Player Matchup

Ra
Ra
Emvo1966
Ra
Level 86
God Stats
1W - 2L
1,147 SR
Queue Stats
70W - 72L
1,536 Elo+
Party 3
Fenrir
Fenrir
HugoSer02
Fenrir
Level 119
God Stats
1W - 3L
1,749 SR
Queue Stats
185W - 159L
1,565 Elo+
Party 2
Charybdis
Charybdis
MapleMasterXD
Charybdis
Level 119
God Stats
2W - 3L
1,713 SR
Queue Stats
241W - 245L
1,480 Elo+
Party 3
Khepri
Khepri
hardtulipaprimo
Khepri
Level 154
God Stats
17W - 24L
1,536 SR
Queue Stats
438W - 424L
1,519 Elo+
Solo
Sun Wukong
Sun Wukong
jornav
Sun Wukong
Level 100
God Stats
2W - 2L
1,616 SR
Queue Stats
239W - 188L
1,543 Elo+
Party 2
Team Averages
Level 116
1,552 SR
1,529 Elo+

VS

Team Averages
Level 95
1,514 SR
1,488 Elo+
Tiamat
Tiamat
 
Tiamat
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Davidblasim
Loki
Level 101
God Stats
1W - 1L
1,445 SR
Queue Stats
8W - 16L
1,433 Elo+
Solo
Cupid
Cupid
DirtyHarry2299
Cupid
Level 64
God Stats
72W - 101L
1,487 SR
Queue Stats
190W - 239L
1,471 Elo+
Party 1
Hel
Hel
EdwardSarmento
Hel
Level 160
God Stats
9W - 5L
1,669 SR
Queue Stats
312W - 285L
1,500 Elo+
Solo
Terra
Terra
arimaxx
Terra
Level 89
God Stats
11W - 16L
1,471 SR
Queue Stats
633W - 651L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 5 / 4
9,727
572
15,115
11,546
4,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
HugoSer02
Fenrir
15
3 / 5 / 8
8,968
528
10,509
15,936
6,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Charybdis
MapleMasterXD
Charybdis
14
6 / 6 / 2
8,411
495
11,955
13,365
4,517
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 4 / 9
7,173
422
7,804
12,095
11,697
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
jornav
Sun Wukong
9
0 / 3 / 0
6,477
381
4,105
7,390
4,041
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
1 / 4 / 3
8,234
484
7,826
11,325
6,239
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
10 / 3 / 5
11,726
690
12,867
14,033
6,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 6 / 3
9,109
536
7,213
11,226
3,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
5 / 1 / 2
9,256
544
10,833
15,631
12,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Terra
arimaxx
Terra
13
4 / 4 / 8
9,539
561
8,242
20,981
21,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
44
18
Kills
23
23
Deaths
18
23
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
4
3
0.63
W
10
3
5
4.17
W
3
6
3
0.75
W
5
1
2
6
L
7
5
4
1.8
L
Fenrir
HugoSer02
Fenrir
3
5
8
1.4
L
Charybdis
MapleMasterXD
Charybdis
6
6
2
1.17
W
Terra
arimaxx
Terra
4
4
8
2
L
2
4
9
1.63
L
Sun Wukong
jornav
Sun Wukong
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,488
Damage
46,981
60,332
Taken
73,196
31,382
Mitigated
50,092
10,777
Healing
33,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
7,826
792
0
3,090
11,325
6,239
3,229
3,977
7,096
51,956
0
W
12,867
3,676
0
2,705
14,033
6,455
0
3,522
10,343
0
92,774
W
7,213
4,441
0
3,054
11,226
3,546
1,302
1,111
10,115
0
59,210
W
10,833
1,236
5,292
11,493
15,631
12,777
391
5,833
9,614
52,709
0
L
15,115
1,903
751
1,840
11,546
4,842
210
6,757
4,693
59,156
0
L
Fenrir
HugoSer02
Fenrir
10,509
3,476
0
3,700
15,936
6,285
0
6,433
9,267
0
60,701
L
Charybdis
MapleMasterXD
Charybdis
11,955
6,970
0
2,155
13,365
4,517
894
3,493
9,823
0
49,788
W
Terra
arimaxx
Terra
8,242
1,304
2,055
5,331
20,981
21,075
389
7,650
13,109
18,230
0
L
7,804
695
0
305
12,095
11,697
0
6,326
5,554
24,576
0
L
Sun Wukong
jornav
Sun Wukong
4,105
884
0
2,026
7,390
4,041
0
2,646
4,094
0
28,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,756
Gold Earned
47,864
407
Minions Killed
477
0
Camps Cleared
0
1,365,251
Distance Traveled
1,520,355
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,234
484
115
7
0
302,510
3
W
Loki
11,726
690
138
8
0
343,480
5
W
Cupid
9,109
536
98
6
0
275,831
5
W
Hel
9,256
544
107
6
0
303,954
3
L
Ra
9,727
572
128
8
0
286,867
3
L
Fenrir
8,968
528
111
7
0
307,646
4
L
Charybdis
8,411
495
88
5
0
258,155
5
W
Terra
9,539
561
19
1
0
294,580
0
L
Khepri
7,173
422
22
1
0
303,193
2
L
Sun Wukong
6,477
381
58
3
0
209,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role