
1,457,177
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,263
551
64
4
0
342,368
6
W
Geb
7,073
472
37
2
0
325,235
2
L
Danzaburou
5,812
387
56
4
0
253,256
3
L
Artio
6,486
432
37
2
0
298,104
5
W
Neith
6,872
458
87
6
0
267,053
0
L
Vamana
8,129
542
84
6
0
290,463
3
W
King Arthur
7,498
500
80
5
0
314,879
0
L
Discordia
7,411
494
85
6
0
266,375
1
L
Loki
6,191
413
57
4
0
348,979
0
W
Hera
9,612
641
163
11
0
298,442
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role