Player Matchup

Kukulkan
Kukulkan
DartSithGaelous
Kukulkan
Level 26
God Stats
6W - 27L
1,214 SR
Queue Stats
7W - 30L
1,008 Elo+
Solo
Fenrir
Fenrir
Pure lnfamy
Fenrir
Level 3
God Stats
1W - 0L
1,744 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
VENOM0US
Hou Yi
Level 89
God Stats
9W - 4L
1,694 SR
Queue Stats
31W - 20L
1,627 Elo+
Party 1
Team Averages
Level 39
1,551 SR
1,378 Elo+

VS

Team Averages
Level 87
1,612 SR
1,409 Elo+
Agni
Agni
AdrielSarx
Agni
Level 49
God Stats
1W - 1L
1,549 SR
Queue Stats
2W - 5L
1,222 Elo+
Solo
Chaac
Chaac
Altereddevotion
Chaac
Level 149
God Stats
6W - 5L
1,641 SR
Queue Stats
247W - 255L
1,496 Elo+
Solo
Persephone
Persephone
MacDaddyTy778
Persephone
Level 64
God Stats
10W - 12L
1,645 SR
Queue Stats
133W - 110L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
3 / 1 / 8
10,677
712
8,619
5,665
2,116
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
14
3 / 2 / 7
9,800
653
7,598
13,800
10,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
VENOM0US
Hou Yi
15
10 / 6 / 3
11,425
762
13,594
13,851
5,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 5
9,495
633
6,258
11,368
3,633
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
5 / 1 / 2
9,982
665
9,016
13,445
15,329
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
MacDaddyTy778
Persephone
13
2 / 7 / 4
9,881
659
11,864
10,054
3,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
16
Kills
9
9
Deaths
16
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
8
5
0.56
L
5
1
2
6
W
Kukulkan
3
1
8
7
L
Persephone
MacDaddyTy778
Persephone
2
7
4
0.57
W
Fenrir
3
2
7
3.25
W
Hou Yi
VENOM0US
Hou Yi
10
6
3
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,811
Damage
27,138
33,316
Taken
34,867
17,842
Mitigated
22,076
5,887
Healing
7,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,258
1,029
0
1,063
11,368
3,633
0
2,291
8,815
18,144
0
L
9,016
1,404
0
5,051
13,445
15,329
0
5,047
8,211
0
30,628
W
Kukulkan
8,619
363
0
616
5,665
2,116
584
3,008
2,448
48,618
0
L
Persephone
MacDaddyTy778
Persephone
11,864
633
0
1,327
10,054
3,114
0
1,946
7,759
36,861
0
W
Fenrir
7,598
1,238
0
2,682
13,800
10,334
823
7,320
5,688
0
14,151
W
Hou Yi
VENOM0US
Hou Yi
13,594
5,144
0
2,589
13,851
5,392
0
6,654
6,709
0
45,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,902
Gold Earned
29,358
166
Minions Killed
153
6
Camps Cleared
6
834,215
Distance Traveled
827,392
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,495
633
37
2
1
245,478
5
L
Chaac
9,982
665
43
3
2
309,263
7
W
Kukulkan
10,677
712
107
7
1
298,926
0
L
Persephone
9,881
659
73
5
3
272,651
6
W
Fenrir
9,800
653
13
1
3
303,435
2
W
Hou Yi
11,425
762
46
3
2
231,854
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role