Player Matchup

Bastet
Bastet
IzgubljeniSin
Bastet
Level 13
God Stats
0W - 2L
1,283 SR
Queue Stats
21W - 11L
1,643 Elo+
Solo
Olorun
Olorun
MRodkjaer
Olorun
Level 26
God Stats
4W - 5L
1,651 SR
Queue Stats
127W - 98L
1,650 Elo+
Party 1
Hachiman
Hachiman
Moners
Hachiman
Level 25
God Stats
3W - 2L
1,682 SR
Queue Stats
107W - 87L
1,620 Elo+
Party 1
Mercury
Mercury
TapparN
Mercury
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
62W - 54L
1,601 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TheVyff
Kumbhakarna
Level 6
God Stats
2W - 1L
1,745 SR
Queue Stats
21W - 16L
1,691 Elo+
Party 1
Team Averages
Level 18
1,572 SR
1,641 Elo+

VS

Team Averages
Level 15
1,614 SR
1,621 Elo+
Anhur
Anhur
AdamsMumIsFit
Anhur
Level 29
God Stats
12W - 8L
1,585 SR
Queue Stats
123W - 113L
1,573 Elo+
Solo
Merlin
Merlin
Molkva
Merlin
Level 7
God Stats
5W - 1L
1,832 SR
Queue Stats
57W - 46L
1,567 Elo+
Solo
Loki
Loki
SenpaiiiiiiiUwU
Loki
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 22L
1,554 Elo+
Solo
Ymir
Ymir
Serebyl
Ymir
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 54L
1,620 Elo+
Solo
Cabrakan
Cabrakan
plzgankmemore
Cabrakan
Level 5
God Stats
5W - 2L
1,651 SR
Queue Stats
126W - 79L
1,790 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 0
8,008
471
6,035
17,668
5,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
MRodkjaer
Olorun
13
3 / 5 / 2
8,334
490
6,976
15,348
4,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Moners
Hachiman
12
1 / 5 / 1
7,651
450
6,810
10,123
2,375
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
TapparN
Mercury
13
3 / 5 / 1
7,881
464
5,295
12,632
5,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
TheVyff
Kumbhakarna
10
0 / 2 / 2
6,629
390
3,062
12,574
8,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 1 / 0
10,990
646
11,715
11,899
4,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
Molkva
Merlin
15
2 / 2 / 5
8,826
519
8,613
7,125
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
1 / 3 / 4
8,382
493
4,229
12,936
4,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
Serebyl
Ymir
15
1 / 2 / 14
9,394
553
8,782
12,508
11,348
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cabrakan
plzgankmemore
Cabrakan
19
11 / 1 / 2
11,734
690
15,549
12,595
12,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
9
Kills
26
26
Deaths
9
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
11
1
0
11
L
2
9
0
0.22
L
Olorun
MRodkjaer
Olorun
3
5
2
0.8
W
Merlin
Molkva
Merlin
2
2
5
2.25
L
Hachiman
Moners
Hachiman
1
5
1
0.3
W
1
3
4
1
W
Ymir
Serebyl
Ymir
1
2
14
4
L
Mercury
TapparN
Mercury
3
5
1
0.7
L
Kumbhakarna
TheVyff
Kumbhakarna
0
2
2
0.5
W
Cabrakan
plzgankmemore
Cabrakan
11
1
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,178
Damage
48,888
68,345
Taken
57,063
26,200
Mitigated
34,384
14,818
Healing
24,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,715
5,906
0
6,349
11,899
4,235
2,766
2,571
9,328
0
83,601
L
6,035
1,431
0
4,128
17,668
5,476
92
9,531
7,400
0
46,976
L
Olorun
MRodkjaer
Olorun
6,976
3,392
203
5,112
15,348
4,681
0
8,068
7,233
49,840
0
W
Merlin
Molkva
Merlin
8,613
338
0
1,008
7,125
2,693
1,687
2,403
4,722
51,926
0
L
Hachiman
Moners
Hachiman
6,810
4,494
0
1,698
10,123
2,375
96
2,918
7,205
0
41,898
W
4,229
659
0
4,504
12,936
4,041
0
894
12,042
0
61,674
W
Ymir
Serebyl
Ymir
8,782
1,664
1,962
2,471
12,508
11,348
686
3,861
8,647
35,270
0
L
Mercury
TapparN
Mercury
5,295
2,384
0
2,755
12,632
5,082
0
5,115
7,465
0
51,592
L
Kumbhakarna
TheVyff
Kumbhakarna
3,062
411
0
922
12,574
8,586
0
6,398
6,098
15,071
0
W
Cabrakan
plzgankmemore
Cabrakan
15,549
1,423
0
7,732
12,595
12,067
402
608
11,987
92,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,503
Gold Earned
49,326
378
Minions Killed
572
0
Camps Cleared
0
1,634,220
Distance Traveled
1,686,243
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,990
646
150
9
0
314,601
1
L
Bastet
8,008
471
84
5
0
307,496
1
L
Olorun
8,334
490
89
5
0
320,684
2
W
Merlin
8,826
519
100
6
0
347,639
2
L
Hachiman
7,651
450
92
5
0
323,875
8
W
Loki
8,382
493
88
5
0
367,885
1
W
Ymir
9,394
553
45
3
0
317,185
4
L
Mercury
7,881
464
94
6
0
354,804
3
L
Kumbhakarna
6,629
390
19
1
0
327,361
6
W
Cabrakan
11,734
690
189
11
0
338,933
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role